( wave.tal ) ( ) ( currently reads PCM data ) ( WAV format (number byte order is LE) ) ( ) ( BYTES EXAMPLE BYTES DESCRIPTION ) ( 0-3 "RIFF" 52 49 46 46 riff string ) ( 4-7 10248036 64 5f 9c 00 overall file size - 8 bytes ) ( 8-11 "WAVE" 57 41 56 45 wave string ) ( 12-15 "fmt " 66 6d 74 20 fmt string ) ( 16-19 1 01 00 00 00 length of format data? [???] ) ( 20-21 1 01 00 type of data, 1 is PCM ) ( 22-23 1 01 00 number of channels, 1 is mono ) ( 24-27 44100 44 ac 00 00 sample-rate, 44100 is 44.1 kHz ) ( 28-31 44100 44 ac 00 00 [rate * channels * bits/channel]/8 ) ( 32-33 1 01 00 [bitrate*channels]/8 ) ( 34-35 8 08 00 bitrate, i.e. bits per sample ) ( 36-39 "data" 64 61 74 61 data string ) ( 40-43 10248000 40 5f 9c 00 data size in bytes ) ( 44+ PCM data, little endian byte order ) ( ) ( more complex WAV files may have other structures. ) ( ) ( we can validate whether the WAV is a format we can handle ) ( by comparing byes 4-7 with bytes 40-43. if the former is ) ( 36 bytes larger than the latter, the file has a standard ) ( structure which we can easily parse. ) ( ) ( s16 -> u8: hi-byte + 0x80 ) ( stereo -> mono, take second sample ) |30 @Audio0 [ &vec $2 &pos $2 &out $1 &pad $3 &adsr $2 &len $2 &addr $2 &vol $1 &pitch $1 ] |40 @Audio1 [ &vec $2 &pos $2 &out $1 &pad $3 &adsr $2 &len $2 &addr $2 &vol $1 &pitch $1 ] |50 @Audio2 [ &vec $2 &pos $2 &out $1 &pad $3 &adsr $2 &len $2 &addr $2 &vol $1 &pitch $1 ] |60 @Audio3 [ &vec $2 &pos $2 &out $1 &pad $3 &adsr $2 &len $2 &addr $2 &vol $1 &pitch $1 ] |a0 @File [ &vec $2 &ok $2 &stat $2 &del $1 &append $1 &name $2 &len $2 &r $2 &w $2 ] |0000 @done $1 |0100 ;path .File/name DEO2 parse #2000 .File/len DEO2 #2000 ;len0 STA2 #2000 ;buf0 zero-buf-u8 #2000 ;len1 STA2 #2000 ;buf1 zero-buf-u8 !play0 @zero-buf-u8 ( len* buf* -> ) STH2k ADD2 STH2 SWP2r ( [limit=buf+len* buf*] ) #80 ( 80^ [limit* buf*] ) &loop ( 80^ [limit* pos*] ) DUP STH2kr STA ( 80^ [limit* pos*] ; pos<-80 ) INC2r GTH2kr STHr ?&loop ( 80^ [limit* pos+1*] ) POP POP2r POP2r JMP2r ( ) ( data created using: ) ( lame --decode tokyo-skies.mp3 # produced tokyo-skies.wav ) ( sox tokyo-skies.wav -c 1 -e unsigned-integer -b 8 tokyo-skies-mono-u8.wav ) ( sox tokyo-skies-mono-u8.wav tokyo-skies.raw ) ( @path "tokyo-skies.raw 00 ) @path "tokyo-skies-mono-u8.wav 00 ( @path "tokyo-skies.wav 00 ) ( TODO: actually parse ) @parse ( -> ) #002c .File/len DEO2 ;buf0 .File/r DEO2 .File/ok DEI2 #002c EQU2 ?&ok #0000 DIV &ok JMP2r @reload-mono-u8 ( l-addr* b-addr* -> ) .done LDZ ?&skip ( l-addr* b-addr* ) .File/r DEO2 ( l-addr* ) .File/ok DEI2 ( l-addr* read* ) DUP2 ROT2 STA2 ( read* ; l-addr<-read ) #2000 EQU2 ?&end ( ; if we read 0x2000 we are not done ) #01 .done STZ ( ; done<-1 ) &end JMP2r ( ) &skip POP2 POP2 JMP2r ( ) @reload-stereo-s16 ( l-addr* b-addr* -> ) .done LDZ ?&skip ( l-addr* b-addr* ) SWP2 ( b-addr* l-addr* ) ;scratch .File/r DEO2 ( b-addr* l-addr* ) .File/ok DEI2 ( b-addr* l-addr* read* ) DUP2 #02 SFT2 ROT2 STA2 ( b-addr* read* ; l-addr<-read/4 ) DUP2 #2000 EQU2 ?&end ( b-addr* read* ; if we read 0x2000 we are not done ) #01 .done STZ ( b-addr* read* ; done<-1 ) &end ( b-addr* read* ) SWP2 STH2 ;scratch ( read* scratch* [b-addr*] ) DUP2 ROT2 ADD2 SWP2 ( limit=scratch+read* scratch* [b-addr*] ) INC2 ( limit* scratch+3* [b-addr*] ) &loop ( limit* pos* [bpos*] ) s16-to-u8 ( limit* pos+4* sample^ [bpos*] ) STH2kr STA ( limit* pos* [bpos*] ; bpos<-sample ) INC2r ( limit* pos+4* [bpos+1*] ) GTH2k ?&loop ( limit* pos+4* [bpos+1*] ) POP2r ( limit* pos+4* ) &skip POP2 POP2 JMP2r ( ) @s16-to-u8 ( pos* -> pos+4* sample^ ) LDAk #80 ADD #00 SWP STH2 INC2 INC2 LDAk #80 ADD #00 SWP STH2 ADD2r LITr 01 SFT2r NIPr INC2 INC2 STHr JMP2r @play0 ( -> ) ;play1 ;len0 ;buf0 !play @play1 ( -> ) ;play0 ;len1 ;buf1 !play @play ( next* l-addr* b-addr* -> ) OVR2 LDA2 ORAk ?&nonzero ( next* l-addr* b-addr* n* ) POP2 POP2 POP2 POP2 ( ; clear stack ) #010f BRK ( ; exit ) &nonzero ( next* l-addr b-addr* n* ) OVR2 output ( next* l-addr b-addr* ; play buf1 ) reload-mono-u8 ( next* ; load more data ) ( reload-stereo-s16 ) ( next* ; load more data ) .Audio0/vec DEO2 ( ; Audio0/vec<-next ) BRK ( ) @output ( len* addr* -> ) .Audio0/addr DEO2 ( ; <- write buf addr ) .Audio0/len DEO2 ( ; <- write len ) #0000 .Audio0/adsr DEO2 ( ; <- write ignore envelope ) #ff .Audio0/vol DEO ( ; <- play 100% volume ) #bc .Audio0/pitch DEO ( ; <- play standard sample once ) JMP2r @len0 $2 @buf0 $2000 @len1 $2 @buf1 $2000 @scratch $2000