Optimized noodle
This commit is contained in:
parent
72f045cc63
commit
13fe5135c5
2
build.sh
2
build.sh
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@ -28,7 +28,7 @@ else
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fi
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echo "Assembling.."
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./bin/assembler projects/software/nasu.usm bin/boot.rom
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./bin/assembler projects/software/noodle.usm bin/boot.rom
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echo "Running.."
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if [ "${2}" = '--cli' ];
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@ -111,7 +111,7 @@ BRK
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,draw-cursor JSR2
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( release drag )
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~Mouse.state #00 EQU ~brush.drag #01 EQU #0101 NEQ2 ,$no-release JNZ2
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~Mouse.state #00 EQU ~brush.drag #01 EQU #0101 NEQ2 ^$no-release JNZ
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~origin.x1 #0002 SUB2 ~origin.y1 #0002 SUB2 ~origin.x2 #0002 ADD2 ~origin.y2 #0002 ADD2 #00 ,fill-rect JSR2
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~canvas.x1 -- ~canvas.y1 -- ~canvas.x2 ~canvas.y2 #10 ,line-rect JSR2
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,draw-background JSR2
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@ -126,18 +126,18 @@ BRK
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~Mouse.state ~brush.last EQU ,$no-touch-change JNZ2
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~Mouse.x CLN2r ~canvas.x1 GTS2 STH2r ~canvas.x2 LTS2 #0101 NEQ2 ,$no-touch-change JNZ2
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~Mouse.y CLN2r ~canvas.y1 GTS2 STH2r ~canvas.y2 LTS2 #0101 NEQ2 ,$no-touch-change JNZ2
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~Mouse.state #00 EQU ,$no-touch-ondown JNZ2
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~Mouse.state #00 EQU ^$no-touch-ondown JNZ
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( on down )
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~Mouse.x =cursor.dx
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~Mouse.y =cursor.dy
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$no-touch-ondown
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~Mouse.state #00 NEQ ,$no-touch-onup JNZ2
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~Mouse.state #00 NEQ ^$no-touch-onup JNZ
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( on up )
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~brush.tool #02 NEQ ,$no-touch-line JNZ2
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~brush.tool #02 NEQ ^$no-touch-line JNZ
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~cursor.dx ~canvas.x1 SUB2 ~cursor.dy ~canvas.y1 SUB2 ~Mouse.x ~canvas.x1 SUB2 ~Mouse.y ~canvas.y1 SUB2 ,paint-line JSR2
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,$touch-end JMP2
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$no-touch-line
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~brush.tool #03 NEQ ,$no-touch-rect JNZ2
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~brush.tool #03 NEQ ^$no-touch-rect JNZ
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~cursor.dx ~canvas.x1 SUB2 ~cursor.dy ~canvas.y1 SUB2 ~Mouse.x ~canvas.x1 SUB2 ~Mouse.y ~canvas.y1 SUB2 ,paint-rect JSR2
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,$touch-end JMP2
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$no-touch-rect
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@ -148,7 +148,7 @@ BRK
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( drag )
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~Controller #02 NEQ ,$no-drag JNZ2
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~brush.drag #00 NEQ ,$no-drag-start JNZ2
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~brush.drag #00 NEQ ^$no-drag-start JNZ
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~canvas.x1 =origin.x1
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~canvas.y1 =origin.y1
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~canvas.x2 =origin.x2
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@ -165,8 +165,8 @@ BRK
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$no-drag
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( in sizepane )
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~Mouse.x CLN2r ~sizepane.x1 GTH2 STH2r ~sizepane.x2 LTH2 #0101 NEQ2 ,$no-touch-sizepane JNZ2
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~Mouse.y CLN2r ~sizepane.y1 GTH2 STH2r ~sizepane.y2 LTH2 #0101 NEQ2 ,$no-touch-sizepane JNZ2
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~Mouse.x CLN2r ~sizepane.x1 GTH2 STH2r ~sizepane.x2 LTH2 #0101 NEQ2 ^$no-touch-sizepane JNZ
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~Mouse.y CLN2r ~sizepane.y1 GTH2 STH2r ~sizepane.y2 LTH2 #0101 NEQ2 ^$no-touch-sizepane JNZ
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( release ) #00 =Mouse.state
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#01 =brush.tool
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~Mouse.x ~sizepane.x1 SUB2 8/ SWP POP =brush.size
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@ -176,8 +176,8 @@ BRK
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$no-touch-sizepane
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( in pattpane )
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~Mouse.x CLN2r ~pattpane.x1 GTH2 STH2r ~pattpane.x2 LTH2 #0101 NEQ2 ,$no-touch-pattpane JNZ2
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~Mouse.y CLN2r ~pattpane.y1 GTH2 STH2r ~pattpane.y2 LTH2 #0101 NEQ2 ,$no-touch-pattpane JNZ2
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~Mouse.x CLN2r ~pattpane.x1 GTH2 STH2r ~pattpane.x2 LTH2 #0101 NEQ2 ^$no-touch-pattpane JNZ
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~Mouse.y CLN2r ~pattpane.y1 GTH2 STH2r ~pattpane.y2 LTH2 #0101 NEQ2 ^$no-touch-pattpane JNZ
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( release ) #00 =Mouse.state
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~Mouse.x ~pattpane.x1 SUB2 8/ SWP POP =brush.patt
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( draw ) ,draw-pattpane JSR2
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@ -185,8 +185,8 @@ BRK
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$no-touch-pattpane
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( in toolpane )
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~Mouse.x CLN2r ~toolpane.x1 GTH2 STH2r ~toolpane.x2 LTH2 #0101 NEQ2 ,$no-touch-toolpane JNZ2
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~Mouse.y CLN2r ~toolpane.y1 GTH2 STH2r ~toolpane.y2 LTH2 #0101 NEQ2 ,$no-touch-toolpane JNZ2
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~Mouse.x CLN2r ~toolpane.x1 GTH2 STH2r ~toolpane.x2 LTH2 #0101 NEQ2 ^$no-touch-toolpane JNZ
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~Mouse.y CLN2r ~toolpane.y1 GTH2 STH2r ~toolpane.y2 LTH2 #0101 NEQ2 ^$no-touch-toolpane JNZ
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( release ) #00 =Mouse.state
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~Mouse.x ~toolpane.x1 SUB2 8/ SWP POP =brush.tool
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( draw ) ,draw-toolpane JSR2
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@ -200,17 +200,17 @@ BRK
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( set cursor operation )
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,add-pixel ~Mouse.state #01 EQU ,$no-oper JNZ2 POP2 ,remove-pixel $no-oper =brush.oper
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~brush.tool #00 NEQ ,$no-touch-pen JNZ2
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~brush.tool #00 NEQ ^$no-touch-pen JNZ
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~cursor.x0 ~canvas.x1 SUB2 ~cursor.y0 ~canvas.y1 SUB2 ~Mouse.x ~canvas.x1 SUB2 ~Mouse.y ~canvas.y1 SUB2 ,paint-line JSR2
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,$touch-end JMP2
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$no-touch-pen
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~brush.tool #01 NEQ ,$no-touch-brush JNZ2
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~brush.tool #01 NEQ ^$no-touch-brush JNZ
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~Mouse.x ~canvas.x1 SUB2 ~Mouse.y ~canvas.y1 SUB2 ,paint-brush JSR2
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,$touch-end JMP2
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$no-touch-brush
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~brush.tool #04 NEQ ,$no-touch-zoom JNZ2
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~brush.tool #04 NEQ ^$no-touch-zoom JNZ
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~zoom.active #00 EQU =zoom.active
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( release ) #00 =Mouse.state
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~Mouse.x ~canvas.x1 SUB2 ~canvas.w 2/ SUB2 =zoom.x
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@ -222,14 +222,14 @@ BRK
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$no-touch-canvas
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( background interface )
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~Mouse.y STEP8 ~Screen.height #0010 SUB2 NEQ2 ,$no-touch-background JNZ2
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~Mouse.y STEP8 ~Screen.height #0010 SUB2 NEQ2 ^$no-touch-background JNZ
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~Mouse.x ~Screen.width #0020 SUB2 SUB2 8/
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DUP2 #0001 NEQ2 ,$no-load-button JNZ2
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DUP2 #0001 NEQ2 ^$no-load-button JNZ
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,filepath ,load-file JSR2
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,draw-canvas JSR2
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( release ) #00 =Mouse.state
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$no-load-button
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DUP2 #0002 NEQ2 ,$no-save-button JNZ2
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DUP2 #0002 NEQ2 ^$no-save-button JNZ
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,filepath ,save-file JSR2
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( release ) #00 =Mouse.state
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$no-save-button
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@ -242,34 +242,34 @@ BRK
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$no-touch
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~Controller.buttons #f0 AND
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DUP #04 SFT #01 AND #01 NEQ ,$no-up JNZ2
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DUP #04 SFT #01 AND #01 NEQ ^$no-up JNZ
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( move ) ~zoom.y -- =zoom.y $no-up
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DUP #05 SFT #01 AND #01 NEQ ,$no-down JNZ2
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DUP #05 SFT #01 AND #01 NEQ ^$no-down JNZ
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( move ) ~zoom.y ++ =zoom.y $no-down
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DUP #06 SFT #01 AND #01 NEQ ,$no-left JNZ2
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DUP #06 SFT #01 AND #01 NEQ ^$no-left JNZ
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( move ) ~zoom.x -- =zoom.x $no-left
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DUP #07 SFT #01 AND #01 NEQ ,$no-right JNZ2
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DUP #07 SFT #01 AND #01 NEQ ^$no-right JNZ
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( move ) ~zoom.x ++ =zoom.x $no-right
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#00 EQU #04 JNZ ,draw-canvas JSR2
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~Keys #00 EQU ,$no-keys JNZ2
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~Keys
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DUP #20 NEQ ,$no-space JNZ2
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DUP #20 NEQ ^$no-space JNZ
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( toggle zoom ) ~zoom.active #00 EQU =zoom.active ,redraw JSR2 $no-space
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DUP #08 NEQ ,$no-backspace JNZ2
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DUP #08 NEQ ^$no-backspace JNZ
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( erase ) ,clear JSR2 $no-backspace
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DUP #71 NEQ ,$no-qkey JNZ2
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DUP #71 NEQ ^$no-qkey JNZ
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( tool0 ) #00 =brush.tool ,draw-toolpane JSR2 $no-qkey
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DUP #77 NEQ ,$no-wkey JNZ2
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DUP #77 NEQ ^$no-wkey JNZ
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( tool0 ) #01 =brush.tool ,draw-toolpane JSR2 $no-wkey
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DUP #65 NEQ ,$no-ekey JNZ2
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DUP #65 NEQ ^$no-ekey JNZ
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( tool0 ) #02 =brush.tool ,draw-toolpane JSR2 $no-ekey
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DUP #72 NEQ ,$no-rkey JNZ2
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DUP #72 NEQ ^$no-rkey JNZ
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( tool0 ) #03 =brush.tool ,draw-toolpane JSR2 $no-rkey
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DUP #74 NEQ ,$no-tkey JNZ2
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DUP #74 NEQ ^$no-tkey JNZ
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( tool0 ) #04 =brush.tool ,draw-toolpane JSR2 $no-tkey
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DUP
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DUP #30 GTH SWP #39 LTH #0101 NEQ2 ,$no-numkey JNZ2
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DUP #30 GTH SWP #39 LTH #0101 NEQ2 ^$no-numkey JNZ
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( size ) ~Keys #31 SUB =brush.size ,draw-sizepane JSR2 $no-numkey
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POP
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( release ) #00 =Keys
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@ -285,7 +285,7 @@ BRK
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( from ) ,data
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( to ) ~canvas.w ~canvas.h MUL2 #0008 MUL2 ,data ADD2
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$loop NOP
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$loop
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OVR2 #00 ROT ROT POK2
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( incr ) SWP2 #0001 ADD2 SWP2
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OVR2 OVR2 LTH2 ^$loop JNZ
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@ -320,7 +320,7 @@ RTN
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( load ) =line.y1 =line.x1 =line.y2 =line.x2
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( trim if zoomed )
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~zoom.active #01 NEQ ,$no-zoom JNZ2
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~zoom.active #01 NEQ ^$no-zoom JNZ
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~line.x1 8/ ~zoom.x ADD2 =line.x1
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~line.y1 8/ ~zoom.y ADD2 =line.y1
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~line.x2 8/ ~zoom.x ADD2 =line.x2
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@ -334,18 +334,17 @@ RTN
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~line.dx ~line.dy ADD2 =line.e1
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$loop
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( paint ) ~line.x2 ~line.y2 ~brush.oper JSR2
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~line.x2 ~line.x1 EQU2 ~line.y2 ~line.y1 EQU2 #0101 EQU2 ,$end JNZ2
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~line.x2 ~line.x1 EQU2 ~line.y2 ~line.y1 EQU2 #0101 EQU2 ^$end JNZ
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~line.e1 #0002 MUL2 =line.e2
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~line.e2 ~line.dy LTS2 ,$skipy JNZ2
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~line.e2 ~line.dy LTS2 ^$skipy JNZ
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~line.e1 ~line.dy ADD2 =line.e1
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~line.x2 ~line.sx ADD2 =line.x2
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$skipy
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~line.e2 ~line.dx GTS2 ,$skipx JNZ2
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~line.e2 ~line.dx GTS2 ^$skipx JNZ
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~line.e1 ~line.dx ADD2 =line.e1
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~line.y2 ~line.sy ADD2 =line.y2
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$skipx
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,$loop JMP2
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$end
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,draw-canvas JSR2
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@ -360,7 +359,7 @@ RTN
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( load ) =rect.y2 =rect.x2 =rect.y1 =rect.x1
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( trim if zoomed )
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~zoom.active #01 NEQ ,$no-zoom JNZ2
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~zoom.active #01 NEQ ^$no-zoom JNZ
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~rect.x1 8/ ~zoom.x ADD2 =rect.x1
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~rect.y1 8/ ~zoom.y ADD2 =rect.y1
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~rect.x2 8/ ~zoom.x ADD2 #0001 ADD2 =rect.x2
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@ -374,13 +373,12 @@ RTN
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~rect.x1 =pt2.x
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$hor
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~pt2.x SWP POP =px.x ~pt2.y SWP POP =px.y
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,patternize JSR2 #00 EQU ,$no-pixel JNZ2
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( draw ) ~pt2.x ~pt2.y ~brush.oper JSR2
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$no-pixel
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,patternize JSR2 #00 EQU ^$no-pixel JNZ
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( draw ) ~pt2.x ~pt2.y ~brush.oper JSR2 $no-pixel
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( incr ) ~pt2.x ++ =pt2.x
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~pt2.x ~rect.x2 LTS2 ,$hor JNZ2
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~pt2.x ~rect.x2 LTS2 ^$hor JNZ
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~pt2.y ++ =pt2.y
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~pt2.y ~rect.y2 LTS2 ,$ver JNZ2
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~pt2.y ~rect.y2 LTS2 ^$ver JNZ
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,draw-canvas JSR2
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,draw-toolpane JSR2
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@ -394,7 +392,7 @@ RTN
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#0003 SUB2 =pt0.y #0003 SUB2 =pt0.x ( cursor offset )
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( trim if zoomed )
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~zoom.active #01 NEQ ,$no-zoom JNZ2
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~zoom.active #01 NEQ ^$no-zoom JNZ
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~pt0.x 8/ ~zoom.x ADD2 #0003 SUB2 =pt0.x
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~pt0.y 8/ ~zoom.y ADD2 #0003 SUB2 =pt0.y
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$no-zoom
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@ -405,14 +403,13 @@ RTN
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$hor
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( addr ) ,size_icn #00 ~brush.size 8* ADD2
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( byte ) #00 ~px.y ADD2 PEK2 #07 ~px.x SUB SFT #01 AND
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#00 EQU ,$no-pixel JNZ2
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,patternize JSR2 #00 EQU ,$no-pixel JNZ2
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~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 ~brush.oper JSR2
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$no-pixel
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#00 EQU ^$no-pixel JNZ
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,patternize JSR2 #00 EQU ^$no-pixel JNZ
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~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 ~brush.oper JSR2 $no-pixel
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( incr ) ~px.x #01 ADD =px.x
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~px.x #08 LTH ,$hor JNZ2
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~px.x #08 LTH ^$hor JNZ
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( incr ) ~px.y #01 ADD =px.y
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~px.y #08 LTH ,$ver JNZ2
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~px.y #08 LTH ^$ver JNZ
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,draw-canvas JSR2
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,draw-toolpane JSR2
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@ -423,44 +420,44 @@ RTN
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@patternize
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~brush.patt #00 NEQ ,$noplain JNZ2
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~brush.patt #00 NEQ ^$noplain JNZ
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#01 RTN
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$noplain
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~brush.patt #01 NEQ ,$notone1 JNZ2
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~brush.patt #01 NEQ ^$notone1 JNZ
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~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 ADD2 #0001 AND2 #0000 EQU2
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~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 SUB2 #0001 AND2 #0000 EQU2
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#0101 EQU2
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RTN
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$notone1
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~brush.patt #02 NEQ ,$notone2 JNZ2
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~brush.patt #02 NEQ ^$notone2 JNZ
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~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 ADD2 #0003 AND2 #0000 EQU2
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~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 SUB2 #0003 AND2 #0000 EQU2
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#0101 EQU2
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RTN
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$notone2
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~brush.patt #03 NEQ ,$notone3 JNZ2
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~brush.patt #03 NEQ ^$notone3 JNZ
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~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 ADD2 #0005 AND2 #0000 EQU2
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~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 SUB2 #0005 AND2 #0000 EQU2
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#0101 EQU2
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RTN
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$notone3
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~brush.patt #04 NEQ ,$notone4 JNZ2
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~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 ADD2 #0003 AND2 #0000 EQU2 RTN
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~brush.patt #04 NEQ ^$notone4 JNZ
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~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 ADD2 #0003 AND2 #0000 EQU2 RTN
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$notone4
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~brush.patt #05 NEQ ,$notone5 JNZ2
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~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 SUB2 #0003 AND2 #0000 EQU2 RTN
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~brush.patt #05 NEQ ^$notone5 JNZ
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~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 SUB2 #0003 AND2 #0000 EQU2 RTN
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$notone5
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~brush.patt #06 NEQ ,$notone6 JNZ2
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~brush.patt #06 NEQ ^$notone6 JNZ
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~pt0.x #00 ~px.x ADD2 #0001 AND2 SWP POP RTN
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$notone6
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~brush.patt #07 NEQ ,$notone7 JNZ2
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~brush.patt #07 NEQ ^$notone7 JNZ
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~pt0.y #00 ~px.y ADD2 #0001 AND2 SWP POP RTN
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$notone7
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@ -522,9 +519,9 @@ RTN
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( draw ) #09 =Sprite.color
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( incr ) ~Sprite.x 8+ =Sprite.x
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( incr ) ~Sprite.addr 8+ =Sprite.addr
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~Sprite.x ~canvas.x2 NEQ2 ,$hor JNZ2
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~Sprite.x ~canvas.x2 NEQ2 ^$hor JNZ
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( incr ) ~Sprite.y 8+ =Sprite.y
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~Sprite.y ~canvas.y2 NEQ2 ,$ver JNZ2
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~Sprite.y ~canvas.y2 NEQ2 ^$ver JNZ
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RTN
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||||
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@ -541,10 +538,10 @@ RTN
|
|||
( draw ) #09 =Sprite.color
|
||||
( incr ) ~Sprite.x 8+ =Sprite.x
|
||||
( incr ) ~pt1.x ++ =pt1.x
|
||||
~Sprite.x ~canvas.x2 NEQ2 ,$hor JNZ2
|
||||
~Sprite.x ~canvas.x2 NEQ2 ^$hor JNZ
|
||||
( incr ) ~Sprite.y 8+ =Sprite.y
|
||||
( incr ) ~pt1.y ++ =pt1.y
|
||||
~Sprite.y ~canvas.y2 NEQ2 ,$ver JNZ2
|
||||
~Sprite.y ~canvas.y2 NEQ2 ^$ver JNZ
|
||||
|
||||
RTN
|
||||
|
||||
|
@ -582,12 +579,12 @@ RTN
|
|||
~Mouse.x CLN2r ~sizepane.x1 GTH2 STH2r ~sizepane.x2 LTH2 #0101 EQU2 ~Mouse.y CLN2r ~sizepane.y1 GTH2 STH2r ~sizepane.y2 LTH2 #0101 EQU2 #0101 EQU2 ,$outside-canvas JNZ2
|
||||
~Mouse.x CLN2r ~pattpane.x1 GTH2 STH2r ~pattpane.x2 LTH2 #0101 EQU2 ~Mouse.y CLN2r ~pattpane.y1 GTH2 STH2r ~pattpane.y2 LTH2 #0101 EQU2 #0101 EQU2 ,$outside-canvas JNZ2
|
||||
( do not draw size when holding alt )
|
||||
~Controller #02 EQU ,$outside-canvas JNZ2
|
||||
~Controller #02 EQU ^$outside-canvas JNZ
|
||||
~cursor.x #0003 SUB2 =Sprite.x
|
||||
~cursor.y #0003 SUB2 =Sprite.y
|
||||
,brush_view #00 ~brush.size 8* ADD2 =Sprite.addr
|
||||
#11 ~Mouse.state #02 MUL ADD =Sprite.color
|
||||
~Mouse.state #00 EQU ,$outside-canvas JNZ2
|
||||
~Mouse.state #00 EQU ^$outside-canvas JNZ
|
||||
RTN
|
||||
$outside-canvas
|
||||
|
||||
|
@ -611,9 +608,9 @@ RTN
|
|||
( draw ) #01 ~Sprite.x ~pattpane.x1 SUB2 8/ SWP POP ~brush.tool EQU #02 MUL ADD =Sprite.color
|
||||
( incr ) ~Sprite.x 8+ =Sprite.x
|
||||
( incr ) ~Sprite.addr 8+ =Sprite.addr
|
||||
~Sprite.x ~toolpane.x2 LTH2 ,$tools JNZ2
|
||||
~Sprite.x ~toolpane.x2 LTH2 ^$tools JNZ
|
||||
|
||||
~zoom.active #01 NEQ ,$no-zoom JNZ2
|
||||
~zoom.active #01 NEQ ^$no-zoom JNZ
|
||||
~Sprite.x #0008 SUB2 =Sprite.x
|
||||
,tool_icn #0028 ADD2 =Sprite.addr
|
||||
#01 #04 ~brush.tool EQU #02 MUL ADD =Sprite.color
|
||||
|
@ -634,7 +631,7 @@ RTN
|
|||
( draw ) #01 ~Sprite.x ~pattpane.x1 SUB2 8/ SWP POP ~brush.patt EQU #02 MUL ADD =Sprite.color
|
||||
( incr ) ~Sprite.x 8+ =Sprite.x
|
||||
( incr ) ~Sprite.addr 8+ =Sprite.addr
|
||||
~Sprite.x ~pattpane.x2 LTH2 ,$patterns JNZ2
|
||||
~Sprite.x ~pattpane.x2 LTH2 ^$patterns JNZ
|
||||
|
||||
RTN
|
||||
|
||||
|
@ -651,7 +648,7 @@ RTN
|
|||
( draw ) #01 ~Sprite.x ~sizepane.x1 SUB2 8/ SWP POP ~brush.size EQU #02 MUL ADD =Sprite.color
|
||||
( incr ) ~Sprite.x 8+ =Sprite.x
|
||||
( incr ) ~Sprite.addr 8+ =Sprite.addr
|
||||
~Sprite.x ~sizepane.x2 LTH2 ,$patterns JNZ2
|
||||
~Sprite.x ~sizepane.x2 LTH2 ^$patterns JNZ
|
||||
|
||||
RTN
|
||||
|
||||
|
@ -711,13 +708,13 @@ RTN
|
|||
( incr ) ~Screen.x ++ =Screen.x
|
||||
( draw ) ~rect.y1 =Screen.y ~color =Screen.color
|
||||
( draw ) ~rect.y2 =Screen.y ~color =Screen.color
|
||||
~Screen.x ~rect.x2 NEQ2 ,$hor JNZ2
|
||||
~Screen.x ~rect.x2 NEQ2 ^$hor JNZ
|
||||
~rect.y1 =Screen.y
|
||||
$ver
|
||||
( draw ) ~rect.x1 =Screen.x ~color =Screen.color
|
||||
( draw ) ~rect.x2 =Screen.x ~color =Screen.color
|
||||
( incr ) ~Screen.y ++ =Screen.y
|
||||
~Screen.y ~rect.y2 ++ NEQ2 ,$ver JNZ2
|
||||
~Screen.y ~rect.y2 ++ NEQ2 ^$ver JNZ
|
||||
|
||||
RTN
|
||||
|
||||
|
@ -729,9 +726,9 @@ RTN
|
|||
$hor
|
||||
( draw ) ~color =Screen.color
|
||||
( incr ) ~Screen.x ++ =Screen.x
|
||||
~Screen.x ~rect.x2 NEQ2 ,$hor JNZ2
|
||||
~Screen.x ~rect.x2 NEQ2 ^$hor JNZ
|
||||
( incr ) ~Screen.y ++ =Screen.y
|
||||
~Screen.y ~rect.y2 NEQ2 ,$ver JNZ2
|
||||
~Screen.y ~rect.y2 NEQ2 ^$ver JNZ
|
||||
|
||||
RTN
|
||||
|
||||
|
|
Loading…
Reference in New Issue