Removed addr ptr moves to assmbler
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16
README.md
16
README.md
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@ -37,8 +37,6 @@ evaluxn(u, u->vframe); /* Each frame
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- `=label`, helper to STR, equivalent to `,label STR`, or `label STR2`.
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- `~label`, helper to LDR, equivalent to `,label LDR2`, or `,label LDR2`.
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- `|0010`, move to position in the program.
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- `<23`, move the program position `23` bytes backward.
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- `>12`, move the program position `12` bytes forward.
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- `( comment )`, toggle parsing on/off.
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- `[ 0123 abcd ]`, write shorts to memory.
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- `[ Hello World ]`, write text to memory.
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@ -53,33 +51,35 @@ evaluxn(u, u->vframe); /* Each frame
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```
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( hello world )
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&Console { pad 8 stdio 1 }
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&Console { pad 8 char 1 byte 1 }
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|0100 @RESET
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,text1 ,print-label JSR ( print to console )
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,text1 ,print-label JSR
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,text2 ,print-label JSR
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BRK
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@print-label ( text )
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@cliloop
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DUP2 LDR =dev/console.stdio ( write pointer value to console )
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DUP2 LDR =dev/console.char ( write pointer value to console )
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#0001 ADD2 ( increment string pointer )
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DUP2 LDR #00 NEQ ,cliloop ROT JMP? POP2 ( while *ptr!=0 goto loop )
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POP2
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RTS
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@text1 [ Hello World ] <1 .00 ( add text to memory, return 1 byte, add null byte )
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@text1 [ Hello World 0a00 ] ( store text with a linebreak and null byte )
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@text2 [ Welcome to UxnVM 0a00 ]
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|c000 @FRAME
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|d000 @ERROR
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|FF00 ;dev/console Console
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|FFF0 .RESET .FRAME .ERROR
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|FFF8 [ f3f0 f30b f30a ] ( palette )
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|FFF0 .RESET .FRAME .ERROR ( vectors )
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|FFF8 [ 13fd 1ef3 1bf2 ] ( palette )
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```
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## Emulator
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13
assembler.c
13
assembler.c
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@ -280,7 +280,10 @@ pass1(FILE *f)
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if(skipblock(w, &cbits, '[', ']')) {
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if(w[0] == '[' || w[0] == ']')
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continue;
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addr += sihx(w) ? 2 : slen(w) + 1;
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if(sihx(w))
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addr += slen(w) == 4 ? 2 : 1;
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else
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addr += slen(w) + 1;
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} else if(w[0] == '@') {
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if(!makelabel(w + 1, addr, 0, NULL))
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return error("Pass1 failed", w);
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@ -302,8 +305,6 @@ pass1(FILE *f)
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return error("Memory Overlap", w);
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addr = shex(w + 1);
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break;
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case '<': addr -= shex(w + 1); break;
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case '>': addr += shex(w + 1); break;
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case '=': addr += 4; break; /* STR helper (lit addr-hb addr-lb str) */
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case '~': addr += 4; break; /* LDR helper (lit addr-hb addr-lb ldr) */
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case ',': addr += 3; break;
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@ -335,11 +336,11 @@ pass2(FILE *f)
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/* clang-format off */
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if(skipblock(w, &cbits, '[', ']')) {
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if(w[0] == '[' || w[0] == ']') { continue; }
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if(slen(w) == 4 && sihx(w)) pushshort(shex(w), 0); else pushtext(w, 0);
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if(slen(w) == 4 && sihx(w)) pushshort(shex(w), 0);
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else if(slen(w) == 2 && sihx(w)) pushbyte(shex(w), 0);
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else pushtext(w, 0);
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}
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else if(w[0] == '|') p.ptr = shex(w + 1);
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else if(w[0] == '<') p.ptr -= shex(w + 1);
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else if(w[0] == '>') p.ptr += shex(w + 1);
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else if((op = findopcode(w)) || scmp(w, "BRK", 4)) pushbyte(op, 0);
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else if(w[0] == ':') fscanf(f, "%s", w);
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else if(w[0] == ';') fscanf(f, "%s", w);
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@ -332,7 +332,7 @@ console_poke(Uint8 *m, Uint16 ptr, Uint8 b0, Uint8 b1)
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switch(b0) {
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case 0x08: printf("%c", b1); break;
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case 0x09: printf("%02x", b1); break;
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case 0x0a: printf("%d", b1); break;
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case 0x0b: printf("%04x", (m[ptr + 0x0a] << 8) + b1); break;
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}
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fflush(stdout);
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(void)m;
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@ -377,6 +377,8 @@ Uint8
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system_poke(Uint8 *m, Uint16 ptr, Uint8 b0, Uint8 b1)
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{
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loadtheme(&m[0xfff8]);
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(void)ptr;
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(void)b0;
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return b1;
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}
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@ -1,10 +1,13 @@
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( hello world )
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&Console { pad 8 char 1 byte 1 }
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&Console { pad 8 char 1 byte 1 short 2 }
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|0100 @RESET
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,text1 ,print-label JSR ( print to console )
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,text1 ,print-label JSR
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,text2 ,print-label JSR
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#ab =dev/console.byte
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#cdef =dev/console.short
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BRK
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@ -18,7 +21,8 @@ BRK
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RTS
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@text1 [ Hello World ] <1 .00 ( add text to memory, return 1 byte, add null byte )
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@text1 [ Hello World 0a00 ] ( store text with a linebreak and null byte )
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@text2 [ Welcome to UxnVM 0a00 ]
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|c000 @FRAME
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|d000 @ERROR
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@ -213,10 +213,10 @@ RTS
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0008 0808 0808 0800 0030 1008 0810 3000 0000 0032 4c00 0000 3c42 99a1 a199 423c
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]
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@mouse0_text [ no click ] <1 .00
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@mouse1_text [ mouse 1_ ] <1 .00
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@mouse2_text [ mouse _2 ] <1 .00
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@mouse12_text [ mouse 12 ] <1 .00
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@mouse0_text [ no click 00 ]
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@mouse1_text [ mouse 1_ 00 ]
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@mouse2_text [ mouse _2 00 ]
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@mouse12_text [ mouse 12 00 ]
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|d000 @ERROR BRK
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@ -140,7 +140,7 @@ RTS
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0008 0808 0808 0800 0030 1008 0810 3000 0000 0032 4c00 0000 3c42 99a1 a199 423c
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]
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@text [ Label Text ] <1 .00 ( add characters to memory )
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@text [ Label Text 00 ] ( add characters to memory )
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|c000 @FRAME BRK
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|d000 @ERROR BRK
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