Progress on Nasu
This commit is contained in:
parent
12550c3703
commit
0b5b6d077a
2
build.sh
2
build.sh
|
@ -34,7 +34,7 @@ else
|
|||
fi
|
||||
|
||||
echo "Assembling.."
|
||||
./bin/assembler projects/demos/drum-rack.usm bin/boot.rom
|
||||
./bin/assembler projects/software/nasu.usm bin/boot.rom
|
||||
|
||||
echo "Running.."
|
||||
if [ "${2}" = '--cli' ];
|
||||
|
|
|
@ -17,12 +17,14 @@
|
|||
%RTN { JMP2r }
|
||||
%STEP8 { #0033 SFT2 }
|
||||
|
||||
%++ { #0001 ADD2 } %-- { #0001 SUB2 }
|
||||
%2/ { #0001 SFT2 } %2* { #0010 SFT2 }
|
||||
%8/ { #0003 SFT2 } %8* { #0030 SFT2 }
|
||||
%8- { #0008 SUB2 } %8+ { #0008 ADD2 }
|
||||
%SFL { #40 SFT SFT }
|
||||
%MOD { DUP2 DIV MUL SUB }
|
||||
|
||||
%TOB { SWP POP }
|
||||
|
||||
%DEBUG { .Console/byte DEO #0a .Console/char DEO }
|
||||
%DEBUG2 { .Console/short DEO2 #0a .Console/char DEO }
|
||||
|
||||
%LTS2 { #8000 ADD2 SWP2 #8000 ADD2 GTH2 }
|
||||
%GTS2 { #8000 ADD2 SWP2 #8000 ADD2 LTH2 }
|
||||
|
||||
|
@ -56,35 +58,46 @@
|
|||
@settings [ &blending $1 &depth $1 &brush $1 &page $2 &tile $2 ]
|
||||
|
||||
@frame [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 &width $2 &height $2 ]
|
||||
|
||||
( interface )
|
||||
@bankview [ &x $2 &y $2 &mode $1 &selection $1 ]
|
||||
@tileview [ &x $2 &y $2 ]
|
||||
@colorview [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
|
||||
@blendview [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
|
||||
@dataview [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
|
||||
@preview [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
|
||||
|
||||
@rect [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
|
||||
@mouse [ &x $2 &y $2 ]
|
||||
@color [ &byte $1 ]
|
||||
@i [ &byte $1 ]
|
||||
@pt [ &x $1 &y $1 ]
|
||||
@addr [ &short $2 ]
|
||||
@pos [ &x $2 &y $2 ]
|
||||
|
||||
@color $1
|
||||
@i $1
|
||||
@ratio $1
|
||||
|
||||
( program )
|
||||
|
||||
|0100
|
||||
|
||||
( theme ) #0efc .System/r DEO2 #03cc .System/g DEO2 #03ac .System/b DEO2
|
||||
( vectors ) ;on-button .Controller/vector DEO2
|
||||
( vectors ) ;on-mouse .Mouse/vector DEO2
|
||||
( vectors ) ;on-transfer .File/vector DEO2
|
||||
( theme )
|
||||
#0efc .System/r DEO2
|
||||
#03cc .System/g DEO2
|
||||
#03ac .System/b DEO2
|
||||
|
||||
( set frame )
|
||||
( vectors )
|
||||
;on-button .Controller/vector DEO2
|
||||
;on-mouse .Mouse/vector DEO2
|
||||
;on-transfer .File/vector DEO2
|
||||
|
||||
( set defaults )
|
||||
#0130 .frame/width POK2
|
||||
#00a8 .frame/height POK2
|
||||
#01 .settings/brush POK
|
||||
|
||||
.Screen/width DEI2 2/ .frame/width PEK2 2/ SUB2
|
||||
.Screen/height DEI2 2/ .frame/height PEK2 2/ SUB2 #0010 ADD2
|
||||
.Screen/width DEI2 #0001 SFT2 .frame/width PEK2 #0001 SFT2 SUB2
|
||||
.Screen/height DEI2 #0001 SFT2 .frame/height PEK2 #0001 SFT2 SUB2 #0010 ADD2
|
||||
.frame/width PEK2 .frame/height PEK2
|
||||
SIZE-TO-RECT ;frame SET-RECT
|
||||
|
||||
|
@ -98,6 +111,7 @@
|
|||
|
||||
.frame/x1 PEK2 #0010 ADD2 .frame/y2 PEK2 #0020 SUB2 #0020 #0020 SIZE-TO-RECT ;blendview SET-RECT
|
||||
.frame/x1 PEK2 #0038 ADD2 .frame/y2 PEK2 #0020 SUB2 #0020 #0020 SIZE-TO-RECT ;colorview SET-RECT
|
||||
.frame/x1 PEK2 #0068 ADD2 .frame/y2 PEK2 #0020 SUB2 #0020 #0020 SIZE-TO-RECT ;preview SET-RECT
|
||||
.frame/x2 PEK2 #0010 SUB2 .frame/y1 PEK2 #0010 #0080 SIZE-TO-RECT ;dataview SET-RECT
|
||||
|
||||
#01 .settings/blending POK
|
||||
|
@ -111,8 +125,6 @@
|
|||
|
||||
#40 DUP .bankview/selection POK ;select-tile JSR2
|
||||
|
||||
( ~frame.x1 ~frame.y1 ~frame.x2 ~frame.y2 #01 ,line-rect JSR2 )
|
||||
|
||||
BRK
|
||||
|
||||
@on-transfer ( -> )
|
||||
|
@ -123,12 +135,18 @@ BRK
|
|||
|
||||
@on-button ( -> )
|
||||
|
||||
( arrow button )
|
||||
.Controller/button DEI #00 EQU ;&no-button JNZ2
|
||||
( skip ) .Controller/button DEI #00 NEQ #01 JNZ [ BRK ]
|
||||
|
||||
.Controller/button DEI #11 NEQ ,&no-pageup JNZ .settings/page PEK2
|
||||
#0800 SUB2 .settings/page POK2 ;redraw JSR2 BRK &no-pageup
|
||||
#0800 SUB2 .settings/page POK2
|
||||
;redraw JSR2
|
||||
BRK &no-pageup
|
||||
|
||||
.Controller/button DEI #21 NEQ ,&no-pagedown JNZ .settings/page PEK2
|
||||
#0800 ADD2 .settings/page POK2 ;redraw JSR2 BRK &no-pagedown
|
||||
#0800 ADD2 .settings/page POK2
|
||||
;redraw JSR2
|
||||
BRK &no-pagedown
|
||||
|
||||
.Controller/button DEI #f0 AND
|
||||
DUP #04 SFT #01 AND #01 NEQ ,&no-up JNZ
|
||||
( move ) .bankview/selection PEK #10 SUB .bankview/selection POK &no-up
|
||||
|
@ -139,20 +157,8 @@ BRK
|
|||
DUP #07 SFT #01 AND #01 NEQ ,&no-right JNZ
|
||||
( move ) .bankview/selection PEK #01 ADD .bankview/selection POK &no-right
|
||||
POP
|
||||
.bankview/selection PEK ;select-tile JSR2
|
||||
&no-button
|
||||
|
||||
.Controller/key DEI #00 EQU ,&no-key JNZ
|
||||
.Controller/key DEI #31 LTH ,&no-number JNZ
|
||||
.Controller/key DEI #33 GTH ,&no-number JNZ
|
||||
( select ) .Controller/key DEI #31 SUB .bankview/mode POK
|
||||
;redraw JSR2
|
||||
&no-number
|
||||
.Controller/key DEI #20 NEQ ,&no-space JNZ
|
||||
;toggle-depth JSR2
|
||||
;redraw JSR2
|
||||
&no-space
|
||||
&no-key
|
||||
.bankview/selection PEK ;select-tile JSR2
|
||||
|
||||
BRK
|
||||
|
||||
|
@ -160,16 +166,16 @@ BRK
|
|||
|
||||
;draw-cursor JSR2
|
||||
|
||||
.Mouse/state DEI #00 NEQ ,&no-touch JNZ BRK &no-touch
|
||||
( skip ) .Mouse/state DEI #00 NEQ #01 JNZ [ BRK ]
|
||||
|
||||
( toolbar )
|
||||
.Mouse/y DEI2 .bankview/y PEK2 #0010 SUB2 SUB2 8/ #0000 NEQ2 ;&no-toolbar-click JNZ2
|
||||
.Mouse/y DEI2 .bankview/y PEK2 #0010 SUB2 SUB2 #0008 DIV2 #0000 NEQ2 ;&no-toolbar-click JNZ2
|
||||
( brush )
|
||||
.Mouse/x DEI2 .bankview/x PEK2 SUB2 8/ #000d LTH2 ,&no-brush-click JNZ
|
||||
.Mouse/x DEI2 .bankview/x PEK2 SUB2 8/ #000f GTH2 ,&no-brush-click JNZ
|
||||
( select ) .mouse/x PEK2 .bankview/x PEK2 SUB2 8/ #000d SUB2 SWP POP .bankview/mode POK
|
||||
.Mouse/x DEI2 .bankview/x PEK2 SUB2 #0008 DIV2 #000d LTH2 ,&no-brush-click JNZ
|
||||
.Mouse/x DEI2 .bankview/x PEK2 SUB2 #0008 DIV2 #000f GTH2 ,&no-brush-click JNZ
|
||||
( select ) .mouse/x PEK2 .bankview/x PEK2 SUB2 #0008 DIV2 #000d SUB2 TOB .bankview/mode POK
|
||||
&no-brush-click
|
||||
.Mouse/x DEI2 .bankview/x PEK2 SUB2 8/ #0005 NEQ2 ,&no-toggle-depth JNZ
|
||||
.Mouse/x DEI2 .bankview/x PEK2 SUB2 #0008 DIV2 #0005 NEQ2 ,&no-toggle-depth JNZ
|
||||
;toggle-depth JSR2
|
||||
&no-toggle-depth
|
||||
( release ) #00 .Mouse/state DEO
|
||||
|
@ -201,6 +207,11 @@ BRK
|
|||
.Mouse/y DEI2 DUP2 .colorview/y1 PEK2 GTH2 ROT ROT .colorview/y2 PEK2 LTH2 #0101 EQU2
|
||||
#0101 EQU2 ;on-touch-colorview JNZ2
|
||||
|
||||
( preview )
|
||||
.Mouse/x DEI2 DUP2 .preview/x1 PEK2 GTH2 ROT ROT .preview/x2 PEK2 LTH2 #0101 EQU2
|
||||
.Mouse/y DEI2 DUP2 .preview/y1 PEK2 GTH2 ROT ROT .preview/y2 PEK2 LTH2 #0101 EQU2
|
||||
#0101 EQU2 ;on-touch-preview JNZ2
|
||||
|
||||
BRK
|
||||
|
||||
@on-touch-bankview ( -> )
|
||||
|
@ -235,8 +246,8 @@ BRK
|
|||
|
||||
( select )
|
||||
|
||||
.Mouse/x DEI2 .bankview/x PEK2 SUB2 8/ SWP POP
|
||||
.Mouse/y DEI2 .bankview/y PEK2 SUB2 8/ SWP POP #40 SFT ADD
|
||||
.Mouse/x DEI2 .bankview/x PEK2 SUB2 #0008 DIV2 TOB
|
||||
.Mouse/y DEI2 .bankview/y PEK2 SUB2 #0008 DIV2 TOB #40 SFT ADD
|
||||
DUP .bankview/selection POK
|
||||
;select-tile JSR2
|
||||
|
||||
|
@ -245,30 +256,30 @@ BRK
|
|||
@on-touch-tileview ( -> )
|
||||
|
||||
.Mouse/x DEI2 .tileview/x PEK2 SUB2 STEP8 #0040 DIV2
|
||||
.Mouse/y DEI2 .tileview/y PEK2 SUB2 STEP8 #0040 DIV2 2* ADD2
|
||||
8*
|
||||
.Mouse/y DEI2 .tileview/y PEK2 SUB2 STEP8 #0040 DIV2 #0002 DIV2 ADD2
|
||||
#0008 MUL2
|
||||
.settings/tile PEK2 ADD2 .addr POK2 ( addr offset )
|
||||
.Mouse/x DEI2 .tileview/x PEK2 SUB2 .Mouse/x DEI2 .tileview/x PEK2 SUB2 #0040 DIV2 #0040 MUL2 SUB2 .pos/x POK2
|
||||
.Mouse/y DEI2 .tileview/y PEK2 SUB2 .Mouse/y DEI2 .tileview/y PEK2 SUB2 #0040 DIV2 #0040 MUL2 SUB2 .pos/y POK2
|
||||
.Mouse/state DEI #10 NEQ ,&no-erase-mode JNZ
|
||||
( load ) .addr PEK2 .pos/y PEK2 8/ ADD2 LDA
|
||||
( mask ) #01 #07 .pos/x PEK2 8/ SWP POP SUB SFL
|
||||
( load ) .addr PEK2 .pos/y PEK2 #0008 DIV2 ADD2 LDA
|
||||
( mask ) #01 #07 .pos/x PEK2 #0008 DIV2 TOB SUB SFL
|
||||
#ff EOR AND
|
||||
( save ) .addr PEK2 .pos/y PEK2 8/ ADD2 STA
|
||||
( save ) .addr PEK2 .pos/y PEK2 #0008 DIV2 ADD2 STA
|
||||
;redraw JSR2 BRK
|
||||
&no-erase-mode
|
||||
( load ) .addr PEK2 .pos/y PEK2 8/ ADD2 LDA
|
||||
( mask ) #01 #07 .pos/x PEK2 8/ SWP POP SUB SFL
|
||||
( load ) .addr PEK2 .pos/y PEK2 #0008 DIV2 ADD2 LDA
|
||||
( mask ) #01 #07 .pos/x PEK2 #0008 DIV2 TOB SUB SFL
|
||||
ORA
|
||||
( save ) .addr PEK2 .pos/y PEK2 8/ ADD2 STA
|
||||
( save ) .addr PEK2 .pos/y PEK2 #0008 DIV2 ADD2 STA
|
||||
;redraw JSR2
|
||||
|
||||
BRK
|
||||
|
||||
@on-touch-dataview ( -> )
|
||||
|
||||
.Mouse/y DEI2 .dataview/y1 PEK2 SUB2 STEP8 SWP POP #60 EQU ,&skip JNZ BRK &skip
|
||||
.Mouse/x DEI2 .dataview/x1 PEK2 SUB2 #0008 DIV2 SWP POP
|
||||
.Mouse/y DEI2 .dataview/y1 PEK2 SUB2 STEP8 TOB #60 EQU ,&skip JNZ BRK &skip
|
||||
.Mouse/x DEI2 .dataview/x1 PEK2 SUB2 #0008 DIV2 TOB
|
||||
DUP #00 NEQ ,&no-move-up JNZ
|
||||
;op_shiftup JSR2
|
||||
( release ) #00 .Mouse/state DEO
|
||||
|
@ -283,8 +294,8 @@ BRK
|
|||
|
||||
@on-touch-blendview ( -> )
|
||||
|
||||
.Mouse/x DEI2 .blendview/x1 PEK2 SUB2 8/ SWP POP
|
||||
.Mouse/y DEI2 .blendview/y1 PEK2 SUB2 8/ SWP POP #04 MUL ADD
|
||||
.Mouse/x DEI2 .blendview/x1 PEK2 SUB2 #0008 DIV2 TOB
|
||||
.Mouse/y DEI2 .blendview/y1 PEK2 SUB2 #0008 DIV2 TOB #04 MUL ADD
|
||||
.settings/blending POK
|
||||
( release ) #00 .Mouse/state DEO
|
||||
;redraw JSR2
|
||||
|
@ -293,8 +304,8 @@ BRK
|
|||
|
||||
@on-touch-colorview ( -> )
|
||||
|
||||
( channel ) .Mouse/y DEI2 .colorview/y1 PEK2 SUB2 8/ SWP POP STH
|
||||
( rgb ) .Mouse/x DEI2 .colorview/x1 PEK2 SUB2 8/ SWP POP
|
||||
( channel ) .Mouse/y DEI2 .colorview/y1 PEK2 SUB2 #0008 DIV2 TOB STH
|
||||
( rgb ) .Mouse/x DEI2 .colorview/x1 PEK2 SUB2 #0008 DIV2 TOB
|
||||
DUP #00 NEQ ,&no-brush JNZ
|
||||
DUPr STHr .settings/brush POK &no-brush
|
||||
DUP #01 NEQ ,&no-red JNZ
|
||||
|
@ -309,6 +320,19 @@ BRK
|
|||
|
||||
BRK
|
||||
|
||||
@on-touch-preview ( -> )
|
||||
|
||||
( y ) .Mouse/y DEI2 .preview/y1 PEK2 SUB2 #0008 DIV2 TOB
|
||||
( x ) .Mouse/x DEI2 .preview/x1 PEK2 SUB2 #0008 DIV2 TOB
|
||||
|
||||
#40 SFT ADD #11 ADD
|
||||
DEBUG
|
||||
|
||||
( release ) #00 .Mouse/state DEO
|
||||
;redraw JSR2
|
||||
|
||||
BRK
|
||||
|
||||
@set-color ( color rgb -- )
|
||||
|
||||
STH
|
||||
|
@ -340,8 +364,8 @@ RTN
|
|||
@select-tile ( pos -- )
|
||||
|
||||
( x y ) DUP #0f AND SWP #04 SFT
|
||||
( y ) #10 MOD #10 MUL #00 SWP 8*
|
||||
( x ) ROT #10 MOD #00 SWP 8* ADD2
|
||||
( y ) #10 MOD #10 MUL #00 SWP #0008 MUL2
|
||||
( x ) ROT #10 MOD #00 SWP #0008 MUL2 ADD2
|
||||
( 2-bit mode ) #00 .settings/depth PEK #01 ADD MUL2
|
||||
( offset ) .settings/page PEK2 ADD2 .settings/tile POK2
|
||||
;redraw JSR2
|
||||
|
@ -391,6 +415,7 @@ RTN
|
|||
;draw-blendview JSR2
|
||||
;draw-colorview JSR2
|
||||
;draw-dataview JSR2
|
||||
;draw-preview JSR2
|
||||
|
||||
RTN
|
||||
|
||||
|
@ -409,18 +434,18 @@ RTN
|
|||
.bankview/y PEK2 #0010 SUB2 .Screen/y DEO2
|
||||
|
||||
.bankview/x PEK2 #0028 ADD2 .Screen/x DEO2
|
||||
;depth_icns #00 .settings/depth PEK 8* ADD2 .Screen/addr DEO2
|
||||
;depth_icns #00 .settings/depth PEK #0008 MUL2 ADD2 .Screen/addr DEO2
|
||||
#23 .Screen/color DEO
|
||||
|
||||
.bankview/x PEK2 #0068 ADD2 .Screen/x DEO2
|
||||
;tool_selector .Screen/addr DEO2
|
||||
#21 .bankview/mode PEK #00 EQU ADD .Screen/color DEO
|
||||
|
||||
.Screen/x DEI2 8+ .Screen/x DEO2
|
||||
.Screen/x DEI2 #0008 ADD2 .Screen/x DEO2
|
||||
;tool_hand .Screen/addr DEO2
|
||||
#21 .bankview/mode PEK #01 EQU ADD .Screen/color DEO
|
||||
|
||||
.Screen/x DEI2 8+ .Screen/x DEO2
|
||||
.Screen/x DEI2 #0008 ADD2 .Screen/x DEO2
|
||||
;tool_eraser .Screen/addr DEO2
|
||||
#21 .bankview/mode PEK #02 EQU ADD .Screen/color DEO
|
||||
|
||||
|
@ -432,8 +457,8 @@ RTN
|
|||
#00 #10
|
||||
&guides
|
||||
( draw ) OVR .bankview/selection PEK #04 SFT EQU #22 ADD .Screen/color DEO
|
||||
.Screen/addr DEI2 8+ .Screen/addr DEO2
|
||||
.Screen/y DEI2 8+ .Screen/y DEO2
|
||||
.Screen/addr DEI2 #0008 ADD2 .Screen/addr DEO2
|
||||
.Screen/y DEI2 #0008 ADD2 .Screen/y DEO2
|
||||
SWP #01 ADD SWP
|
||||
DUP2 LTH ,&guides JNZ
|
||||
POP2
|
||||
|
@ -451,11 +476,11 @@ RTN
|
|||
( get blending ) .settings/blending PEK
|
||||
( get depth ) .settings/depth PEK #20 MUL
|
||||
( draw ) #20 ADD ADD ADD .Screen/color DEO
|
||||
( incr ) SWP2 8+ SWP2
|
||||
( incr ) .Screen/addr DEI2 8+ #00 .settings/depth PEK #0008 MUL2 ADD2 .Screen/addr DEO2
|
||||
( incr ) SWP2 #0008 ADD2 SWP2
|
||||
( incr ) .Screen/addr DEI2 #0008 ADD2 #00 .settings/depth PEK #0008 MUL2 ADD2 .Screen/addr DEO2
|
||||
OVR2 OVR2 LTH2 ,&hor JNZ
|
||||
POP2 POP2
|
||||
( incr ) SWP2 8+ SWP2
|
||||
( incr ) SWP2 #0008 ADD2 SWP2
|
||||
OVR2 OVR2 LTH2 ,&ver JNZ
|
||||
POP2 POP2
|
||||
|
||||
|
@ -488,17 +513,17 @@ RTN
|
|||
|
||||
.tileview/x PEK2 #0040 ADD2 .Screen/x DEO2
|
||||
.tileview/y PEK2 .Screen/y DEO2
|
||||
.settings/tile PEK2 8+ .settings/tile POK2
|
||||
.settings/tile PEK2 #0008 ADD2 .settings/tile POK2
|
||||
;draw-tileview-icn JSR2
|
||||
|
||||
.tileview/x PEK2 .Screen/x DEO2
|
||||
.tileview/y PEK2 #0040 ADD2 .Screen/y DEO2
|
||||
.settings/tile PEK2 8+ .settings/tile POK2
|
||||
.settings/tile PEK2 #0008 ADD2 .settings/tile POK2
|
||||
;draw-tileview-icn JSR2
|
||||
|
||||
.tileview/x PEK2 #0040 ADD2 .Screen/x DEO2
|
||||
.tileview/y PEK2 #0040 ADD2 .Screen/y DEO2
|
||||
.settings/tile PEK2 8+ .settings/tile POK2
|
||||
.settings/tile PEK2 #0008 ADD2 .settings/tile POK2
|
||||
;draw-tileview-icn JSR2
|
||||
|
||||
( line hor )
|
||||
|
@ -530,12 +555,12 @@ RTN
|
|||
( get bit )
|
||||
;blank_icn #00
|
||||
.settings/tile PEK2 #00 .pt/y PEK ADD2 LDA #07 .pt/x PEK SUB SFT #01 AND ( get bit )
|
||||
8* ADD2 .Screen/addr DEO2 ( add *8 )
|
||||
#0008 MUL2 ADD2 .Screen/addr DEO2 ( add *8 )
|
||||
( draw ) #21 .Screen/color DEO
|
||||
( incr ) .Screen/x DEI2 8+ .Screen/x DEO2
|
||||
( incr ) .Screen/x DEI2 #0008 ADD2 .Screen/x DEO2
|
||||
( incr ) .pt/x PEK #01 ADD .pt/x POK
|
||||
.pt/x PEK #08 LTH ;&hor JNZ2
|
||||
( incr ) .Screen/y DEI2 8+ .Screen/y DEO2
|
||||
( incr ) .Screen/y DEI2 #0008 ADD2 .Screen/y DEO2
|
||||
( incr ) .pt/y PEK #01 ADD .pt/y POK
|
||||
.Screen/x DEI2 #0040 SUB2 .Screen/x DEO2
|
||||
.pt/y PEK #08 LTH ;&ver JNZ2
|
||||
|
@ -577,15 +602,15 @@ RTN
|
|||
.tileview/x PEK2 #0088 ADD2 .Screen/x DEO2
|
||||
.settings/tile PEK2 #00 .i PEK ADD2 LDA #22 ;draw-byte JSR2
|
||||
( incr ) .i PEK #01 ADD .i POK
|
||||
( incr ) .Screen/y DEI2 8+ .Screen/y DEO2
|
||||
( incr ) .Screen/y DEI2 #0008 ADD2 .Screen/y DEO2
|
||||
.i PEK #08 LTH ;&bytes JNZ2
|
||||
|
||||
( operations )
|
||||
|
||||
.Screen/y DEI2 8+ .Screen/y DEO2
|
||||
.Screen/y DEI2 #0008 ADD2 .Screen/y DEO2
|
||||
;movedown_icn .Screen/addr DEO2
|
||||
#21 .Screen/color DEO
|
||||
.Screen/x DEI2 8- .Screen/x DEO2
|
||||
.Screen/x DEI2 #0008 SUB2 .Screen/x DEO2
|
||||
;moveup_icn .Screen/addr DEO2
|
||||
#21 .Screen/color DEO
|
||||
|
||||
|
@ -598,12 +623,12 @@ RTN
|
|||
.tileview/x PEK2 #0088 ADD2 .Screen/x DEO2
|
||||
&tiles-hor
|
||||
( draw ) #23 .Screen/color DEO
|
||||
( incr ) .Screen/x DEI2 8+ .Screen/x DEO2
|
||||
( incr ) .Screen/addr DEI2 8+ .Screen/addr DEO2
|
||||
( incr ) .Screen/x DEI2 #0008 ADD2 .Screen/x DEO2
|
||||
( incr ) .Screen/addr DEI2 #0008 ADD2 .Screen/addr DEO2
|
||||
( incr ) .pt/x PEK #01 ADD .pt/x POK
|
||||
.pt/x PEK #02 LTH ;&tiles-hor JNZ2
|
||||
( incr ) .pt/y PEK #01 ADD .pt/y POK
|
||||
( incr ) .Screen/y DEI2 8+ .Screen/y DEO2
|
||||
( incr ) .Screen/y DEI2 #0008 ADD2 .Screen/y DEO2
|
||||
.pt/y PEK #02 LTH ;&tiles-ver JNZ2
|
||||
|
||||
RTN
|
||||
|
@ -634,6 +659,12 @@ RTN
|
|||
|
||||
RTN
|
||||
|
||||
@draw-preview ( -- )
|
||||
|
||||
.preview/x1 PEK2 #0002 SUB2 .preview/y1 PEK2 #0002 SUB2 .preview/x2 PEK2 #0001 ADD2 .preview/y2 PEK2 #0001 ADD2 #03 ;line-rect JSR2
|
||||
|
||||
RTN
|
||||
|
||||
@draw-color-code ( color* -- )
|
||||
|
||||
DUP ;font_hex ROT #0f AND #08 MUL #00 SWP ADD2 .Screen/addr DEO2
|
||||
|
@ -655,7 +686,6 @@ RTN
|
|||
( clear last cursor )
|
||||
.mouse/x PEK2 .Screen/x DEO2
|
||||
.mouse/y PEK2 .Screen/y DEO2
|
||||
;blank_icn .Screen/addr DEO2
|
||||
#30 .Screen/color DEO
|
||||
|
||||
( record mouse positions )
|
||||
|
@ -675,7 +705,7 @@ RTN
|
|||
.color POK STH
|
||||
;font_hex #00 DUPr STHr #f0 AND #04 SFT #08 MUL ADD2 .Screen/addr DEO2
|
||||
( draw ) .color PEK .Screen/color DEO
|
||||
.Screen/x DEI2 8+ .Screen/x DEO2
|
||||
.Screen/x DEI2 #0008 ADD2 .Screen/x DEO2
|
||||
;font_hex #00 STHr #0f AND #08 MUL ADD2 .Screen/addr DEO2
|
||||
( draw ) .color PEK .Screen/color DEO
|
||||
|
||||
|
@ -686,14 +716,14 @@ RTN
|
|||
.addr POK2
|
||||
;font_hex #00 ;addr LDA #f0 AND #04 SFT #08 MUL ADD2 .Screen/addr DEO2
|
||||
( draw ) #22 .Screen/color DEO
|
||||
.Screen/x DEI2 8+ .Screen/x DEO2
|
||||
.Screen/x DEI2 #0008 ADD2 .Screen/x DEO2
|
||||
;font_hex #00 ;addr LDA #0f AND #08 MUL ADD2 .Screen/addr DEO2
|
||||
( draw ) #22 .Screen/color DEO
|
||||
.Screen/x DEI2 8+ .Screen/x DEO2
|
||||
;font_hex #00 ;addr ++ LDA #f0 AND #04 SFT #08 MUL ADD2 .Screen/addr DEO2
|
||||
.Screen/x DEI2 #0008 ADD2 .Screen/x DEO2
|
||||
;font_hex #00 ;addr #0001 ADD2 LDA #f0 AND #04 SFT #08 MUL ADD2 .Screen/addr DEO2
|
||||
( draw ) #22 .Screen/color DEO
|
||||
.Screen/x DEI2 8+ .Screen/x DEO2
|
||||
;font_hex #00 ;addr ++ LDA #0f AND #08 MUL ADD2 .Screen/addr DEO2
|
||||
.Screen/x DEI2 #0008 ADD2 .Screen/x DEO2
|
||||
;font_hex #00 ;addr #0001 ADD2 LDA #0f AND #08 MUL ADD2 .Screen/addr DEO2
|
||||
( draw ) #22 .Screen/color DEO
|
||||
|
||||
RTN
|
||||
|
@ -708,7 +738,7 @@ RTN
|
|||
( save ) OVR2 .Screen/y DEO2
|
||||
( draw ) .rect/x1 PEK2 .Screen/x DEO2 .color PEK DUP .Screen/color DEO
|
||||
( draw ) .rect/x2 PEK2 .Screen/x DEO2 .Screen/color DEO
|
||||
( incr ) SWP2 ++ SWP2
|
||||
( incr ) SWP2 #0001 ADD2 SWP2
|
||||
OVR2 OVR2 LTS2 ,&ver JNZ
|
||||
POP2 POP2
|
||||
.rect/x1 PEK2 .rect/x2 PEK2
|
||||
|
@ -716,8 +746,8 @@ RTN
|
|||
( save ) OVR2 .Screen/x DEO2
|
||||
( draw ) .rect/y1 PEK2 .Screen/y DEO2 .color PEK DUP .Screen/color DEO
|
||||
( draw ) .rect/y2 PEK2 .Screen/y DEO2 .Screen/color DEO
|
||||
( incr ) SWP2 ++ SWP2
|
||||
OVR2 OVR2 ++ LTS2 ,&hor JNZ
|
||||
( incr ) SWP2 #0001 ADD2 SWP2
|
||||
OVR2 OVR2 #0001 ADD2 LTS2 ,&hor JNZ
|
||||
POP2 POP2
|
||||
|
||||
RTN
|
||||
|
|
Loading…
Reference in New Issue