Optimized noodle

This commit is contained in:
neauoire 2021-03-26 19:41:19 -07:00
parent 72f045cc63
commit 13fe5135c5
2 changed files with 71 additions and 74 deletions

View File

@ -28,7 +28,7 @@ else
fi fi
echo "Assembling.." echo "Assembling.."
./bin/assembler projects/software/nasu.usm bin/boot.rom ./bin/assembler projects/software/noodle.usm bin/boot.rom
echo "Running.." echo "Running.."
if [ "${2}" = '--cli' ]; if [ "${2}" = '--cli' ];

View File

@ -111,7 +111,7 @@ BRK
,draw-cursor JSR2 ,draw-cursor JSR2
( release drag ) ( release drag )
~Mouse.state #00 EQU ~brush.drag #01 EQU #0101 NEQ2 ,$no-release JNZ2 ~Mouse.state #00 EQU ~brush.drag #01 EQU #0101 NEQ2 ^$no-release JNZ
~origin.x1 #0002 SUB2 ~origin.y1 #0002 SUB2 ~origin.x2 #0002 ADD2 ~origin.y2 #0002 ADD2 #00 ,fill-rect JSR2 ~origin.x1 #0002 SUB2 ~origin.y1 #0002 SUB2 ~origin.x2 #0002 ADD2 ~origin.y2 #0002 ADD2 #00 ,fill-rect JSR2
~canvas.x1 -- ~canvas.y1 -- ~canvas.x2 ~canvas.y2 #10 ,line-rect JSR2 ~canvas.x1 -- ~canvas.y1 -- ~canvas.x2 ~canvas.y2 #10 ,line-rect JSR2
,draw-background JSR2 ,draw-background JSR2
@ -126,18 +126,18 @@ BRK
~Mouse.state ~brush.last EQU ,$no-touch-change JNZ2 ~Mouse.state ~brush.last EQU ,$no-touch-change JNZ2
~Mouse.x CLN2r ~canvas.x1 GTS2 STH2r ~canvas.x2 LTS2 #0101 NEQ2 ,$no-touch-change JNZ2 ~Mouse.x CLN2r ~canvas.x1 GTS2 STH2r ~canvas.x2 LTS2 #0101 NEQ2 ,$no-touch-change JNZ2
~Mouse.y CLN2r ~canvas.y1 GTS2 STH2r ~canvas.y2 LTS2 #0101 NEQ2 ,$no-touch-change JNZ2 ~Mouse.y CLN2r ~canvas.y1 GTS2 STH2r ~canvas.y2 LTS2 #0101 NEQ2 ,$no-touch-change JNZ2
~Mouse.state #00 EQU ,$no-touch-ondown JNZ2 ~Mouse.state #00 EQU ^$no-touch-ondown JNZ
( on down ) ( on down )
~Mouse.x =cursor.dx ~Mouse.x =cursor.dx
~Mouse.y =cursor.dy ~Mouse.y =cursor.dy
$no-touch-ondown $no-touch-ondown
~Mouse.state #00 NEQ ,$no-touch-onup JNZ2 ~Mouse.state #00 NEQ ^$no-touch-onup JNZ
( on up ) ( on up )
~brush.tool #02 NEQ ,$no-touch-line JNZ2 ~brush.tool #02 NEQ ^$no-touch-line JNZ
~cursor.dx ~canvas.x1 SUB2 ~cursor.dy ~canvas.y1 SUB2 ~Mouse.x ~canvas.x1 SUB2 ~Mouse.y ~canvas.y1 SUB2 ,paint-line JSR2 ~cursor.dx ~canvas.x1 SUB2 ~cursor.dy ~canvas.y1 SUB2 ~Mouse.x ~canvas.x1 SUB2 ~Mouse.y ~canvas.y1 SUB2 ,paint-line JSR2
,$touch-end JMP2 ,$touch-end JMP2
$no-touch-line $no-touch-line
~brush.tool #03 NEQ ,$no-touch-rect JNZ2 ~brush.tool #03 NEQ ^$no-touch-rect JNZ
~cursor.dx ~canvas.x1 SUB2 ~cursor.dy ~canvas.y1 SUB2 ~Mouse.x ~canvas.x1 SUB2 ~Mouse.y ~canvas.y1 SUB2 ,paint-rect JSR2 ~cursor.dx ~canvas.x1 SUB2 ~cursor.dy ~canvas.y1 SUB2 ~Mouse.x ~canvas.x1 SUB2 ~Mouse.y ~canvas.y1 SUB2 ,paint-rect JSR2
,$touch-end JMP2 ,$touch-end JMP2
$no-touch-rect $no-touch-rect
@ -148,7 +148,7 @@ BRK
( drag ) ( drag )
~Controller #02 NEQ ,$no-drag JNZ2 ~Controller #02 NEQ ,$no-drag JNZ2
~brush.drag #00 NEQ ,$no-drag-start JNZ2 ~brush.drag #00 NEQ ^$no-drag-start JNZ
~canvas.x1 =origin.x1 ~canvas.x1 =origin.x1
~canvas.y1 =origin.y1 ~canvas.y1 =origin.y1
~canvas.x2 =origin.x2 ~canvas.x2 =origin.x2
@ -165,8 +165,8 @@ BRK
$no-drag $no-drag
( in sizepane ) ( in sizepane )
~Mouse.x CLN2r ~sizepane.x1 GTH2 STH2r ~sizepane.x2 LTH2 #0101 NEQ2 ,$no-touch-sizepane JNZ2 ~Mouse.x CLN2r ~sizepane.x1 GTH2 STH2r ~sizepane.x2 LTH2 #0101 NEQ2 ^$no-touch-sizepane JNZ
~Mouse.y CLN2r ~sizepane.y1 GTH2 STH2r ~sizepane.y2 LTH2 #0101 NEQ2 ,$no-touch-sizepane JNZ2 ~Mouse.y CLN2r ~sizepane.y1 GTH2 STH2r ~sizepane.y2 LTH2 #0101 NEQ2 ^$no-touch-sizepane JNZ
( release ) #00 =Mouse.state ( release ) #00 =Mouse.state
#01 =brush.tool #01 =brush.tool
~Mouse.x ~sizepane.x1 SUB2 8/ SWP POP =brush.size ~Mouse.x ~sizepane.x1 SUB2 8/ SWP POP =brush.size
@ -176,8 +176,8 @@ BRK
$no-touch-sizepane $no-touch-sizepane
( in pattpane ) ( in pattpane )
~Mouse.x CLN2r ~pattpane.x1 GTH2 STH2r ~pattpane.x2 LTH2 #0101 NEQ2 ,$no-touch-pattpane JNZ2 ~Mouse.x CLN2r ~pattpane.x1 GTH2 STH2r ~pattpane.x2 LTH2 #0101 NEQ2 ^$no-touch-pattpane JNZ
~Mouse.y CLN2r ~pattpane.y1 GTH2 STH2r ~pattpane.y2 LTH2 #0101 NEQ2 ,$no-touch-pattpane JNZ2 ~Mouse.y CLN2r ~pattpane.y1 GTH2 STH2r ~pattpane.y2 LTH2 #0101 NEQ2 ^$no-touch-pattpane JNZ
( release ) #00 =Mouse.state ( release ) #00 =Mouse.state
~Mouse.x ~pattpane.x1 SUB2 8/ SWP POP =brush.patt ~Mouse.x ~pattpane.x1 SUB2 8/ SWP POP =brush.patt
( draw ) ,draw-pattpane JSR2 ( draw ) ,draw-pattpane JSR2
@ -185,8 +185,8 @@ BRK
$no-touch-pattpane $no-touch-pattpane
( in toolpane ) ( in toolpane )
~Mouse.x CLN2r ~toolpane.x1 GTH2 STH2r ~toolpane.x2 LTH2 #0101 NEQ2 ,$no-touch-toolpane JNZ2 ~Mouse.x CLN2r ~toolpane.x1 GTH2 STH2r ~toolpane.x2 LTH2 #0101 NEQ2 ^$no-touch-toolpane JNZ
~Mouse.y CLN2r ~toolpane.y1 GTH2 STH2r ~toolpane.y2 LTH2 #0101 NEQ2 ,$no-touch-toolpane JNZ2 ~Mouse.y CLN2r ~toolpane.y1 GTH2 STH2r ~toolpane.y2 LTH2 #0101 NEQ2 ^$no-touch-toolpane JNZ
( release ) #00 =Mouse.state ( release ) #00 =Mouse.state
~Mouse.x ~toolpane.x1 SUB2 8/ SWP POP =brush.tool ~Mouse.x ~toolpane.x1 SUB2 8/ SWP POP =brush.tool
( draw ) ,draw-toolpane JSR2 ( draw ) ,draw-toolpane JSR2
@ -200,17 +200,17 @@ BRK
( set cursor operation ) ( set cursor operation )
,add-pixel ~Mouse.state #01 EQU ,$no-oper JNZ2 POP2 ,remove-pixel $no-oper =brush.oper ,add-pixel ~Mouse.state #01 EQU ,$no-oper JNZ2 POP2 ,remove-pixel $no-oper =brush.oper
~brush.tool #00 NEQ ,$no-touch-pen JNZ2 ~brush.tool #00 NEQ ^$no-touch-pen JNZ
~cursor.x0 ~canvas.x1 SUB2 ~cursor.y0 ~canvas.y1 SUB2 ~Mouse.x ~canvas.x1 SUB2 ~Mouse.y ~canvas.y1 SUB2 ,paint-line JSR2 ~cursor.x0 ~canvas.x1 SUB2 ~cursor.y0 ~canvas.y1 SUB2 ~Mouse.x ~canvas.x1 SUB2 ~Mouse.y ~canvas.y1 SUB2 ,paint-line JSR2
,$touch-end JMP2 ,$touch-end JMP2
$no-touch-pen $no-touch-pen
~brush.tool #01 NEQ ,$no-touch-brush JNZ2 ~brush.tool #01 NEQ ^$no-touch-brush JNZ
~Mouse.x ~canvas.x1 SUB2 ~Mouse.y ~canvas.y1 SUB2 ,paint-brush JSR2 ~Mouse.x ~canvas.x1 SUB2 ~Mouse.y ~canvas.y1 SUB2 ,paint-brush JSR2
,$touch-end JMP2 ,$touch-end JMP2
$no-touch-brush $no-touch-brush
~brush.tool #04 NEQ ,$no-touch-zoom JNZ2 ~brush.tool #04 NEQ ^$no-touch-zoom JNZ
~zoom.active #00 EQU =zoom.active ~zoom.active #00 EQU =zoom.active
( release ) #00 =Mouse.state ( release ) #00 =Mouse.state
~Mouse.x ~canvas.x1 SUB2 ~canvas.w 2/ SUB2 =zoom.x ~Mouse.x ~canvas.x1 SUB2 ~canvas.w 2/ SUB2 =zoom.x
@ -222,14 +222,14 @@ BRK
$no-touch-canvas $no-touch-canvas
( background interface ) ( background interface )
~Mouse.y STEP8 ~Screen.height #0010 SUB2 NEQ2 ,$no-touch-background JNZ2 ~Mouse.y STEP8 ~Screen.height #0010 SUB2 NEQ2 ^$no-touch-background JNZ
~Mouse.x ~Screen.width #0020 SUB2 SUB2 8/ ~Mouse.x ~Screen.width #0020 SUB2 SUB2 8/
DUP2 #0001 NEQ2 ,$no-load-button JNZ2 DUP2 #0001 NEQ2 ^$no-load-button JNZ
,filepath ,load-file JSR2 ,filepath ,load-file JSR2
,draw-canvas JSR2 ,draw-canvas JSR2
( release ) #00 =Mouse.state ( release ) #00 =Mouse.state
$no-load-button $no-load-button
DUP2 #0002 NEQ2 ,$no-save-button JNZ2 DUP2 #0002 NEQ2 ^$no-save-button JNZ
,filepath ,save-file JSR2 ,filepath ,save-file JSR2
( release ) #00 =Mouse.state ( release ) #00 =Mouse.state
$no-save-button $no-save-button
@ -242,34 +242,34 @@ BRK
$no-touch $no-touch
~Controller.buttons #f0 AND ~Controller.buttons #f0 AND
DUP #04 SFT #01 AND #01 NEQ ,$no-up JNZ2 DUP #04 SFT #01 AND #01 NEQ ^$no-up JNZ
( move ) ~zoom.y -- =zoom.y $no-up ( move ) ~zoom.y -- =zoom.y $no-up
DUP #05 SFT #01 AND #01 NEQ ,$no-down JNZ2 DUP #05 SFT #01 AND #01 NEQ ^$no-down JNZ
( move ) ~zoom.y ++ =zoom.y $no-down ( move ) ~zoom.y ++ =zoom.y $no-down
DUP #06 SFT #01 AND #01 NEQ ,$no-left JNZ2 DUP #06 SFT #01 AND #01 NEQ ^$no-left JNZ
( move ) ~zoom.x -- =zoom.x $no-left ( move ) ~zoom.x -- =zoom.x $no-left
DUP #07 SFT #01 AND #01 NEQ ,$no-right JNZ2 DUP #07 SFT #01 AND #01 NEQ ^$no-right JNZ
( move ) ~zoom.x ++ =zoom.x $no-right ( move ) ~zoom.x ++ =zoom.x $no-right
#00 EQU #04 JNZ ,draw-canvas JSR2 #00 EQU #04 JNZ ,draw-canvas JSR2
~Keys #00 EQU ,$no-keys JNZ2 ~Keys #00 EQU ,$no-keys JNZ2
~Keys ~Keys
DUP #20 NEQ ,$no-space JNZ2 DUP #20 NEQ ^$no-space JNZ
( toggle zoom ) ~zoom.active #00 EQU =zoom.active ,redraw JSR2 $no-space ( toggle zoom ) ~zoom.active #00 EQU =zoom.active ,redraw JSR2 $no-space
DUP #08 NEQ ,$no-backspace JNZ2 DUP #08 NEQ ^$no-backspace JNZ
( erase ) ,clear JSR2 $no-backspace ( erase ) ,clear JSR2 $no-backspace
DUP #71 NEQ ,$no-qkey JNZ2 DUP #71 NEQ ^$no-qkey JNZ
( tool0 ) #00 =brush.tool ,draw-toolpane JSR2 $no-qkey ( tool0 ) #00 =brush.tool ,draw-toolpane JSR2 $no-qkey
DUP #77 NEQ ,$no-wkey JNZ2 DUP #77 NEQ ^$no-wkey JNZ
( tool0 ) #01 =brush.tool ,draw-toolpane JSR2 $no-wkey ( tool0 ) #01 =brush.tool ,draw-toolpane JSR2 $no-wkey
DUP #65 NEQ ,$no-ekey JNZ2 DUP #65 NEQ ^$no-ekey JNZ
( tool0 ) #02 =brush.tool ,draw-toolpane JSR2 $no-ekey ( tool0 ) #02 =brush.tool ,draw-toolpane JSR2 $no-ekey
DUP #72 NEQ ,$no-rkey JNZ2 DUP #72 NEQ ^$no-rkey JNZ
( tool0 ) #03 =brush.tool ,draw-toolpane JSR2 $no-rkey ( tool0 ) #03 =brush.tool ,draw-toolpane JSR2 $no-rkey
DUP #74 NEQ ,$no-tkey JNZ2 DUP #74 NEQ ^$no-tkey JNZ
( tool0 ) #04 =brush.tool ,draw-toolpane JSR2 $no-tkey ( tool0 ) #04 =brush.tool ,draw-toolpane JSR2 $no-tkey
DUP DUP
DUP #30 GTH SWP #39 LTH #0101 NEQ2 ,$no-numkey JNZ2 DUP #30 GTH SWP #39 LTH #0101 NEQ2 ^$no-numkey JNZ
( size ) ~Keys #31 SUB =brush.size ,draw-sizepane JSR2 $no-numkey ( size ) ~Keys #31 SUB =brush.size ,draw-sizepane JSR2 $no-numkey
POP POP
( release ) #00 =Keys ( release ) #00 =Keys
@ -285,7 +285,7 @@ BRK
( from ) ,data ( from ) ,data
( to ) ~canvas.w ~canvas.h MUL2 #0008 MUL2 ,data ADD2 ( to ) ~canvas.w ~canvas.h MUL2 #0008 MUL2 ,data ADD2
$loop NOP $loop
OVR2 #00 ROT ROT POK2 OVR2 #00 ROT ROT POK2
( incr ) SWP2 #0001 ADD2 SWP2 ( incr ) SWP2 #0001 ADD2 SWP2
OVR2 OVR2 LTH2 ^$loop JNZ OVR2 OVR2 LTH2 ^$loop JNZ
@ -320,7 +320,7 @@ RTN
( load ) =line.y1 =line.x1 =line.y2 =line.x2 ( load ) =line.y1 =line.x1 =line.y2 =line.x2
( trim if zoomed ) ( trim if zoomed )
~zoom.active #01 NEQ ,$no-zoom JNZ2 ~zoom.active #01 NEQ ^$no-zoom JNZ
~line.x1 8/ ~zoom.x ADD2 =line.x1 ~line.x1 8/ ~zoom.x ADD2 =line.x1
~line.y1 8/ ~zoom.y ADD2 =line.y1 ~line.y1 8/ ~zoom.y ADD2 =line.y1
~line.x2 8/ ~zoom.x ADD2 =line.x2 ~line.x2 8/ ~zoom.x ADD2 =line.x2
@ -334,18 +334,17 @@ RTN
~line.dx ~line.dy ADD2 =line.e1 ~line.dx ~line.dy ADD2 =line.e1
$loop $loop
( paint ) ~line.x2 ~line.y2 ~brush.oper JSR2 ( paint ) ~line.x2 ~line.y2 ~brush.oper JSR2
~line.x2 ~line.x1 EQU2 ~line.y2 ~line.y1 EQU2 #0101 EQU2 ,$end JNZ2 ~line.x2 ~line.x1 EQU2 ~line.y2 ~line.y1 EQU2 #0101 EQU2 ^$end JNZ
~line.e1 #0002 MUL2 =line.e2 ~line.e1 #0002 MUL2 =line.e2
~line.e2 ~line.dy LTS2 ,$skipy JNZ2 ~line.e2 ~line.dy LTS2 ^$skipy JNZ
~line.e1 ~line.dy ADD2 =line.e1 ~line.e1 ~line.dy ADD2 =line.e1
~line.x2 ~line.sx ADD2 =line.x2 ~line.x2 ~line.sx ADD2 =line.x2
$skipy $skipy
~line.e2 ~line.dx GTS2 ,$skipx JNZ2 ~line.e2 ~line.dx GTS2 ^$skipx JNZ
~line.e1 ~line.dx ADD2 =line.e1 ~line.e1 ~line.dx ADD2 =line.e1
~line.y2 ~line.sy ADD2 =line.y2 ~line.y2 ~line.sy ADD2 =line.y2
$skipx $skipx
,$loop JMP2 ,$loop JMP2
$end $end
,draw-canvas JSR2 ,draw-canvas JSR2
@ -360,7 +359,7 @@ RTN
( load ) =rect.y2 =rect.x2 =rect.y1 =rect.x1 ( load ) =rect.y2 =rect.x2 =rect.y1 =rect.x1
( trim if zoomed ) ( trim if zoomed )
~zoom.active #01 NEQ ,$no-zoom JNZ2 ~zoom.active #01 NEQ ^$no-zoom JNZ
~rect.x1 8/ ~zoom.x ADD2 =rect.x1 ~rect.x1 8/ ~zoom.x ADD2 =rect.x1
~rect.y1 8/ ~zoom.y ADD2 =rect.y1 ~rect.y1 8/ ~zoom.y ADD2 =rect.y1
~rect.x2 8/ ~zoom.x ADD2 #0001 ADD2 =rect.x2 ~rect.x2 8/ ~zoom.x ADD2 #0001 ADD2 =rect.x2
@ -374,13 +373,12 @@ RTN
~rect.x1 =pt2.x ~rect.x1 =pt2.x
$hor $hor
~pt2.x SWP POP =px.x ~pt2.y SWP POP =px.y ~pt2.x SWP POP =px.x ~pt2.y SWP POP =px.y
,patternize JSR2 #00 EQU ,$no-pixel JNZ2 ,patternize JSR2 #00 EQU ^$no-pixel JNZ
( draw ) ~pt2.x ~pt2.y ~brush.oper JSR2 ( draw ) ~pt2.x ~pt2.y ~brush.oper JSR2 $no-pixel
$no-pixel
( incr ) ~pt2.x ++ =pt2.x ( incr ) ~pt2.x ++ =pt2.x
~pt2.x ~rect.x2 LTS2 ,$hor JNZ2 ~pt2.x ~rect.x2 LTS2 ^$hor JNZ
~pt2.y ++ =pt2.y ~pt2.y ++ =pt2.y
~pt2.y ~rect.y2 LTS2 ,$ver JNZ2 ~pt2.y ~rect.y2 LTS2 ^$ver JNZ
,draw-canvas JSR2 ,draw-canvas JSR2
,draw-toolpane JSR2 ,draw-toolpane JSR2
@ -394,7 +392,7 @@ RTN
#0003 SUB2 =pt0.y #0003 SUB2 =pt0.x ( cursor offset ) #0003 SUB2 =pt0.y #0003 SUB2 =pt0.x ( cursor offset )
( trim if zoomed ) ( trim if zoomed )
~zoom.active #01 NEQ ,$no-zoom JNZ2 ~zoom.active #01 NEQ ^$no-zoom JNZ
~pt0.x 8/ ~zoom.x ADD2 #0003 SUB2 =pt0.x ~pt0.x 8/ ~zoom.x ADD2 #0003 SUB2 =pt0.x
~pt0.y 8/ ~zoom.y ADD2 #0003 SUB2 =pt0.y ~pt0.y 8/ ~zoom.y ADD2 #0003 SUB2 =pt0.y
$no-zoom $no-zoom
@ -405,14 +403,13 @@ RTN
$hor $hor
( addr ) ,size_icn #00 ~brush.size 8* ADD2 ( addr ) ,size_icn #00 ~brush.size 8* ADD2
( byte ) #00 ~px.y ADD2 PEK2 #07 ~px.x SUB SFT #01 AND ( byte ) #00 ~px.y ADD2 PEK2 #07 ~px.x SUB SFT #01 AND
#00 EQU ,$no-pixel JNZ2 #00 EQU ^$no-pixel JNZ
,patternize JSR2 #00 EQU ,$no-pixel JNZ2 ,patternize JSR2 #00 EQU ^$no-pixel JNZ
~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 ~brush.oper JSR2 ~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 ~brush.oper JSR2 $no-pixel
$no-pixel
( incr ) ~px.x #01 ADD =px.x ( incr ) ~px.x #01 ADD =px.x
~px.x #08 LTH ,$hor JNZ2 ~px.x #08 LTH ^$hor JNZ
( incr ) ~px.y #01 ADD =px.y ( incr ) ~px.y #01 ADD =px.y
~px.y #08 LTH ,$ver JNZ2 ~px.y #08 LTH ^$ver JNZ
,draw-canvas JSR2 ,draw-canvas JSR2
,draw-toolpane JSR2 ,draw-toolpane JSR2
@ -423,44 +420,44 @@ RTN
@patternize @patternize
~brush.patt #00 NEQ ,$noplain JNZ2 ~brush.patt #00 NEQ ^$noplain JNZ
#01 RTN #01 RTN
$noplain $noplain
~brush.patt #01 NEQ ,$notone1 JNZ2 ~brush.patt #01 NEQ ^$notone1 JNZ
~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 ADD2 #0001 AND2 #0000 EQU2 ~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 ADD2 #0001 AND2 #0000 EQU2
~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 SUB2 #0001 AND2 #0000 EQU2 ~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 SUB2 #0001 AND2 #0000 EQU2
#0101 EQU2 #0101 EQU2
RTN RTN
$notone1 $notone1
~brush.patt #02 NEQ ,$notone2 JNZ2 ~brush.patt #02 NEQ ^$notone2 JNZ
~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 ADD2 #0003 AND2 #0000 EQU2 ~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 ADD2 #0003 AND2 #0000 EQU2
~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 SUB2 #0003 AND2 #0000 EQU2 ~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 SUB2 #0003 AND2 #0000 EQU2
#0101 EQU2 #0101 EQU2
RTN RTN
$notone2 $notone2
~brush.patt #03 NEQ ,$notone3 JNZ2 ~brush.patt #03 NEQ ^$notone3 JNZ
~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 ADD2 #0005 AND2 #0000 EQU2 ~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 ADD2 #0005 AND2 #0000 EQU2
~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 SUB2 #0005 AND2 #0000 EQU2 ~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 SUB2 #0005 AND2 #0000 EQU2
#0101 EQU2 #0101 EQU2
RTN RTN
$notone3 $notone3
~brush.patt #04 NEQ ,$notone4 JNZ2 ~brush.patt #04 NEQ ^$notone4 JNZ
~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 ADD2 #0003 AND2 #0000 EQU2 RTN ~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 ADD2 #0003 AND2 #0000 EQU2 RTN
$notone4 $notone4
~brush.patt #05 NEQ ,$notone5 JNZ2 ~brush.patt #05 NEQ ^$notone5 JNZ
~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 SUB2 #0003 AND2 #0000 EQU2 RTN ~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 SUB2 #0003 AND2 #0000 EQU2 RTN
$notone5 $notone5
~brush.patt #06 NEQ ,$notone6 JNZ2 ~brush.patt #06 NEQ ^$notone6 JNZ
~pt0.x #00 ~px.x ADD2 #0001 AND2 SWP POP RTN ~pt0.x #00 ~px.x ADD2 #0001 AND2 SWP POP RTN
$notone6 $notone6
~brush.patt #07 NEQ ,$notone7 JNZ2 ~brush.patt #07 NEQ ^$notone7 JNZ
~pt0.y #00 ~px.y ADD2 #0001 AND2 SWP POP RTN ~pt0.y #00 ~px.y ADD2 #0001 AND2 SWP POP RTN
$notone7 $notone7
@ -522,9 +519,9 @@ RTN
( draw ) #09 =Sprite.color ( draw ) #09 =Sprite.color
( incr ) ~Sprite.x 8+ =Sprite.x ( incr ) ~Sprite.x 8+ =Sprite.x
( incr ) ~Sprite.addr 8+ =Sprite.addr ( incr ) ~Sprite.addr 8+ =Sprite.addr
~Sprite.x ~canvas.x2 NEQ2 ,$hor JNZ2 ~Sprite.x ~canvas.x2 NEQ2 ^$hor JNZ
( incr ) ~Sprite.y 8+ =Sprite.y ( incr ) ~Sprite.y 8+ =Sprite.y
~Sprite.y ~canvas.y2 NEQ2 ,$ver JNZ2 ~Sprite.y ~canvas.y2 NEQ2 ^$ver JNZ
RTN RTN
@ -541,10 +538,10 @@ RTN
( draw ) #09 =Sprite.color ( draw ) #09 =Sprite.color
( incr ) ~Sprite.x 8+ =Sprite.x ( incr ) ~Sprite.x 8+ =Sprite.x
( incr ) ~pt1.x ++ =pt1.x ( incr ) ~pt1.x ++ =pt1.x
~Sprite.x ~canvas.x2 NEQ2 ,$hor JNZ2 ~Sprite.x ~canvas.x2 NEQ2 ^$hor JNZ
( incr ) ~Sprite.y 8+ =Sprite.y ( incr ) ~Sprite.y 8+ =Sprite.y
( incr ) ~pt1.y ++ =pt1.y ( incr ) ~pt1.y ++ =pt1.y
~Sprite.y ~canvas.y2 NEQ2 ,$ver JNZ2 ~Sprite.y ~canvas.y2 NEQ2 ^$ver JNZ
RTN RTN
@ -582,12 +579,12 @@ RTN
~Mouse.x CLN2r ~sizepane.x1 GTH2 STH2r ~sizepane.x2 LTH2 #0101 EQU2 ~Mouse.y CLN2r ~sizepane.y1 GTH2 STH2r ~sizepane.y2 LTH2 #0101 EQU2 #0101 EQU2 ,$outside-canvas JNZ2 ~Mouse.x CLN2r ~sizepane.x1 GTH2 STH2r ~sizepane.x2 LTH2 #0101 EQU2 ~Mouse.y CLN2r ~sizepane.y1 GTH2 STH2r ~sizepane.y2 LTH2 #0101 EQU2 #0101 EQU2 ,$outside-canvas JNZ2
~Mouse.x CLN2r ~pattpane.x1 GTH2 STH2r ~pattpane.x2 LTH2 #0101 EQU2 ~Mouse.y CLN2r ~pattpane.y1 GTH2 STH2r ~pattpane.y2 LTH2 #0101 EQU2 #0101 EQU2 ,$outside-canvas JNZ2 ~Mouse.x CLN2r ~pattpane.x1 GTH2 STH2r ~pattpane.x2 LTH2 #0101 EQU2 ~Mouse.y CLN2r ~pattpane.y1 GTH2 STH2r ~pattpane.y2 LTH2 #0101 EQU2 #0101 EQU2 ,$outside-canvas JNZ2
( do not draw size when holding alt ) ( do not draw size when holding alt )
~Controller #02 EQU ,$outside-canvas JNZ2 ~Controller #02 EQU ^$outside-canvas JNZ
~cursor.x #0003 SUB2 =Sprite.x ~cursor.x #0003 SUB2 =Sprite.x
~cursor.y #0003 SUB2 =Sprite.y ~cursor.y #0003 SUB2 =Sprite.y
,brush_view #00 ~brush.size 8* ADD2 =Sprite.addr ,brush_view #00 ~brush.size 8* ADD2 =Sprite.addr
#11 ~Mouse.state #02 MUL ADD =Sprite.color #11 ~Mouse.state #02 MUL ADD =Sprite.color
~Mouse.state #00 EQU ,$outside-canvas JNZ2 ~Mouse.state #00 EQU ^$outside-canvas JNZ
RTN RTN
$outside-canvas $outside-canvas
@ -611,9 +608,9 @@ RTN
( draw ) #01 ~Sprite.x ~pattpane.x1 SUB2 8/ SWP POP ~brush.tool EQU #02 MUL ADD =Sprite.color ( draw ) #01 ~Sprite.x ~pattpane.x1 SUB2 8/ SWP POP ~brush.tool EQU #02 MUL ADD =Sprite.color
( incr ) ~Sprite.x 8+ =Sprite.x ( incr ) ~Sprite.x 8+ =Sprite.x
( incr ) ~Sprite.addr 8+ =Sprite.addr ( incr ) ~Sprite.addr 8+ =Sprite.addr
~Sprite.x ~toolpane.x2 LTH2 ,$tools JNZ2 ~Sprite.x ~toolpane.x2 LTH2 ^$tools JNZ
~zoom.active #01 NEQ ,$no-zoom JNZ2 ~zoom.active #01 NEQ ^$no-zoom JNZ
~Sprite.x #0008 SUB2 =Sprite.x ~Sprite.x #0008 SUB2 =Sprite.x
,tool_icn #0028 ADD2 =Sprite.addr ,tool_icn #0028 ADD2 =Sprite.addr
#01 #04 ~brush.tool EQU #02 MUL ADD =Sprite.color #01 #04 ~brush.tool EQU #02 MUL ADD =Sprite.color
@ -634,7 +631,7 @@ RTN
( draw ) #01 ~Sprite.x ~pattpane.x1 SUB2 8/ SWP POP ~brush.patt EQU #02 MUL ADD =Sprite.color ( draw ) #01 ~Sprite.x ~pattpane.x1 SUB2 8/ SWP POP ~brush.patt EQU #02 MUL ADD =Sprite.color
( incr ) ~Sprite.x 8+ =Sprite.x ( incr ) ~Sprite.x 8+ =Sprite.x
( incr ) ~Sprite.addr 8+ =Sprite.addr ( incr ) ~Sprite.addr 8+ =Sprite.addr
~Sprite.x ~pattpane.x2 LTH2 ,$patterns JNZ2 ~Sprite.x ~pattpane.x2 LTH2 ^$patterns JNZ
RTN RTN
@ -651,7 +648,7 @@ RTN
( draw ) #01 ~Sprite.x ~sizepane.x1 SUB2 8/ SWP POP ~brush.size EQU #02 MUL ADD =Sprite.color ( draw ) #01 ~Sprite.x ~sizepane.x1 SUB2 8/ SWP POP ~brush.size EQU #02 MUL ADD =Sprite.color
( incr ) ~Sprite.x 8+ =Sprite.x ( incr ) ~Sprite.x 8+ =Sprite.x
( incr ) ~Sprite.addr 8+ =Sprite.addr ( incr ) ~Sprite.addr 8+ =Sprite.addr
~Sprite.x ~sizepane.x2 LTH2 ,$patterns JNZ2 ~Sprite.x ~sizepane.x2 LTH2 ^$patterns JNZ
RTN RTN
@ -711,13 +708,13 @@ RTN
( incr ) ~Screen.x ++ =Screen.x ( incr ) ~Screen.x ++ =Screen.x
( draw ) ~rect.y1 =Screen.y ~color =Screen.color ( draw ) ~rect.y1 =Screen.y ~color =Screen.color
( draw ) ~rect.y2 =Screen.y ~color =Screen.color ( draw ) ~rect.y2 =Screen.y ~color =Screen.color
~Screen.x ~rect.x2 NEQ2 ,$hor JNZ2 ~Screen.x ~rect.x2 NEQ2 ^$hor JNZ
~rect.y1 =Screen.y ~rect.y1 =Screen.y
$ver $ver
( draw ) ~rect.x1 =Screen.x ~color =Screen.color ( draw ) ~rect.x1 =Screen.x ~color =Screen.color
( draw ) ~rect.x2 =Screen.x ~color =Screen.color ( draw ) ~rect.x2 =Screen.x ~color =Screen.color
( incr ) ~Screen.y ++ =Screen.y ( incr ) ~Screen.y ++ =Screen.y
~Screen.y ~rect.y2 ++ NEQ2 ,$ver JNZ2 ~Screen.y ~rect.y2 ++ NEQ2 ^$ver JNZ
RTN RTN
@ -729,9 +726,9 @@ RTN
$hor $hor
( draw ) ~color =Screen.color ( draw ) ~color =Screen.color
( incr ) ~Screen.x ++ =Screen.x ( incr ) ~Screen.x ++ =Screen.x
~Screen.x ~rect.x2 NEQ2 ,$hor JNZ2 ~Screen.x ~rect.x2 NEQ2 ^$hor JNZ
( incr ) ~Screen.y ++ =Screen.y ( incr ) ~Screen.y ++ =Screen.y
~Screen.y ~rect.y2 NEQ2 ,$ver JNZ2 ~Screen.y ~rect.y2 NEQ2 ^$ver JNZ
RTN RTN