some simple fixed point math
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@ -0,0 +1,52 @@
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( use short as a fixed point number 8.8 )
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( )
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( so #0001 is interpreted as 1/256 )
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( and #ffff is interpreted as 255+255/256 )
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( )
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( x = x0 + x1/256 )
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( y = y0 + y1/256 )
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( x*y = x0*y0 + x0*y1/256 + x1*y0/256 + x1*y1/65536 )
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( )
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( since we only have 16-bits: )
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( 1. we need to drop the 8 high bits from x0*y0 )
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( 2. we need to drop the 8 low bits from x1*y1 )
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( 3. we need to use all the bits from x0*y1 and x1*y0 )
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%EMIT { #18 DEO }
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%DIGIT { #00 SWP ;digits ADD2 LDA EMIT }
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%SPACE { #20 EMIT }
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%NEWLINE { #0a EMIT }
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%EMIT-BYTE { DUP #04 SFT DIGIT #0f AND DIGIT }
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( program )
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|0100
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#0100 #0100 ;mul-fix JSR2 ;emit-short JSR2 NEWLINE
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#0999 #0100 ;mul-fix JSR2 ;emit-short JSR2 NEWLINE
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#abcd #0100 ;mul-fix JSR2 ;emit-short JSR2 NEWLINE
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#0200 #0200 ;mul-fix JSR2 ;emit-short JSR2 NEWLINE
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#0400 #0200 ;mul-fix JSR2 ;emit-short JSR2 NEWLINE
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BRK
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%LO { NIP #00 SWP }
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%HI { POP #00 SWP }
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@mul-fix ( x* y* -> z* )
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OVR2 OVR2 LO SWP2 LO MUL2 ( x1*y1 )
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#08 SFT2 STH2 ( z = (x1*y1)>>8 )
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OVR2 OVR2 HI SWP2 LO MUL2 ( x0*y1 )
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STH2 ADD2r ( z += x0*y1 )
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OVR2 OVR2 LO SWP2 HI MUL2 ( x1*y0 )
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STH2 ADD2r ( z += x1*y0 )
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HI SWP2 HI MUL2 ( x0*y0 )
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#80 SFT2 STH2r ADD2 ( z += (x0*y0)<<8 )
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JMP2r
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@emit-short SWP EMIT-BYTE EMIT-BYTE JMP2r
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( convenience for less branching when printing hex )
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@digits
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30 31 32 33 34 35 36 37
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38 39 61 62 63 64 65 66
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