Try to avoid audio callback from working after free
This commit is contained in:
parent
2c3f9f0f47
commit
0f3b070313
|
@ -509,7 +509,7 @@ emu_run(Uxn *u, char *rom)
|
||||||
static int
|
static int
|
||||||
emu_end(Uxn *u)
|
emu_end(Uxn *u)
|
||||||
{
|
{
|
||||||
free(u->ram);
|
SDL_CloseAudioDevice(audio_id);
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
#pragma GCC diagnostic ignored "-Wint-to-pointer-cast"
|
#pragma GCC diagnostic ignored "-Wint-to-pointer-cast"
|
||||||
TerminateThread((HANDLE)SDL_GetThreadID(stdin_thread), 0);
|
TerminateThread((HANDLE)SDL_GetThreadID(stdin_thread), 0);
|
||||||
|
@ -517,6 +517,7 @@ emu_end(Uxn *u)
|
||||||
close(0); /* make stdin thread exit */
|
close(0); /* make stdin thread exit */
|
||||||
#endif
|
#endif
|
||||||
SDL_Quit();
|
SDL_Quit();
|
||||||
|
free(u->ram);
|
||||||
return u->dev[0x0f] & 0x7f;
|
return u->dev[0x0f] & 0x7f;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue