improve wording and layout a bit

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~d6 2024-08-05 14:22:38 -04:00
parent ebb6889d48
commit d2bb5ca255
1 changed files with 18 additions and 12 deletions

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@ -14,6 +14,8 @@ Instructions manipulate data using two stacks: a working stack (\fBwst\fP) and a
There are also 256 bytes of device memory, which are used to interact with the virtual machine and its devices.
Instructions deal with unsigned 8-bit values (\fIbytes\fP) and unsigned 16-bit values (\fIshorts\fP). There are no other built-in data types.
.SH INSTRUCTION LAYOUT
0x01 ----
@ -21,9 +23,9 @@ There are also 256 bytes of device memory, which are used to interact with the v
0x04 +- \fIopcode\fP
0x08 /
0x10 ----
0x20 ---- 2: \fIshort\fP mode
0x40 ---- r: \fIreturn\fP mode
0x80 ---- k: \fIkeep\fP mode
0x20 ---- 2: \fIshort mode\fP
0x40 ---- r: \fIreturn mode\fP
0x80 ---- k: \fIkeep mode\fP
.SH OPCODE LAYOUT
@ -81,11 +83,11 @@ For example the generic effect for \fBADD\fP is ( x y -- x+y ). The eight combin
\fBADD2k\fP ( x* y* -- x* y* x+y* ) sum two shorts using \fBwst\fP, retain arguments
\fBADD2kr\fP ( [x* y*] -- [x* y* x+y*] ) sum two shorts using \fBrst\fP, retain arguments
Thus for regular instructions writing a "generic" effect (leaving sigils off values whose size depends on \fIshort\fP mode) is sufficient to describe its behavior across all eight variations. Note that some instructions always read values of a fixed size. For example the boolean condition read by \fBJCN\fP is always one byte, no matter what modes are used.
Thus for regular instructions writing a "generic" effect (leaving sigils off values whose size depends on \fIshort mode\fP) is sufficient to describe its behavior across all eight variations. Note that some instructions always read values of a fixed size. For example the boolean condition read by \fBJCN\fP is always one byte, no matter what modes are used.
In \fIreturn\fP mode the stacks are reversed. Effects on \fBwst\fP will instead affect \fBrst\fP, and effects on \fBrst\fP will instead affect \fBwst\fP. For example, \fBSTH\fP reads a byte from \fBwst\fP and writes it to \fBrst\fP, but \fBSTHr\fP reads a byte from \fBrst\fP and writes it to \fBwst\fP.
In \fIreturn mode\fP the stacks are reversed. Effects on \fBwst\fP will instead affect \fBrst\fP, and effects on \fBrst\fP will instead affect \fBwst\fP. For example, \fBSTH\fP reads a byte from \fBwst\fP and writes it to \fBrst\fP, but \fBSTHr\fP reads a byte from \fBrst\fP and writes it to \fBwst\fP.
In \fIkeep\fP mode all the values on the left-hand side of the stack effect will also appear on the right-hand side before the outputs. For example, \fBSWP\fP is \fB(x y -- y x)\fP but \fBSWPk\fP is \fB(x y -- x y y x)\fP.
In \fIkeep mode\fP all the values on the left-hand side of the stack effect will also appear on the right-hand side before the outputs. For example, \fBSWP\fP is \fB(x y -- y x)\fP but \fBSWPk\fP is \fB(x y -- x y y x)\fP.
.SS TERMINOLOGY
@ -114,6 +116,8 @@ Remove the top value of the stack.
Remove the second value of the stack.
\fBNIPk\fP is guaranteed to have no effect (it will not change the stack).
.SS SWP
( x y -- y x )
@ -183,9 +187,11 @@ The program counter (\fIpc\fP) is updated when \fIbool\fP is non-zero. When \fIx
.SS JSR
( x -- [pc+1*] )
Jump to a location, saving a reference to the current program counter.
Jump to a location, saving a reference to return to.
Store the next address to execute before unconditionally updating the program counter (\fIpc\fP). This instruction is usually used to invoke subroutines, which use the \fBJMP2r\fP to return. When \fIx\fP is a byte, it is treated as relative (\fBpc += x\fP) and when \fIx\fP is a short it is treated as absolute (\fBpc = x\fP).
Stores the next address to execute before unconditionally updating the program counter (\fIpc\fP). This instruction is usually used to invoke subroutines, which use the \fBJMP2r\fP to return. When \fIx\fP is a byte, it is treated as relative (\fBpc += x\fP) and when \fIx\fP is a short it is treated as absolute (\fBpc = x\fP).
The saved address will always be a short regardless of \fIshort mode\fP.
.SS STH
( x -- [x] )
@ -294,11 +300,11 @@ Compute the bitwise exclusive-or (\fIxor\fP) of the top two values of the stack.
Compute a bit shift of the second value of the stack; the directions and distances are determined by the top value of the stack.
Given a byte \fIrl\fP consisting of a low nibble (\fIl\fP) and a high nibble (\fIh\fP), this instruction shifts \fIx\fP left by \fIl\fP and then right by \fIr\fP.
Given a byte \fIrl\fP consisting of a low nibble (\fIl\fP) and a high nibble (\fIr\fP), this instruction shifts \fIx\fP left by \fIl\fP and then right by \fIr\fP.
Right shifts are unsigned (they introduce zero bits); there are no signed shifts.
Right shifts are unsigned (they introduce zero bits). There are no signed shifts.
Since the largest values (\fIshort\fP) are 16-bit, one nibble (\fB0x0 - 0xf\fP) is sufficient to express all useful left or right shifts.
For 16-bit (and 8-bit) values, one nibble (\fB0x0 - 0xf\fP) is sufficient to express all useful left or right shifts.
Right: \fB#ff #03 SFT\fP evaluates to \fB0x1f\fP
Left: \fB#ff #20 SFT\fP evaluates to \fB0xfc\fP
@ -341,7 +347,7 @@ The "literal" instructions are used to push new data onto the stacks. They inter
(The instruction pointer will be moved forward 1-2 bytes, past the literal data.)
Literal values can be updated dynamically using store:
Literal values can be updated dynamically using store instructions:
#abcd ;x STA2
( later on... )