basic julia animation works
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( julia.tal )
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( )
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( based on mandelbrot.tal by alderwick and d_m )
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( )
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( uses 4.12 fixed point arithmetic. )
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( SCALE LOGICAL SCREENSIZE )
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( #0001 21x16 42x32 )
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( #0002 42x32 84x64 )
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( #0004 84x64 168x128 )
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( #0008 168x128 336x256 )
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( #0010 336x256 672x512 )
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( #0020 672x512 1344x1024 )
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%SCALE { #0009 } ( 32 )
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%WIDTH { #0015 } ( 21 )
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%HEIGHT { #0010 } ( 16 )
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%XMIN { #de69 } ( -8601 => -8601/4096 => -2.100 )
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%XMAX { #0b33 } ( 2867 => 2867/4096 => 0.700 )
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%YMIN { #ecc7 } ( -4915 => -4915/4096 => -1.200 )
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%YMAX { #1333 } ( 4915 => 4915/4096 => 1.200 )
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|00 @System &vector $2 &wst $1 &rst $1 &eaddr $2 &ecode $1 &pad $1 &r $2 &g $2 &b $2 &debug $1 &halt $1
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|20 @Screen &vector $2 &width $2 &height $2 &auto $1 &pad $1 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1
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|0100 ( -> )
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( set colors )
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#00ff .System/r DEO2
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#0ff0 .System/g DEO2
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#0f0f .System/b DEO2
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( set window size )
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width #10 SFT2 .Screen/width DEO2
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height #10 SFT2 .Screen/height DEO2
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( starting c values )
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#0630 ;evaluate/cx STA2
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#f5e0 ;evaluate/cy STA2
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;on-screen .Screen/vector DEO2
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BRK
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@on-screen ( -> BRK )
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#0000 DUP2 .Screen/x DEO2 .Screen/y DEO2
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draw-julia
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;evaluate/cx LDA2
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DUP2 #2000 LTH2 ?&upx
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DUP2 #e000 GTH2 ?&upx
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DUP2 #8000 LTH2 #ff MUL #80 ,&dx STR2
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&upx [ LIT2 &dx 0080 ] ADD2 SWP2 STA2
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;evaluate/cy LDA2k
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DUP2 #2000 LTH2 ?&upy
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DUP2 #e000 GTH2 ?&upy
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DUP2 #8000 LTH2 #ff MUL #80 ,&dy STR2
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&upy [ LIT2 &dy 0080 ] ADD2 SWP2 STA2
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BRK
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( logical width )
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@width ( -> w* )
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WIDTH SCALE MUL2 JMP2r
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( logical height )
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@height ( -> h* )
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HEIGHT SCALE MUL2 JMP2r
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( draw the julia set using 4.12 fixed point numbers )
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@draw-julia ( -> )
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XMAX XMIN SUB2 width DIV2 ,&dx STR2 ( ; &dx<-{xmax-min}/width )
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YMAX YMIN SUB2 height DIV2 ,&dy STR2 ( ; &dy<-{ymax-ymin}/height )
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[ LIT2 01 -Screen/auto ] DEO ( ; auto<-1 )
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LIT2r 8000 ( [8000] )
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YMAX YMIN ( ymax* ymin* [8000] )
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&yloop ( ymax* y* [8000] )
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XMAX XMIN ( ymax* y* xmax* xmin* [8000] )
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&xloop ( ymax* y* xmax* x* [8000] )
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ROT2k evaluate ( ymax* y* xmax* x* xmax* count^ [8000] )
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draw-px POP2 ( ymax* y* xmax* x* [8000] )
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[ LIT2 &dx $2 ] ADD2 ( ymax* y* xmax* x+dx* [8000] )
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OVR2 STH2kr ADD2 ( ymax* y* xmax* x+dx* 8000+xmax* [8000] )
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OVR2 STH2kr ADD2 ( ymax* y* xmax* x+dx* 8000+xmax* 8000+x+dx* [8000] )
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GTH2 ?&xloop ( ymax* y* xmax* x+dx* [8000] )
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POP2 POP2 ( ymax* y* [8000] )
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#0000 .Screen/x DEO2 ( ymax* y* [8000] ; sc/x<-0 )
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.Screen/y ;inc2 adjust ( ymax* y* [8000] ; sc/y<-sy+1 )
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[ LIT2 &dy $2 ] ADD2 ( ymax* y+dy* [8000] )
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OVR2 STH2kr ADD2 ( ymax* y+dy* 8000+ymax* [8000] )
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OVR2 STH2kr ADD2 ( ymax* y+dy* 8000+ymax* 8000+y+dy* [8000] )
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GTH2 ?&yloop ( ymax* y+dy* [8000] )
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POP2 POP2 POP2r JMP2r ( )
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( dithering pattern for 2x2 pixels: )
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( )
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( |o o| -> |x o| -> |x o| -> |x x| -> |x x| )
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( |o o| -> |o o| -> |o x| -> |o x| -> |x x| )
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( )
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( |[p+3]/4 [px+1]/4| )
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( |[p+0]/4 [px+2]/4| )
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@draw-px ( px^ -> )
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INCk INCk INC ( p+0 p+1 p+3 )
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draw-quad draw-quad ( p+0 ; draw NW, NE )
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.Screen/y ;inc1 adjust ( ; y<-y+1 )
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.Screen/x ;sub2 adjust ( ; x<-x-2 )
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INCk INC SWP ( p+2 p+0 )
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draw-quad draw-quad ( ; draw SW, SE )
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.Screen/y ;sub1 !adjust ( ; y<-y-1 )
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( draw one quadrant of a 2x2 area )
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@draw-quad ( p^ -> )
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#02 SFT .Screen/pixel DEO JMP2r ( ; pixel<-p/4 )
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( evaluate the julia function at one point )
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@evaluate ( x* y* -> count^ )
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LIT2r 2000 ( x* y* [20 00] )
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( DUP2 ,&cy STR2 OVR2 ,&cx STR2 )
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( #fa8b ,&cx STR2 #f5e7 ,&cy STR2 )
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,&y1 STR2 ,&x1 STR2 ( [20 00] ; x1<-x, y1<- y )
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&loop
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[ LIT2 &x1 $2 ] ( x1* [20 n^] )
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square DUP2 ,&x2 STR2 ( [20 n^] )
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[ LIT2 &y1 $2 ] ( x1* [20 n^] )
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square DUP2 ,&y2 STR2 ( [20 n^] )
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ADD2 #4000 GTH2 ?&end ( [20 n^] )
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,&x1 LDR2 ,&y1 LDR2 ( x1* y1* [20 n^] )
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smul2 DUP2 ADD2 ( 2x1y1* [20 n^] )
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[ LIT2 &cy $2 ] ADD2 ( 2x1y1+cy* [20 n^] )
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,&y1 STR2 ( [20 n^] ; y1<-2x1y1+cy* )
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[ LIT2 &x2 $2 ] ( x2* [20 n^] )
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[ LIT2 &y2 $2 ] SUB2 ( x2-y2* [20 n^] )
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[ LIT2 &cx $2 ] ADD2 ( x2-y2+cx* [20 n^] )
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,&x1 STR2 ( [20 n^] ; x1<-x2-y2+x* )
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INCr GTHkr STHr ?&loop ( [20 n+1*] )
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&end ( [20 count^] )
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NIPr STHr JMP2r ( count^ )
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( is x a non-negative signed value? )
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@non-negative ( x* -> x* x>=0^ )
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DUP2 #8000 LTH2 JMP2r
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( multiply two signed 4.12 fixed point numbers )
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@smul2 ( a* b* -> ab* )
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LIT2r 0001 non-negative ?{ negate SWPr } ( a* |b|* [sign*] )
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SWP2 non-negative ?{ negate SWPr } ( |b|* |a|* [sign*] )
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smul2-pos STHr ?{ negate } POPr JMP2r ( ab* )
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( multiply two non-negative fixed point numbers )
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( )
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( a * b = {a0/16 + a1/4096} * {b0/16 + b1/4096} )
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( = a0b0/256 + a1b0/65536 + a0b1/65536 + a1b1/16777216 )
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( = x + y + z + 0 ; the last term is too small to represent, i.e. zero )
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( )
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( x = a0b0 << 4 )
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( y = a1b0 >> 4 )
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( z = a0b1 >> 4 )
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@smul2-pos ( a* b* -> ab* )
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aerate ROT2 aerate ( b0* b1* a0* a1* )
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STH2 ROT2k STH2 MUL2r ( b0* b1* a0* b1* a0* [a1b0*] )
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MUL2 STH2 ADD2r ( b0* b1* a0* [a1b0+a0b1*] )
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NIP2 MUL2 #07ff min #40 SFT2 ( a0b0* [y+z*] )
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STH2r #04 SFT2 ADD2 ( x* [y+z*] )
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#7fff !min ( ab* )
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( equivalent to DUP2 smul2 but faster )
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@square ( a* -> aa* )
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non-negative ?{ negate } ( |a|* )
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aerate ( 00 ahi^ 00 alo^ )
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OVR2 MUL2 #03 SFT2 SWP2 ( yz* ahi* )
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DUP2 MUL2 #07ff min #40 SFT2 ( x* yz* )
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ADD2 #7fff !min ( aa* )
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( update a device d^ given a function f: x* -> f[x]* )
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@adjust ( d^ f* -> )
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STH2 DEI2k STH2r JSR2 ROT DEO2 JMP2r
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( return the minimum of two non-negative numbers. )
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@min ( x* y* )
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GTH2k [ JMP SWP2 ] NIP2 JMP2r
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( convert each byte of a a short into a short )
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@aerate ( x* -> 00 xhi^ 00 xlo^ )
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SWP #0000 ROT SWP2 SWP JMP2r
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( negate a fixed point number. doesn't work for #8000 )
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@negate ( x* -> -x* )
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DUP2k EOR2 SWP2 SUB2 JMP2r
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( useful arithmetic operations )
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@inc2 ( n* -> n+2* ) INC2
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@inc1 ( n* -> n+1* ) INC2 JMP2r
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@sub1 ( n* -> n-1* ) #0001 SUB2 JMP2r
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@sub2 ( n* -> n-2* ) #0002 SUB2 JMP2r
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