selection pretty much working
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f5017b1988
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term.tal
85
term.tal
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@ -103,10 +103,11 @@
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@lastmouse-y $2 ( last mouse y )
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@lastmouse-y $2 ( last mouse y )
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@lastmouse-st $1 ( last mouse press )
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@lastmouse-st $1 ( last mouse press )
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@is-lit $1
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@is-lit $1
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@lit-first-x $2
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@is-lit-flip $1
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@lit-first-y $2
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@lit-click-x $2
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@lit-last-x $2
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@lit-click-y $2
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@lit-last-y $2
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@lit-drag-x $2
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@lit-drag-y $2
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( terminal settings )
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( terminal settings )
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@irm $1 ( 01: insert and move right, 00: replace and overwrite )
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@irm $1 ( 01: insert and move right, 00: replace and overwrite )
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@ -254,8 +255,9 @@
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INC2
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INC2
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GTH2k ?&yloop
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GTH2k ?&yloop
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POP2 POP2 POP2r
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POP2 POP2 POP2r
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.is-lit LDZ #00 EQU ?&cursor redraw-selection
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.is-lit LDZ #00 EQU ?&cursor redraw-selection draw-cursor !&finally
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&cursor draw-cursor #00 .dirty STZ
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&cursor draw-cursor draw-pointer
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&finally #00 .dirty STZ
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&done BRK
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&done BRK
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@screen-to-cell ( row* col* -> )
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@screen-to-cell ( row* col* -> )
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@ -323,17 +325,25 @@
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.paste LDZ #00 EQU ?&end LIT "1 ;bracket-paste JSR2 &end
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.paste LDZ #00 EQU ?&end LIT "1 ;bracket-paste JSR2 &end
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JMP2r [ &path ".snarf 00 ]
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JMP2r [ &path ".snarf 00 ]
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@lit-first-y
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.is-lit-flip LDZ ?&flip .lit-click-y LDZ2 JMP2r &flip .lit-drag-y LDZ2 JMP2r
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@lit-first-x
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.is-lit-flip LDZ ?&flip .lit-click-x LDZ2 JMP2r &flip .lit-drag-x LDZ2 JMP2r
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@lit-last-y
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.is-lit-flip LDZ ?&flip .lit-drag-y LDZ2 JMP2r &flip .lit-click-y LDZ2 JMP2r
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@lit-last-x
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.is-lit-flip LDZ ?&flip .lit-drag-x LDZ2 JMP2r &flip .lit-click-x LDZ2 JMP2r
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@redraw-selection ( -> )
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@redraw-selection ( -> )
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#010e DEO
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lit-first-y .cols LDZ2 MUL2 ( y0*cols* )
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.lit-first-y LDZ2 .cols LDZ2 MUL2 ( y0*cols* )
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lit-first-x ADD2 #0002 MUL2 ( 2(y0*cols+x0)* )
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.lit-first-x LDZ2 ADD2 #0002 MUL2 ( 2(y0*cols+x0)* )
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;cells ADD2 STH2 ( [addr*] )
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;cells ADD2 STH2 ( [addr*] )
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.lit-last-y LDZ2 INC2 .lit-first-y LDZ2 ( yn* y0* [addr*] )
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lit-last-y INC2 lit-first-y ( yn* y0* [addr*] )
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DUP2 .lit-first-x LDZ2 STH2k ( yn* y0* x0* [addr* x0*] )
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DUP2 lit-first-x STH2k ( yn* y0* x0* [addr* x0*] )
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screen-to-cell ( yn* y0* [addr* x0*] )
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screen-to-cell ( yn* y0* [addr* x0*] )
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&yloop ( yn* y* [addr* x*] )
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&yloop ( yn* y* [addr* x*] )
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OVR2 OVR2 INC2 GTH2 STH .cols LDZ2 ( yn* y* cols* [addr* x* last^] )
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OVR2 OVR2 INC2 GTH2 STH .cols LDZ2 ( yn* y* cols* [addr* x* last^] )
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.lit-last-x LDZ2 INC2 ( yn* y* cols* xn* [addr* x* last^] )
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lit-last-x INC2 ( yn* y* cols* xn* [addr* x* last^] )
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STHr JMP SWP2 POP2 STH2r ( yn* y* xlim* x* [addr*] )
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STHr JMP SWP2 POP2 STH2r ( yn* y* xlim* x* [addr*] )
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&xloop ( yn* y* xlim* x* [addr*] )
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&xloop ( yn* y* xlim* x* [addr*] )
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STH2kr LDA2 highlight-cell ( yn* y* xlim* x* [addr*] )
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STH2kr LDA2 highlight-cell ( yn* y* xlim* x* [addr*] )
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@ -345,7 +355,6 @@
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#0008 .Screen/x DEO2 ( yn* y* [addr+2*] )
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#0008 .Screen/x DEO2 ( yn* y* [addr+2*] )
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LIT2r 0000 INC2 GTH2k ?&yloop ( yn* y+1* [addr+2* 0*] )
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LIT2r 0000 INC2 GTH2k ?&yloop ( yn* y+1* [addr+2* 0*] )
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POP2 POP2 POP2r POP2r ( )
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POP2 POP2 POP2r POP2r ( )
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#010e DEO
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JMP2r ( )
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JMP2r ( )
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@point-to-coord ( x* y* -> row* col* )
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@point-to-coord ( x* y* -> row* col* )
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@ -355,40 +364,40 @@
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@start-selection ( -> )
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@start-selection ( -> )
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#01 .is-lit STZ ( )
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#01 .is-lit STZ ( )
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.Mouse/x DEI2 .Mouse/y DEI2 ( x* y* )
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.Mouse/x DEI2 .Mouse/y DEI2 ( x* y* )
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point-to-coord OVR2 OVR2 ( row* col* row* col* )
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#00 .is-lit-flip STZ ( x* y* )
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.lit-first-x STZ2 .lit-first-y STZ2 ( row* col* )
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point-to-coord ( row* col* )
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.lit-last-x STZ2 .lit-last-y STZ2 ( )
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DUP2 .lit-click-x STZ2 .lit-drag-x STZ2 ( row* )
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DUP2 .lit-click-y STZ2 .lit-drag-y STZ2 ( )
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redraw-selection !draw-cursor ( )
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redraw-selection !draw-cursor ( )
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@selection-is-empty ( -> bool^ )
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@selection-is-empty ( -> bool^ )
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.lit-first-y LDZ2 .lit-last-y LDZ2 EQU2
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.lit-click-y LDZ2 .lit-drag-y LDZ2 EQU2
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.lit-first-x LDZ2 .lit-last-x LDZ2 EQU2 AND JMP2r
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.lit-click-x LDZ2 .lit-drag-x LDZ2 EQU2 AND JMP2r
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@handle-selection ( -> )
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@handle-selection ( -> )
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selection-is-empty ?&skip
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selection-is-empty ?&skip
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( .lit-first-y LDZ2 .lit-first-x LDZ2
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.lit-last-y LDZ2 .lit-last-x LDZ2
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#010e DEO POP2 POP2 POP2 POP2 )
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&skip !clear-selection
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&skip !clear-selection
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@clear-selection ( -> )
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@clear-selection ( -> )
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#00 .is-lit STZ
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#00 .is-lit STZ
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#00 .is-lit-flip STZ
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#01 .dirty STZ
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#01 .dirty STZ
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#0000 DUP2 .lit-first-y STZ2
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#0000 DUP2 .lit-click-y STZ2
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DUP2 .lit-first-x STZ2
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DUP2 .lit-click-x STZ2
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DUP2 .lit-last-y STZ2
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DUP2 .lit-drag-y STZ2
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.lit-last-x STZ2 JMP2r
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.lit-drag-x STZ2 JMP2r
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@update-selection ( -> )
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@update-selection ( -> )
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.Mouse/x DEI2 .Mouse/y DEI2 ( x* y* )
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.Mouse/x DEI2 .Mouse/y DEI2 point-to-coord ( row* col* )
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point-to-coord OVR2 ( row* col* row* )
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OVR2 .lit-drag-y STZ2 DUP2 .lit-drag-x STZ2 ( row* col* )
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.lit-first-y LDZ2 LTH2 ?&earlier ( row* col* )
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OVR2 .lit-click-y LDZ2 LTH2 ?&earlier ( row* col* )
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.lit-last-x STZ2 .lit-last-y STZ2 JMP2r ( )
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DUP2 .lit-click-x LDZ2 LTH2 ?&earlier ( row* col* )
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&earlier ( row* col* )
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#00 !&done &earlier #01 ( row* col* )
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.lit-first-x STZ2 .lit-first-y STZ2 JMP2r ( )
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&done .is-lit-flip STZ POP2 POP2 JMP2r ( )
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@end-selection ( -> )
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@end-selection ( -> )
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update-selection redraw-selection ( )
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update-selection ( redraw-selection ( ) )
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( draw-pointer )
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draw-cursor !handle-selection ( )
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draw-cursor !handle-selection ( )
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@on-click-down ( click^ -> )
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@on-click-down ( click^ -> )
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@ -415,18 +424,24 @@
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( TODO: need to adjust first/last x/y while dragging )
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( TODO: need to adjust first/last x/y while dragging )
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@draw-pointer ( -> )
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.lastmouse-x LDZ2 .lastmouse-y LDZ2 ( x* y* )
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#01e0 ;cp437 ADD2 !draw-at ( )
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@on-move ( -> )
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@on-move ( -> )
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.Mouse/x DEI2 .lastmouse-x LDZ2 NEQ2 ?&redraw ( )
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.Mouse/x DEI2 .lastmouse-x LDZ2 NEQ2 ?&redraw ( )
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.Mouse/y DEI2 .lastmouse-y LDZ2 NEQ2 ?&redraw ( )
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.Mouse/y DEI2 .lastmouse-y LDZ2 NEQ2 ?&redraw ( )
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JMP2r ( )
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JMP2r ( )
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&redraw ( )
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&redraw ( )
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.is-lit LDZ #00 EQU ?&next redraw-selection &next
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update-selection ( )
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.lastmouse-x LDZ2 .lastmouse-y LDZ2 ( lx* ly* )
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.lastmouse-x LDZ2 .lastmouse-y LDZ2 ( lx* ly* )
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#0200 ;cp437 ADD2 draw-at ( )
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#0200 ;cp437 ADD2 draw-at ( )
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.is-lit LDZ #00 EQU ?&next
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update-selection ( redraw-selection )
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#01 .dirty STZ
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&next
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.Mouse/x DEI2 .Mouse/y DEI2 ( x* y* )
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.Mouse/x DEI2 .Mouse/y DEI2 ( x* y* )
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OVR2 OVR2 #01e0 ;cp437 ADD2 draw-at ( x* y* )
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.lastmouse-y STZ2 .lastmouse-x STZ2 ( )
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.lastmouse-y STZ2 .lastmouse-x STZ2 ( )
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draw-pointer
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screen-to-cursor ( )
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screen-to-cursor ( )
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JMP2r ( )
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JMP2r ( )
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