updated for new audio device
This commit is contained in:
parent
f8fbae1af1
commit
1dddbf6cf9
45
wave.tal
45
wave.tal
|
@ -37,10 +37,7 @@
|
|||
|
||||
( |00 @System [ &vec $2 &wst $1 &rst $1 &pad $4 &r $2 &g $2 &b $2 &dbg $1 &halt $1 ] )
|
||||
|10 @Console [ &vec $2 &read $1 &pad $5 &out $1 &err $1 ]
|
||||
|30 @Audio0 [ &vec $2 &pos $2 &out $1 &pad $3 &adsr $2 &len $2 &addr $2 &vol $1 &pitch $1 ]
|
||||
|40 @Audio1 [ &vec $2 &pos $2 &out $1 &pad $3 &adsr $2 &len $2 &addr $2 &vol $1 &pitch $1 ]
|
||||
|50 @Audio2 [ &vec $2 &pos $2 &out $1 &pad $3 &adsr $2 &len $2 &addr $2 &vol $1 &pitch $1 ]
|
||||
|60 @Audio3 [ &vec $2 &pos $2 &out $1 &pad $3 &adsr $2 &len $2 &addr $2 &vol $1 &pitch $1 ]
|
||||
|30 @Audio0 [ &vec $2 &pos $2 &out $1 &dur $2 &pad $1 &adsr $2 &len $2 &addr $2 &vol $1 &pitch $1 ]
|
||||
|a0 @File [ &vec $2 &ok $2 &stat $2 &del $1 &append $1 &name $2 &len $2 &r $2 &w $2 ]
|
||||
|
||||
|0000
|
||||
|
@ -48,6 +45,7 @@
|
|||
@pos $2
|
||||
@is-stereo $1
|
||||
@is-8bit $1
|
||||
@bytes-per-ms $2
|
||||
|
||||
|0100
|
||||
;filename .pos STZ2
|
||||
|
@ -77,9 +75,9 @@
|
|||
&done
|
||||
LIT2 =reload/resample STA2 ( ; save resample function )
|
||||
LIT2r =reload/sft STAr ( ; save shift size )
|
||||
#2000 .File/len DEO2
|
||||
#2000 ;len0 STA2 #2000 ;buf0 zero-buf-u8
|
||||
#2000 ;len1 STA2 #2000 ;buf1 zero-buf-u8
|
||||
#2274 .File/len DEO2
|
||||
#2274 ;len0 STA2 #2274 ;buf0 zero-buf-u8
|
||||
#2274 ;len1 STA2 #2274 ;buf1 zero-buf-u8
|
||||
!play0
|
||||
|
||||
@zero-buf-u8 ( len* buf* -> )
|
||||
|
@ -112,7 +110,7 @@
|
|||
.File/ok DEI2 ( b-addr* l-addr* read* )
|
||||
DUP2 LIT &sft $1 SFT2 ( b-addr* l-addr* read* read>>sft )
|
||||
ROT2 STA2 ( b-addr* read* ; l-addr<-read>>sft )
|
||||
DUP2 #2000 EQU2 ?&end ( b-addr* read* ; if we read 0x2000 we are not done )
|
||||
DUP2 #2274 EQU2 ?&end ( b-addr* read* ; if we read 0x2274 we are not done )
|
||||
#01 .done STZ ( b-addr* read* ; done<-1 )
|
||||
&end ( b-addr* read* )
|
||||
SWP2 STH2 ;scratch ( read* scratch* [b-addr*] )
|
||||
|
@ -125,18 +123,18 @@
|
|||
POP2r ( limit* pos+n* )
|
||||
POP2 POP2 JMP2r
|
||||
&skip ( )
|
||||
#2000 SWP2 zero-buf-u8 ( )
|
||||
#2000 SWP2 STA2 JMP2r ( )
|
||||
#2274 SWP2 zero-buf-u8 ( )
|
||||
#2274 SWP2 STA2 JMP2r ( )
|
||||
|
||||
@mono-u8-to-u8 ( pos* -> pos+1* sample^ )
|
||||
LDAk STH INC2 STHr JMP2r
|
||||
|
||||
@mono-s16-to-u8 ( pos* -> pos+2* sample^ )
|
||||
LDAk #80 EOR STH INC2 INC2 STHr JMP2r
|
||||
LDAk #80 ADD STH INC2 INC2 STHr JMP2r
|
||||
|
||||
@stereo-u8-to-u8 ( pos* -> pos+2* sample^ )
|
||||
LDAk #00 SWP STH2 INC2
|
||||
LDAk #00 SWP STH2 INC2
|
||||
LDAk LITr 00 STH INC2
|
||||
LDAk LITr 00 STH INC2
|
||||
ADD2r LITr 01 SFT2r NIPr STHr JMP2r
|
||||
|
||||
@stereo-s16-to-u8 ( pos* -> pos+4* sample^ )
|
||||
|
@ -157,16 +155,27 @@
|
|||
.Audio0/vec DEO2 ( ; Audio0/vec<-next )
|
||||
BRK ( )
|
||||
|
||||
@bytes-to-millis ( samples* -> ms* )
|
||||
#01b9 DIV2 #000a MUL2 JMP2r
|
||||
|
||||
@output ( len* addr* -> )
|
||||
.Audio0/addr DEO2 ( ; <- write buf addr )
|
||||
.Audio0/len DEO2 ( ; <- write len )
|
||||
#0000 .Audio0/adsr DEO2 ( ; <- write ignore envelope )
|
||||
DUP2 .Audio0/len DEO2 ( ; <- write length in bytes/samples )
|
||||
bytes-to-millis .Audio0/dur DEO2 ( ; <- write duration in milliseconds )
|
||||
#00f0 .Audio0/adsr DEO2 ( ; <- write ignore envelope )
|
||||
#ff .Audio0/vol DEO ( ; <- play 100% volume )
|
||||
#bc .Audio0/pitch DEO ( ; <- play standard sample once )
|
||||
JMP2r
|
||||
|
||||
( buffer size is 0x2274, i.e. 8820. )
|
||||
( this is an important number: 8820 = 4 * 5 * 441. )
|
||||
( since it is divisible by 4 we know that the buffer will read )
|
||||
( an exact number of samples, even with 16-bit stereo. and since )
|
||||
( it is divisble by 441 we know it will always contain a multiple )
|
||||
( 10 milliseconds of audio. these assumptions help ensure we don't )
|
||||
( end up with static, popping, or other problems. )
|
||||
@filename $100
|
||||
@header $2c
|
||||
@len0 $2 @buf0 $2000
|
||||
@len1 $2 @buf1 $2000
|
||||
@scratch $2000
|
||||
@len0 $2 @buf0 $2274
|
||||
@len1 $2 @buf1 $2274
|
||||
@scratch $2274
|
||||
|
|
Loading…
Reference in New Issue