58 lines
1.4 KiB
Tal
58 lines
1.4 KiB
Tal
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( rng.tal )
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( simple 16-bit xorshift RNG )
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( based on http://b2d-f9r.blogspot.com/2010/08/16-bit-xorshift-rng-now-with-more.html )
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%<<5 { #50 SFT2 }
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%>>1 { #01 SFT2 }
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%>>3 { #03 SFT2 }
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%RTN { JMP2r }
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( devices )
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|00 @System [ &vector $2 &wst $1 &rst $1 &pad $4 &r $2 &g $2 &b $2 &debug $1 &halt $1 ]
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|20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1 ]
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|b0 @DateTime [ &year $2 &month $1 &day $1 &hour $1 &minute $1 &second $1 &dotw $1 &doty $2 &isdst $1 ]
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|0000
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@rng [ &x $2 &y $2 ]
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|0100
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#0001 #0001 ;init-rng JSR2 ( initialize rng )
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#0fff .System/r DEO2
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#0f80 .System/g DEO2
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#0000 .System/b DEO2
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;on-frame .Screen/vector DEO2
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BRK
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@on-frame ( -> )
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#c0 ( 64 iterations before #00 )
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&loop
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;draw-pixel JSR2
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INC
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DUP ,&loop JCN
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POP
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BRK
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@draw-pixel ( -> )
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;random-short JSR2
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#00 SWP .Screen/x DEO2
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#00 SWP .Screen/y DEO2
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.Screen/pixel DEI
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INC .Screen/pixel DEO
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( #03 .Screen/pixel DEO )
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RTN
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@init-rng ( x* y* -> )
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#0001 ORA2 .rng/y STZ2 ( y <- [y|1] need non-zero )
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#0001 ORA2 .rng/x STZ2 ( x <- [x|1] need non-zero )
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RTN
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@random-short ( -> val* )
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.rng/x LDZ2 DUP2 <<5 EOR2 ( tmp: x^[x<<5] )
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.rng/y LDZ2 DUP2 .rng/x STZ2 ( tmp y )
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DUP2 >>1 EOR2 ( tmp y^[y>>1] )
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SWP2 DUP2 >>3 EOR2 ( y^[y>>1] tmp^[tmp>>3] )
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EOR2 DUP2 .rng/y STZ2 ( y^[y>>1] ^ tmp^[tmp>>3] )
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RTN
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