Minor cleanup
This commit is contained in:
parent
eeeeb90542
commit
2822e598ed
135
src/uxnemu.c
135
src/uxnemu.c
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@ -105,20 +105,75 @@ stdin_handler(void *p)
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(void)p;
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}
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static void
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set_inspect(Uint8 flag)
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{
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devsystem->dat[0xe] = flag;
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reqdraw = 1;
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}
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static void
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set_window_size(SDL_Window *window, int w, int h)
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{
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SDL_Point win, win_old, win_ratio;
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SDL_Point win, win_old;
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SDL_GetWindowPosition(window, &win.x, &win.y);
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SDL_GetWindowSize(window, &win_old.x, &win_old.y);
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win_ratio.x = win.x + win_old.x / 2;
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win_ratio.y = win.y + win_old.y / 2;
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SDL_SetWindowPosition(window, win_ratio.x - w / 2, win_ratio.y - h / 2);
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SDL_SetWindowPosition(window, (win.x + win_old.x / 2) - w / 2, (win.y + win_old.y / 2) - h / 2);
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SDL_SetWindowSize(window, w, h);
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}
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static void
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inspect(Ppu *p, Uint8 *stack, Uint8 wptr, Uint8 rptr, Uint8 *memory)
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set_zoom(Uint8 scale)
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{
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if(scale == zoom)
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return;
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zoom = clamp(scale, 1, 3);
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set_window_size(gWindow, (ppu.width + PAD * 2) * zoom, (ppu.height + PAD * 2) * zoom);
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reqdraw = 1;
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}
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static int
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set_size(Uint16 width, Uint16 height, int is_resize)
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{
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ppu_set_size(&ppu, width, height);
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gRect.x = PAD;
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gRect.y = PAD;
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gRect.w = ppu.width;
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gRect.h = ppu.height;
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if(!(ppu_screen = realloc(ppu_screen, ppu.width * ppu.height * sizeof(Uint32))))
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return error("ppu_screen", "Memory failure");
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memset(ppu_screen, 0, ppu.width * ppu.height * sizeof(Uint32));
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if(gTexture != NULL) SDL_DestroyTexture(gTexture);
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SDL_RenderSetLogicalSize(gRenderer, ppu.width + PAD * 2, ppu.height + PAD * 2);
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gTexture = SDL_CreateTexture(gRenderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, ppu.width + PAD * 2, ppu.height + PAD * 2);
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if(gTexture == NULL || SDL_SetTextureBlendMode(gTexture, SDL_BLENDMODE_NONE))
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return error("sdl_texture", SDL_GetError());
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SDL_UpdateTexture(gTexture, NULL, ppu_screen, sizeof(Uint32));
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if(is_resize)
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set_window_size(gWindow, (ppu.width + PAD * 2) * zoom, (ppu.height + PAD * 2) * zoom);
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reqdraw = 1;
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return 1;
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}
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static void
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capture_screen(void)
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{
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const Uint32 format = SDL_PIXELFORMAT_RGB24;
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time_t t = time(NULL);
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char fname[64];
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int w, h;
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SDL_Surface *surface;
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SDL_GetRendererOutputSize(gRenderer, &w, &h);
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surface = SDL_CreateRGBSurfaceWithFormat(0, w, h, 24, format);
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SDL_RenderReadPixels(gRenderer, NULL, format, surface->pixels, surface->pitch);
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strftime(fname, sizeof(fname), "screenshot-%Y%m%d-%H%M%S.bmp", localtime(&t));
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SDL_SaveBMP(surface, fname);
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SDL_FreeSurface(surface);
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fprintf(stderr, "Saved %s\n", fname);
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}
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static void
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draw_inspect(Ppu *p, Uint8 *stack, Uint8 wptr, Uint8 rptr, Uint8 *memory)
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{
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Uint8 i, x, y, b;
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for(i = 0; i < 0x20; ++i) { /* stack */
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@ -157,7 +212,7 @@ redraw(Uxn *u)
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Uint16 x, y, y0 = 0, y1 = ppu.height;
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SDL_Rect up = gRect;
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if(devsystem->dat[0xe])
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inspect(&ppu, u->wst.dat, u->wst.ptr, u->rst.ptr, u->ram.dat);
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draw_inspect(&ppu, u->wst.dat, u->wst.ptr, u->rst.ptr, u->ram.dat);
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if(!reqdraw && ppu.redraw) {
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y0 = ppu.i0 / ppu.stride;
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y1 = ppu.i1 / ppu.stride + 1;
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@ -175,62 +230,6 @@ redraw(Uxn *u)
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ppu_frame(&ppu);
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}
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static void
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toggle_debug(Uxn *u)
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{
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devsystem->dat[0xe] = !devsystem->dat[0xe];
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redraw(u);
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}
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static void
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set_zoom(Uxn *u, Uint8 scale)
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{
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if(scale == zoom)
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return;
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zoom = clamp(scale, 1, 3);
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set_window_size(gWindow, (ppu.width + PAD * 2) * zoom, (ppu.height + PAD * 2) * zoom);
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redraw(u);
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}
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static void
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capture_screen(void)
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{
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const Uint32 format = SDL_PIXELFORMAT_RGB24;
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time_t t = time(NULL);
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char fname[64];
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int w, h;
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SDL_Surface *surface;
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SDL_GetRendererOutputSize(gRenderer, &w, &h);
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surface = SDL_CreateRGBSurfaceWithFormat(0, w, h, 24, format);
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SDL_RenderReadPixels(gRenderer, NULL, format, surface->pixels, surface->pitch);
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strftime(fname, sizeof(fname), "screenshot-%Y%m%d-%H%M%S.bmp", localtime(&t));
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SDL_SaveBMP(surface, fname);
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SDL_FreeSurface(surface);
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fprintf(stderr, "Saved %s\n", fname);
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}
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static int
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set_size(Uint16 width, Uint16 height, int is_resize)
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{
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ppu_set_size(&ppu, width, height);
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gRect.x = PAD;
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gRect.y = PAD;
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gRect.w = ppu.width;
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gRect.h = ppu.height;
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if(!(ppu_screen = realloc(ppu_screen, ppu.width * ppu.height * sizeof(Uint32))))
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return error("ppu_screen", "Memory failure");
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memset(ppu_screen, 0, ppu.width * ppu.height * sizeof(Uint32));
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if(gTexture != NULL) SDL_DestroyTexture(gTexture);
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SDL_RenderSetLogicalSize(gRenderer, ppu.width + PAD * 2, ppu.height + PAD * 2);
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gTexture = SDL_CreateTexture(gRenderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, ppu.width + PAD * 2, ppu.height + PAD * 2);
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if(gTexture == NULL || SDL_SetTextureBlendMode(gTexture, SDL_BLENDMODE_NONE))
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return error("sdl_texture", SDL_GetError());
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SDL_UpdateTexture(gTexture, NULL, ppu_screen, sizeof(Uint32));
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if(is_resize) set_window_size(gWindow, (ppu.width + PAD * 2) * zoom, (ppu.height + PAD * 2) * zoom);
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reqdraw = 1;
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return 1;
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}
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static void
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quit(void)
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{
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@ -301,7 +300,7 @@ domouse(SDL_Event *event)
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}
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static void
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doctrl(Uxn *u, SDL_Event *event, int z)
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doctrl(SDL_Event *event, int z)
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{
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Uint8 flag = 0x00;
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SDL_Keymod mods = SDL_GetModState();
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@ -316,8 +315,8 @@ doctrl(Uxn *u, SDL_Event *event, int z)
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case SDLK_DOWN: flag = 0x20; break;
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case SDLK_LEFT: flag = 0x40; break;
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case SDLK_RIGHT: flag = 0x80; break;
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case SDLK_F1: if(z) set_zoom(u, zoom == 3 ? 1 : zoom + 1); break;
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case SDLK_F2: if(z) toggle_debug(u); break;
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case SDLK_F1: if(z) set_zoom(zoom == 3 ? 1 : zoom + 1); break;
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case SDLK_F2: if(z) set_inspect(!devsystem->dat[0xe]); break;
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case SDLK_F3: if(z) capture_screen(); break;
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}
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/* clang-format on */
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@ -520,7 +519,7 @@ run(Uxn *u)
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devctrl->dat[3] = event.text.text[0]; /* fall-thru */
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case SDL_KEYDOWN:
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case SDL_KEYUP:
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doctrl(u, &event, event.type == SDL_KEYDOWN);
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doctrl(&event, event.type == SDL_KEYDOWN);
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uxn_eval(u, peek16(devctrl->dat, 0));
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devctrl->dat[3] = 0;
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break;
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@ -605,12 +604,12 @@ main(int argc, char **argv)
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return error("Window", "Failed to set window size.");
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/* default zoom */
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SDL_GetCurrentDisplayMode(0, &DM);
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set_zoom(&u, DM.w / 1000);
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set_zoom(DM.w / 1000);
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/* zoom from flags */
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for(i = 1; i < argc - 1; i++) {
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if(strcmp(argv[i], "-s") == 0) {
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if((i + 1) < argc - 1)
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set_zoom(&u, atoi(argv[++i]));
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set_zoom(atoi(argv[++i]));
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else
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return error("Opt", "-s No scale provided.");
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}
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