(piano.tal)Added sharps to keyboard mode
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41294b7537
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09c7365bc3
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@ -27,13 +27,16 @@
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#0180 .Screen/width DEO2
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#0180 .Screen/width DEO2
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#00e0 .Screen/height DEO2
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#00e0 .Screen/height DEO2
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( find center )
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( find center )
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.Screen/width DEI2 #01 SFT2 .center/x STZ2
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.Screen/width DEI2 #01 SFT2
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.Screen/height DEI2 #01 SFT2 #0010 ADD2 .center/y STZ2
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DUP2 .center/x STZ2
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( place octave )
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#0080 SUB2
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.center/x LDZ2 #0080 SUB2 .octave-view/x1 STZ2
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DUP2 .octave-view/x1 STZ2
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.center/y LDZ2 #0010 ADD2 .octave-view/y1 STZ2
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#0050 ADD2 .octave-view/x2 STZ2
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.octave-view/x1 LDZ2 #0050 ADD2 .octave-view/x2 STZ2
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.Screen/height DEI2 #01 SFT2 #0010 ADD2
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.octave-view/y1 LDZ2 #0018 ADD2 .octave-view/y2 STZ2
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DUP2 .center/y STZ2
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#0010 ADD2
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DUP2 .octave-view/y1 STZ2
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#0018 ADD2 .octave-view/y2 STZ2
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( place adsr )
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( place adsr )
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.center/x LDZ2 #0020 SUB2 .adsr-view/x1 STZ2
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.center/x LDZ2 #0020 SUB2 .adsr-view/x1 STZ2
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.center/y LDZ2 #0010 ADD2 .adsr-view/y1 STZ2
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.center/y LDZ2 #0010 ADD2 .adsr-view/y1 STZ2
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@ -44,6 +47,7 @@
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.center/y LDZ2 #0040 SUB2 .wave-view/y1 STZ2
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.center/y LDZ2 #0040 SUB2 .wave-view/y1 STZ2
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.wave-view/x1 LDZ2 #0100 ADD2 .wave-view/x2 STZ2
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.wave-view/x1 LDZ2 #0100 ADD2 .wave-view/x2 STZ2
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.wave-view/y1 LDZ2 #0040 ADD2 .wave-view/y2 STZ2
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.wave-view/y1 LDZ2 #0040 ADD2 .wave-view/y2 STZ2
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( setup synth )
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#041c .Audio0/adsr DEO2
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#041c .Audio0/adsr DEO2
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#dd .Audio0/volume DEO
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#dd .Audio0/volume DEO
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;sin-pcm .Audio0/addr DEO2
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;sin-pcm .Audio0/addr DEO2
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@ -65,14 +69,21 @@ BRK
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@on-frame ( -> )
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@on-frame ( -> )
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[ LIT &last $1 ] .Audio0/output DEI NEQk ?&changed
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POP2 BRK
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&changed
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,&last STR POP
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( redraw )
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[ LIT2 00 -Screen/auto ] DEO
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[ LIT2 00 -Screen/auto ] DEO
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.adsr-view/y2 LDZ2 #0020 SUB2 .Screen/y DEO2
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.adsr-view/y2 LDZ2 #0020 SUB2 .Screen/y DEO2
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#1000
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#1000
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&loop
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&loop
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.adsr-view/x2 LDZ2 #003a SUB2 .Screen/x DEO2
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.adsr-view/x2 LDZ2 #003a SUB2 .Screen/x DEO2
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#10 OVR SUB .Audio0/output DEI #0f AND LTH .Screen/pixel DEO
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#10 OVR SUB .Audio0/output DEI
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.adsr-view/x2 LDZ2 #003a SUB2 INC2 INC2 .Screen/x DEO2
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DUP2 #0f AND LTH .Screen/pixel DEO
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#10 OVR SUB .Audio0/output DEI #04 SFT LTH .Screen/pixel DEO
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.Screen/x DEI2k INC2 INC2 ROT DEO2
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#04 SFT LTH .Screen/pixel DEO
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.Screen/y DEI2k INC2 INC2 ROT DEO2
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.Screen/y DEI2k INC2 INC2 ROT DEO2
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INC GTHk ?&loop
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INC GTHk ?&loop
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POP2
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POP2
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@ -83,11 +94,16 @@ BRK
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.Controller/key DEI
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.Controller/key DEI
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[ LIT "a ] NEQk NIP ?&no-c #30 .octave LDZ #0c MUL ADD play &no-c
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[ LIT "a ] NEQk NIP ?&no-c #30 .octave LDZ #0c MUL ADD play &no-c
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[ LIT "w ] NEQk NIP ?&no-c# #31 .octave LDZ #0c MUL ADD play &no-c#
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[ LIT "s ] NEQk NIP ?&no-d #32 .octave LDZ #0c MUL ADD play &no-d
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[ LIT "s ] NEQk NIP ?&no-d #32 .octave LDZ #0c MUL ADD play &no-d
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[ LIT "e ] NEQk NIP ?&no-d# #33 .octave LDZ #0c MUL ADD play &no-d#
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[ LIT "d ] NEQk NIP ?&no-e #34 .octave LDZ #0c MUL ADD play &no-e
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[ LIT "d ] NEQk NIP ?&no-e #34 .octave LDZ #0c MUL ADD play &no-e
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[ LIT "f ] NEQk NIP ?&no-f #35 .octave LDZ #0c MUL ADD play &no-f
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[ LIT "f ] NEQk NIP ?&no-f #35 .octave LDZ #0c MUL ADD play &no-f
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[ LIT "t ] NEQk NIP ?&no-f# #36 .octave LDZ #0c MUL ADD play &no-f#
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[ LIT "g ] NEQk NIP ?&no-g #37 .octave LDZ #0c MUL ADD play &no-g
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[ LIT "g ] NEQk NIP ?&no-g #37 .octave LDZ #0c MUL ADD play &no-g
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[ LIT "y ] NEQk NIP ?&no-g# #38 .octave LDZ #0c MUL ADD play &no-g#
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[ LIT "h ] NEQk NIP ?&no-a #39 .octave LDZ #0c MUL ADD play &no-a
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[ LIT "h ] NEQk NIP ?&no-a #39 .octave LDZ #0c MUL ADD play &no-a
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[ LIT "u ] NEQk NIP ?&no-a# #3a .octave LDZ #0c MUL ADD play &no-a#
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[ LIT "j ] NEQk NIP ?&no-b #3b .octave LDZ #0c MUL ADD play &no-b
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[ LIT "j ] NEQk NIP ?&no-b #3b .octave LDZ #0c MUL ADD play &no-b
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[ LIT "k ] NEQk NIP ?&no-c2 #3c .octave LDZ #0c MUL ADD play &no-c2
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[ LIT "k ] NEQk NIP ?&no-c2 #3c .octave LDZ #0c MUL ADD play &no-c2
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[ #1b ] NEQk NIP ?&no-esc #010f DEO &no-esc
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[ #1b ] NEQk NIP ?&no-esc #010f DEO &no-esc
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