hoax wip
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( hoax.tal )
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( )
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( ADDRESSES )
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( )
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( hoax uses 16-bit references. within these two bytes, the top bits )
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( determine the type of reference and the bottom bits determine its )
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( location or value: )
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( )
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( BIT PATTERN RANGE DESCRIPTION )
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( 00...... ........ 0000-3fff 14-bit object address )
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( 00000000 00000000 (0000) null (empty list) )
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( 00000000 00000001 (0001) object in arena slot 1 )
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( 00100000 00000000 (2000) object in arena slot 8192 )
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( 010..... ........ 4000-5fff 13-bit constant index )
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( 01000000 00000000 (4000) symbol interned at offset 0 )
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( 01010000 00000000 (5000) symbol interned at offset 4096 )
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( 01011111 11111110 (5ffe) #f )
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( 01011111 11111111 (5fff) #t )
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( 011..... ........ 6000-7fff 13-bit uxn builtin address )
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( 01100000 00000000 (6000) cons )
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( 01100000 00000001 (6001) lambda )
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( 1....... ........ 8000-ffff signed 15-bit number )
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( 10000000 00000000 (8000) 0 )
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( 10000000 00000001 (8001) 1 )
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( 10111111 11111111 (bfff) 16383 )
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( 10100000 00000001 (c000) -16384 )
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( 11111111 11111111 (ffff) -1 )
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( )
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( object references contain an address to additional allocated )
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( memory which includes additional information such as the type. )
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( other references are either literal values (numbers) or else an )
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( index which can be directly interpreted. )
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( )
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( OBJECTS )
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( )
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( objects are 5-byte chunks of memory. each object contains a )
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( 4-bit tag which describes the object's type, a 4-bit flag which )
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( describes details of the type's layout, and 4 bytes of data. )
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( )
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( TAG FLAG BITS NAME DATA LAYOUT )
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( 00 n/a list head ptr (bc) + tail ptr (de) )
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( 10 00 - 04 short symbol length is 0-4 bytes of (bcde) )
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( 10 05 - 0f long symbol two bytes (bc) + next ptr (de) )
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( 20 00 - 04 short string length is 0-4 bytes of (bcde) )
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( 20 05 - 0f long string two bytes (bc) + next ptr (de) )
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( 30 00 int positive four byte (bcde) int )
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( 30 04 int positive lsb (bc) + next ptr (de) )
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( 30 08 int negative four byte (bcde) int )
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( 30 0c int negative lsb (bc) + next ptr (de) )
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( 40 n/a rational rational number (bc/de) )
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%null { #0000 }
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%false { #5ffe }
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%true { #5fff }
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%zero { #8000 }
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|0000
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@objects $2
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|0100
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BRK
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@init-hoax ( -> )
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#2000 #0005 ;init-arena JSR2 ( allocate 8192 5-byte object slots )
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JMP2r
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@buffers
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&x $64 &y $64 &z $64
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@error ( -> )
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( CONVENTIONS )
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( )
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( word$ - 2-byte reference )
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( object# - 5-byte object )
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( )
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( errors will clear the stack and jump to ;error )
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@read-object ( ref$ -> tag^ ohi* olo* )
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OVR #c0 AND ,&error JCN
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#0005 MUL2 ;objects ADD2 ( addr )
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STH2k LDA ( tag^ [addr] )
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INC2r STH2kr LDA2 ( tag^ ohi* [addr+1] )
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INC2r INC2r STH2r LDA2 ( tag^ ohi* olo* )
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JMP2r
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&error
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POP2 ;error JMP2
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@to-bool ( x^ -> bool$ )
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#5ffe ( x 5f fe )
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ROT ( 5f fe x )
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#00 NEQ ( 5f fe 0-or-1 )
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ORA ( 5f fe-or-ff )
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JMP2r
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@builtins
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@null? ( r$ -> bool$ )
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#0000 EQU2 ;to-bool JMP2
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@list? ( r$ -> bool$ )
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ORAk ,¬-null JCN ( r )
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POP2 true JMP2r ( true )
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¬-null ( r )
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DUP2 #c000 AND2 ( r r&c000 )
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ORA ,¬-object JCN ( r )
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;read-object JSR2 ( tag^ ohi* olo* )
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POP2 POP2 ( tag^ )
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,¬-list JCN ( )
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true JMP2r ( true )
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¬-object POP2 ( )
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¬-list false JMP2r ( false )
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@number? ( r$ -> bool$ )
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DUP2 #8000 AND2 ORA ,&ref-num JCN
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DUP2 #c000 AND2 ORA ,¬-obj JCN
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;read-object JSR2 POP2 POP2 #f0 AND ( tag^ )
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DUP #30 EQU SWP #40 EQU ;to-bool JMP2
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&ref-num POP2 true JMP2r
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¬-obj POP2 false JMP2r
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@cons ( h$ t$ -> cons$ )
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SWP2 ( t h )
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;objects LDA2 ;alloc JSR2 STH2k ( t h addr [addr] )
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#00 STH2kr STA ( t h [addr] ; addr<-00 )
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STH2kr INC2 STA2 ( t [addr] ; addr+1<-h )
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STH2kr #0003 ADD2 STA2 ( [addr] ; addr+3<-t )
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STH2r ;objects SUB2 ( delta )
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#0005 DIV2 JMP2r ( object )
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@car ( ref$ -> h* )
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;read-object JSR2 ( tag^ ohi* olo* )
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POP2 STH2 ( tag^ [ohi*] )
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#f0 AND ,&error JCN ( [ohi*] ; tag should be 0 )
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STH2r JMP2r ( ohi* )
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&error ( [ohi*] )
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POP2r ;error JMP2 ( )
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@cdr ( ref$ -> h* )
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;read-object JSR2
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NIP2 STH2 ( tag^ [olo*] )
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#f0 AND ,&error JCN ( tag should be 0 )
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STH2r JMP2r
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&error
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POP2r ;error JMP2
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~alloc.tal
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