Simplified system_cmd
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@ -41,15 +41,8 @@ system_inspect(Uxn *u)
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/* RAM */
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Uint8 *
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system_init(Mmu *m, Uint16 pages)
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{
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m->pages = (Uint8 *)calloc(0x10000 * pages, sizeof(Uint8));
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return m->pages;
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}
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void
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mmu_eval(Uint8 *ram, Uint16 addr)
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system_cmd(Uint8 *ram, Uint16 addr)
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{
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Uint16 a = addr, i = 0;
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Uint8 o = ram[a++];
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@ -85,7 +78,7 @@ system_deo(Uxn *u, Uint8 *d, Uint8 port)
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switch(port) {
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case 0x3:
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PEKDEV(a, 0x2);
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mmu_eval(u->ram, a);
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system_cmd(u->ram, a);
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break;
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case 0xe:
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if(u->wst->ptr || u->rst->ptr) system_inspect(u);
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@ -113,4 +106,3 @@ uxn_halt(Uxn *u, Uint8 instr, Uint8 err, Uint16 addr)
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}
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return 0;
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}
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@ -11,11 +11,6 @@ WITH REGARD TO THIS SOFTWARE.
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#define RAM_PAGES 0x10
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typedef struct {
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Uint8 *pages;
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} Mmu;
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Uint8 *system_init(Mmu *m, Uint16 pages);
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int system_load(Uxn *u, char *filename);
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void system_inspect(Uxn *u);
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void system_deo(Uxn *u, Uint8 *d, Uint8 port);
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void system_inspect(Uxn *u);
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@ -78,10 +78,9 @@ main(int argc, char **argv)
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{
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Uxn u;
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int i;
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Mmu mmu;
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if(argc < 2)
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return emu_error("Usage", "uxncli game.rom args");
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if(!uxn_boot(&u, system_init(&mmu, RAM_PAGES), emu_dei, emu_deo))
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if(!uxn_boot(&u, (Uint8 *)calloc(0x10000 * RAM_PAGES, sizeof(Uint8)), emu_dei, emu_deo))
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return emu_error("Boot", "Failed");
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if(!system_load(&u, argv[1]))
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return emu_error("Load", "Failed");
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@ -53,7 +53,6 @@ static Uint32 stdin_event, audio0_event;
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static Uint64 exec_deadline, deadline_interval, ms_interval;
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char *rom_path;
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Mmu mmu;
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static int
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error(char *msg, const char *err)
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@ -263,8 +262,8 @@ init(void)
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static int
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start(Uxn *u, char *rom)
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{
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free(mmu.pages);
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if(!uxn_boot(u, system_init(&mmu, RAM_PAGES), emu_dei, emu_deo))
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free(u->ram);
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if(!uxn_boot(u, (Uint8 *)calloc(0x10000 * RAM_PAGES, sizeof(Uint8)), emu_dei, emu_deo))
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return error("Boot", "Failed to start uxn.");
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if(!system_load(u, rom))
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return error("Boot", "Failed to load rom.");
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