use inline strings

This commit is contained in:
~d6 2022-11-23 15:57:23 -05:00
parent fa800fcfba
commit b770055b1b
1 changed files with 16 additions and 12 deletions

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@ -15,7 +15,6 @@
%NL { #0a18 DEO } %NL { #0a18 DEO }
%SP { #2018 DEO } %SP { #2018 DEO }
%WR { #18 DEO }
%HX { ;emit/short JSR2 } %HX { ;emit/short JSR2 }
|0000 |0000
@ -24,59 +23,59 @@
|0100 |0100
( initialize arena: 16 cells x 4 bytes each ) ( initialize arena: 16 cells x 4 bytes each )
LIT "i WR LIT "n WR LIT "i WR LIT "t WR ;print JSR2 "init 20 00
#0040 #0004 ;init-arena JSR2 .arena STZ2 #0040 #0004 ;init-arena JSR2 .arena STZ2
SP ;arenas HX SP ;arena-pos LDA2 HX NL ;arenas HX SP ;arena-pos LDA2 HX NL
( display the metadata about the arena ) ( display the metadata about the arena )
LIT "h WR LIT "e WR LIT "a WR LIT "d WR LIT "e WR LIT "r WR LIT "s WR SP ;print JSR2 "headers 20 00
.arena LDZ2 ;arena-item JSR2 HX SP .arena LDZ2 ;arena-item JSR2 HX SP
.arena LDZ2 ;arena-next JSR2 HX SP .arena LDZ2 ;arena-next JSR2 HX SP
.arena LDZ2 ;arena-data JSR2 HX SP .arena LDZ2 ;arena-data JSR2 HX SP
.arena LDZ2 ;arena-header JSR2 HX NL .arena LDZ2 ;arena-header JSR2 HX NL
( start allocating, addresses should increase in steps of 4 ) ( start allocating, addresses should increase in steps of 4 )
LIT "a WR LIT "l WR LIT "l WR LIT "o WR LIT "c WR SP ;print JSR2 "alloc 20 00
.arena LDZ2 ;alloc JSR2 HX SP .arena LDZ2 ;alloc JSR2 HX SP
.arena LDZ2 ;alloc JSR2 HX SP .arena LDZ2 ;alloc JSR2 HX SP
.arena LDZ2 ;alloc JSR2 HX SP .arena LDZ2 ;alloc JSR2 HX SP
.arena LDZ2 ;alloc JSR2 HX NL .arena LDZ2 ;alloc JSR2 HX NL
( clear the arena ) ( clear the arena )
LIT "c WR LIT "l WR LIT "e WR LIT "a WR LIT "r WR NL ;print JSR2 "clear 0a 00
.arena LDZ2 ;clear-arena JSR2 .arena LDZ2 ;clear-arena JSR2
( allocate again, addresses should be the same as before ) ( allocate again, addresses should be the same as before )
LIT "a WR LIT "l WR LIT "l WR LIT "o WR LIT "c WR SP ;print JSR2 "alloc 20 00
.arena LDZ2 ;alloc JSR2 HX SP .arena LDZ2 ;alloc JSR2 HX SP
.arena LDZ2 ;alloc JSR2 HX SP .arena LDZ2 ;alloc JSR2 HX SP
.arena LDZ2 ;alloc JSR2 HX SP .arena LDZ2 ;alloc JSR2 HX SP
.arena LDZ2 ;alloc JSR2 HX NL .arena LDZ2 ;alloc JSR2 HX NL
( clear again ) ( clear again )
LIT "c WR LIT "l WR LIT "e WR LIT "a WR LIT "r WR NL ;print JSR2 "clear 0a 00
.arena LDZ2 ;clear-arena JSR2 .arena LDZ2 ;clear-arena JSR2
( use alloc-of, addresses should be the same as above ) ( use alloc-of, addresses should be the same as above )
LIT "a WR LIT "l WR LIT "l WR LIT "o WR LIT "c WR LIT "- WR LIT "o WR LIT "f WR SP ;print JSR2 "alloc-of 20 00
#0004 ;alloc-of JSR2 HX SP #0004 ;alloc-of JSR2 HX SP
#0004 ;alloc-of JSR2 HX SP #0004 ;alloc-of JSR2 HX SP
#0004 ;alloc-of JSR2 HX SP #0004 ;alloc-of JSR2 HX SP
#0004 ;alloc-of JSR2 HX NL #0004 ;alloc-of JSR2 HX NL
( keep allocating, save one allocated address to use later ) ( keep allocating, save one allocated address to use later )
LIT "a WR LIT "l WR LIT "l WR LIT "o WR LIT "c WR SP ;print JSR2 "alloc 20 00
.arena LDZ2 ;alloc JSR2 HX SP .arena LDZ2 ;alloc JSR2 HX SP
.arena LDZ2 ;alloc JSR2 HX SP .arena LDZ2 ;alloc JSR2 HX SP
.arena LDZ2 ;alloc JSR2 DUP2 .saved STZ2 HX SP .arena LDZ2 ;alloc JSR2 DUP2 .saved STZ2 HX SP
.arena LDZ2 ;alloc JSR2 HX NL .arena LDZ2 ;alloc JSR2 HX NL
( free the saved address ) ( free the saved address )
LIT "f WR LIT "r WR LIT "e WR LIT "e WR NL ;print JSR2 "free 0a 00
.saved LDZ2 ;free JSR2 .saved LDZ2 ;free JSR2
( continue allocating, should see free address and then unused one ) ( continue allocating, should see free address and then unused one )
LIT "a WR LIT "l WR LIT "l WR LIT "o WR LIT "c WR SP ;print JSR2 "alloc 20 00
.arena LDZ2 ;alloc JSR2 HX SP .arena LDZ2 ;alloc JSR2 HX SP
.arena LDZ2 ;alloc JSR2 HX NL .arena LDZ2 ;alloc JSR2 HX NL
@ -89,4 +88,9 @@
&char #0f AND DUP #09 GTH #27 MUL ADD #30 ADD #18 DEO &char #0f AND DUP #09 GTH #27 MUL ADD #30 ADD #18 DEO
JMP2r JMP2r
( usage: ;print JSR2 "literal-string 00 <rest-of-code> )
@print ( -- )
LDArk STHr DUP #18 DEO
INC2r ,print JCN JMP2r
~alloc.tal ~alloc.tal