Replace load/save with read/write
This commit is contained in:
parent
3606081184
commit
054361cb70
|
@ -21,7 +21,7 @@
|
|||
|60 @Audio3 [ &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
|
||||
|80 @Controller [ &vector $2 &button $1 &key $1 ]
|
||||
|90 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &wheel $1 ]
|
||||
|a0 @File [ &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &load $2 &save $2 ]
|
||||
|a0 @File [ &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &read $2 &write $2 ]
|
||||
|b0 @DateTime [ &year $2 &month $1 &day $1 &hour $1 &minute $1 &second $1 &dotw $1 &doty $2 &isdst $1 ]
|
||||
|
||||
( variables )
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
|00 @System [ &vector $2 &wst $1 &rst $1 &pad $4 &r $2 &g $2 &b $2 &debug $1 &halt $1 ]
|
||||
|10 @Console [ &vector $2 &read $1 &pad $5 &write $1 &error $1 ]
|
||||
|a0 @File [ &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &load $2 &save $2 ]
|
||||
|a0 @File [ &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &read $2 &write $2 ]
|
||||
|
||||
( vectors )
|
||||
|
||||
|
@ -37,12 +37,12 @@
|
|||
Load the output ROM over the currently running program, almost as if
|
||||
we loaded the ROM with uxnemu directly!
|
||||
|
||||
It's not a totally pristine environment, as File/load doesn't zero out
|
||||
It's not a totally pristine environment, as File/read doesn't zero out
|
||||
memory beyond the end of the file. So if the assembled program assumes
|
||||
that all memory above it is zero, it may misbehave.
|
||||
|
||||
Asma itself doesn't use the zero page, but this example code writes a
|
||||
DEO2 instruction to 0x00ff. In order to execute File/load and have the
|
||||
DEO2 instruction to 0x00ff. In order to execute File/read and have the
|
||||
CPU continue at memory location 0x0100, we write the final DEO2
|
||||
instruction there and jump there as our final act.
|
||||
|
||||
|
@ -52,7 +52,7 @@
|
|||
)
|
||||
;&dest-file .File/name DEO2
|
||||
#ff00 .File/length DEO2
|
||||
#0100 .File/load
|
||||
#0100 .File/read
|
||||
LIT DEO2 #00ff STA
|
||||
LIT BRK #0100 STA
|
||||
#00ff JMP2
|
||||
|
|
|
@ -30,7 +30,7 @@
|
|||
|70 @Midi [ &vector $2 &channel $1 ¬e $1 &velocity $1 ]
|
||||
|80 @Controller [ &vector $2 &button $1 &key $1 ]
|
||||
|90 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &wheel $1 ]
|
||||
|a0 @File [ &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &load $2 &save $2 ]
|
||||
|a0 @File [ &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &read $2 &write $2 ]
|
||||
|
||||
( variables )
|
||||
|
||||
|
@ -137,7 +137,7 @@
|
|||
( load sample )
|
||||
OVR TOS #0019 ** ;pad-path ++ .File/name DEO2
|
||||
OVR #04 / #40 SFT .Audio0/length + DEI2 .File/length DEO2
|
||||
OVR TOS 2** ;pad-addr ++ LDA2 .File/load DEO2
|
||||
OVR TOS 2** ;pad-addr ++ LDA2 .File/read DEO2
|
||||
( draw pad )
|
||||
OVR #01 ;draw-pad JSR2
|
||||
( draw mixer )
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
|
||||
|00 @System &vector $2 &pad $6 &r $2 &g $2 &b $2
|
||||
|20 @Screen &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1
|
||||
|a0 @File &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &load $2 &save $2
|
||||
|a0 @File &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &read $2 &write $2
|
||||
|
||||
( variables )
|
||||
|
||||
|
@ -30,21 +30,21 @@
|
|||
( load font )
|
||||
#4900 .File/length DEO2
|
||||
;font-path-large .File/name DEO2
|
||||
;font-data .File/load DEO2
|
||||
;font-data .File/read DEO2
|
||||
( draw label )
|
||||
#0020 #0020 ;title #01 ;draw-uf3 JSR2
|
||||
|
||||
( load font )
|
||||
#2100 .File/length DEO2
|
||||
;font-path-medium .File/name DEO2
|
||||
;font-data .File/load DEO2
|
||||
;font-data .File/read DEO2
|
||||
( draw label )
|
||||
#0020 #0048 ;body #02 ;draw-uf2 JSR2
|
||||
|
||||
( load font )
|
||||
#0900 .File/length DEO2
|
||||
;font-path-small .File/name DEO2
|
||||
;font-data .File/load DEO2
|
||||
;font-data .File/read DEO2
|
||||
( draw label )
|
||||
#0030 #00b8 ;footer #03 ;draw-uf1 JSR2
|
||||
|
||||
|
|
|
@ -27,7 +27,7 @@
|
|||
|70 @Midi [ &vector $2 &channel $1 ¬e $1 &velocity $1 ]
|
||||
|80 @Controller [ &vector $2 &button $1 &key $1 ]
|
||||
|90 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &wheel $1 ]
|
||||
|a0 @File [ &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &load $2 &save $2 ]
|
||||
|a0 @File [ &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &read $2 &write $2 ]
|
||||
|
||||
( variables )
|
||||
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
|
||||
|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ]
|
||||
|20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1 ]
|
||||
|a0 @File [ &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &load $2 &save $2 ]
|
||||
|a0 @File [ &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &read $2 &write $2 ]
|
||||
|
||||
( variables )
|
||||
|
||||
|
@ -20,7 +20,7 @@
|
|||
( load contents from file )
|
||||
#1000 .File/length DEO2
|
||||
;filename .File/name DEO2
|
||||
;contents .File/load DEO2
|
||||
;contents .File/read DEO2
|
||||
|
||||
.File/success DEI2 ORA ,&success JCN
|
||||
( failed to read: bright yellow background )
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
( devices )
|
||||
|
||||
|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ]
|
||||
|a0 @File [ &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &load $2 &save $2 ]
|
||||
|a0 @File [ &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &read $2 &write $2 ]
|
||||
|
||||
( variables )
|
||||
|
||||
|
@ -19,7 +19,7 @@
|
|||
( save contents to file )
|
||||
;contents/end ;contents SUB2 .File/length DEO2
|
||||
;filename .File/name DEO2
|
||||
;contents .File/save DEO2
|
||||
;contents .File/write DEO2
|
||||
|
||||
.File/success DEI2 ORA ,&success JCN
|
||||
( failed to write: bright yellow background )
|
||||
|
|
|
@ -8,7 +8,7 @@
|
|||
|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ]
|
||||
|10 @Console [ &pad $8 &write $1 ]
|
||||
|20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1 ]
|
||||
|a0 @File [ &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &load $2 &save $2 ]
|
||||
|a0 @File [ &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &read $2 &write $2 ]
|
||||
|
||||
( variables )
|
||||
|
||||
|
@ -26,7 +26,7 @@
|
|||
( load file )
|
||||
#1000 .File/length DEO2
|
||||
;srcpath .File/name DEO2
|
||||
MEMORY .File/load DEO2
|
||||
MEMORY .File/read DEO2
|
||||
|
||||
.File/success DEI2 ORA ;on-success JCN2
|
||||
|
||||
|
@ -58,7 +58,7 @@ BRK
|
|||
( save file )
|
||||
#1000 .File/length DEO2
|
||||
;dstpath .File/name DEO2
|
||||
MEMORY .File/save DEO2
|
||||
MEMORY .File/write DEO2
|
||||
|
||||
BRK
|
||||
|
||||
|
|
|
@ -1,13 +1,13 @@
|
|||
( GUI Picture )
|
||||
|
||||
%RTN { JMP2r }
|
||||
%LOAD-IMAGE { .File/length DEO2 .File/name DEO2 ;image .File/load DEO2 }
|
||||
%LOAD-IMAGE { .File/length DEO2 .File/name DEO2 ;image .File/read DEO2 }
|
||||
|
||||
( devices )
|
||||
|
||||
|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ]
|
||||
|20 @Screen [ &vector $2 &width $2 &height $2 &auto $1 &pad $1 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1 ]
|
||||
|a0 @File [ &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &load $2 &save $2 ]
|
||||
|a0 @File [ &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &read $2 &write $2 ]
|
||||
|
||||
( variables )
|
||||
|
||||
|
|
|
@ -509,7 +509,7 @@ include projects/library/binary-tree.tal
|
|||
@asma-flush-to-file ( len* -- )
|
||||
.File/length DEO2
|
||||
;asma/dest-filename LDA2 .File/name DEO2
|
||||
;asma-write-buffer .File/save DEO2
|
||||
;asma-write-buffer .File/write DEO2
|
||||
JMP2r
|
||||
|
||||
@asma-flush-to-console ( len* -- )
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
*** CAUTION: this library is deprecated! ***
|
||||
|
||||
Chunked file reads are now possible in the File device directly: just use
|
||||
File/load or File/save multiple times. This library exists for compatibility to
|
||||
File/read or File/write multiple times. This library exists for compatibility to
|
||||
keep asma going until it gets a more substantial rewrite.
|
||||
|
||||
***
|
||||
|
@ -32,7 +32,7 @@ don't know the file size. Copes with files up to 4,294,967,295 bytes long.
|
|||
,ffwd JSR
|
||||
SWP2 ( F* B* U* / FN* SZ* OH* OL* )
|
||||
ROT2k NIP2 ( F* B* U* B* F* / FN* SZ* OH* OL* )
|
||||
OVR2 .File/load DEO2 ( F* B* U* B* F* / FN* SZ* OH* OL* )
|
||||
OVR2 .File/read DEO2 ( F* B* U* B* F* / FN* SZ* OH* OL* )
|
||||
.File/success DEI2 SWP2 ( F* B* U* B* length* F* / FN* SZ* OH* OL* )
|
||||
JSR2 ( F* B* U'* done-up-to* / FN* SZ* OH* OL* )
|
||||
ROT2 SWP2 ( F* U'* B* done-up-to* / FN* SZ* OH* OL* )
|
||||
|
@ -57,13 +57,13 @@ don't know the file size. Copes with files up to 4,294,967,295 bytes long.
|
|||
&coarse ( length* offset* )
|
||||
GTH2k ,&fine JCN
|
||||
OVR2 .File/length DEO2
|
||||
,&addr LDR2 .File/load DEO2
|
||||
,&addr LDR2 .File/read DEO2
|
||||
OVR2 SUB2
|
||||
,&coarse JMP
|
||||
|
||||
&fine ( length* offset* )
|
||||
.File/length DEO2 ( length* )
|
||||
,&addr LDR2 .File/load DEO2
|
||||
,&addr LDR2 .File/read DEO2
|
||||
.File/length DEO2 ( )
|
||||
JMP2r
|
||||
|
||||
|
|
|
@ -14,7 +14,7 @@
|
|||
|
||||
( return if file can't be found, or zero length )
|
||||
#0001 .File/length DEO2
|
||||
;&tmp .File/load DEO2
|
||||
;&tmp .File/read DEO2
|
||||
.File/success DEI2 ORA JMP JMP2r
|
||||
|
||||
( clear wst )
|
||||
|
@ -81,7 +81,7 @@
|
|||
OVR2 #f401 ( arguments for STZ2 at fd, plus an extra 01 )
|
||||
STHkr ( first argument for ADD2 )
|
||||
.File/success ( argument for DEI2 )
|
||||
#0100 .File/load ( arguments for DEO2 )
|
||||
#0100 .File/read ( arguments for DEO2 )
|
||||
#ff00 .File/length DEO2
|
||||
#00f0 JMP2
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
|00 @System [ &vector $2 &wst $1 &rst $1 &pad $4 &r $2 &g $2 &b $2 &debug $1 &halt $1 ]
|
||||
|10 @Console [ &vector $2 &read $1 &pad $5 &write $1 &error $1 ]
|
||||
|a0 @File [ &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &load $2 &save $2 ]
|
||||
|a0 @File [ &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &read $2 &write $2 ]
|
||||
|
||||
( vectors )
|
||||
|
||||
|
|
|
@ -35,7 +35,7 @@
|
|||
|30 @Audio0 [ &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
|
||||
|80 @Controller [ &vector $2 &button $1 &key $1 ]
|
||||
|90 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &wheel $1 ]
|
||||
|a0 @File [ &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &load $2 &save $2 ]
|
||||
|a0 @File [ &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &read $2 &write $2 ]
|
||||
|
||||
( variables )
|
||||
|
||||
|
@ -581,7 +581,7 @@ RTN
|
|||
|
||||
;theme-txt .File/name DEO2
|
||||
#0006 .File/length DEO2
|
||||
#fffa .File/load DEO2
|
||||
#fffa .File/read DEO2
|
||||
|
||||
.File/success DEI2 #0006 !! ,&ignore JCN
|
||||
#fffa LDA2 .System/r DEO2
|
||||
|
|
|
@ -28,7 +28,7 @@
|
|||
|20 @Screen &vector $2 &width $2 &height $2 &auto $1 &pad $1 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1
|
||||
|80 @Controller &vector $2 &button $1 &key $1 ]
|
||||
|90 @Mouse &vector $2 &x $2 &y $2 &state $1 &wheel $1 ]
|
||||
|a0 @File &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &load $2 &save $2
|
||||
|a0 @File &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &read $2 &write $2
|
||||
|b0 @DateTime &year $2 &month $1 &day $1 &hour $1 &minute $1 &second $1 &dotw $1 &doty $2 &isdst $1 ]
|
||||
|
||||
( variables )
|
||||
|
@ -248,7 +248,7 @@ RTN
|
|||
|
||||
;theme-txt .File/name DEO2
|
||||
#0006 .File/length DEO2
|
||||
#fffa .File/load DEO2
|
||||
#fffa .File/read DEO2
|
||||
|
||||
.File/success DEI2 #0006 !! ,&ignore JCN
|
||||
#fffa LDA2 .System/r DEO2
|
||||
|
|
Loading…
Reference in New Issue