Implemented adsr knobs
This commit is contained in:
parent
da338aade1
commit
2c415babd9
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@ -17,6 +17,7 @@
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;knob { x 2 y 2 value 1 }
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;knob { x 2 y 2 value 1 }
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;head { pos 1 }
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;head { pos 1 }
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;track { active 1 ch1 20 ch2 20 ch3 20 ch4 20 }
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;track { active 1 ch1 20 ch2 20 ch3 20 ch4 20 }
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;pt { x 1 y 1 }
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( devices )
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( devices )
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@ -54,7 +55,6 @@
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#048c =Audio.ch1adsr
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#048c =Audio.ch1adsr
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#159d =Audio.ch2adsr
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#159d =Audio.ch2adsr
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#26ae =Audio.ch3adsr
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#26ae =Audio.ch3adsr
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#37bf =Audio.ch4adsr
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,draw-timeline JSR2
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,draw-timeline JSR2
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,draw-controls JSR2
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,draw-controls JSR2
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@ -72,33 +72,15 @@ BRK
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$skip
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$skip
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~Mouse.state #00 EQU ,$click-end JNZ2
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~Mouse.state #00 EQU ,$click-end JNZ2
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~Mouse.x ~trkframe.x1 GTH2 ~Mouse.x ~trkframe.x2 LTH2 #0101 EQU2
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~Mouse.x ~trkframe.x1 GTH2 ~Mouse.x ~trkframe.x2 LTH2 #0101 EQU2
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~Mouse.y ~trkframe.y1 GTH2 ~Mouse.y ~trkframe.y2 LTH2 #0101 EQU2
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~Mouse.y ~trkframe.y1 GTH2 ~Mouse.y ~trkframe.y2 LTH2 #0101 EQU2
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#0101 NEQ2 ,$no-track-click JNZ2
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#0101 EQU2 ,touch-trk JNZ2
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,clear-notes JSR2
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( get note )
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#0e ~Mouse.y ~trkframe.y1 SUB2 SWP POP #08 DIV SUB
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~Mouse.state #10 NEQ ^$no-erase JNZ
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POP #00
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$no-erase
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( get track )
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,get-track JSR2 #00 ~Mouse.x ~trkframe.x1 SUB2 SWP POP #08 DIV ADD2
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POK2
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( release ) #00 =Mouse.state
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,draw-notes JSR2
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$no-track-click
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~Mouse.x ~chnframe.x1 GTH2 ~Mouse.x ~chnframe.x2 LTH2 #0101 EQU2
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~Mouse.x ~chnframe.x1 GTH2 ~Mouse.x ~chnframe.x2 LTH2 #0101 EQU2
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~Mouse.y ~chnframe.y1 #0008 ADD2 GTH2 ~Mouse.y ~chnframe.y2 #0008 SUB2 LTH2 #0101 EQU2
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~Mouse.y ~chnframe.y1 #0008 ADD2 GTH2 ~Mouse.y ~chnframe.y2 #0008 SUB2 LTH2 #0101 EQU2
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#0101 NEQ2 ,$no-channel-click JNZ2
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#0101 EQU2 ,touch-chn JNZ2
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,clear-notes JSR2
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~Mouse.x ~ctlframe.x1 GTH2 ~Mouse.x ~ctlframe.x2 LTH2 #0101 EQU2
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~Mouse.y ~chnframe.y1 SUB2 SWP POP #08 DIV #01 SUB =track.active
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~Mouse.y ~ctlframe.y1 #0008 ADD2 GTH2 ~Mouse.y ~ctlframe.y2 #0008 SUB2 LTH2 #0101 EQU2
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( release ) #00 =Mouse.state
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#0101 EQU2 ,touch-ctl JNZ2
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,draw-channels JSR2
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,draw-notes JSR2
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$no-channel-click
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$click-end
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$click-end
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BRK
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BRK
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@ -107,6 +89,66 @@ BRK
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BRK
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BRK
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@touch-trk ( -- )
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,clear-notes JSR2
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( get note )
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#0e ~Mouse.y ~trkframe.y1 SUB2 SWP POP #08 DIV SUB
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~Mouse.state #10 NEQ ^$no-erase JNZ
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POP #00
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$no-erase
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( get track )
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,get-track JSR2 #00 ~Mouse.x ~trkframe.x1 SUB2 SWP POP #08 DIV ADD2
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POK2
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( release ) #00 =Mouse.state
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,draw-notes JSR2
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BRK
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@touch-chn ( -- )
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,clear-notes JSR2
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~Mouse.y ~chnframe.y1 SUB2 SWP POP #08 DIV #01 SUB =track.active
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( release ) #00 =Mouse.state
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,draw-channels JSR2
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,draw-notes JSR2
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,draw-controls JSR2
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BRK
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@touch-ctl ( -- )
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~Mouse.x ~ctlframe.x1 SUB2 #0008 SUB2 #0008 DIV2 SWP POP #02 DIV =pt.x
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~Mouse.y ~ctlframe.y1 SUB2 #0008 SUB2 #0008 DIV2 SWP POP #02 DIV =pt.y
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~pt.x #00 NEQ ^$no-a JNZ
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,Audio #00 ~track.active #02 MUL ADD2 PEK2
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#10 ADD ,Audio #00 ~track.active #02 MUL ADD2 POK2
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$no-a
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~pt.x #01 NEQ ^$no-d JNZ
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,Audio #00 ~track.active #02 MUL ADD2 PEK2
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DUP #f0 AND STH #01 ADD #0f AND STHr ADD
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,Audio #00 ~track.active #02 MUL ADD2 POK2
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$no-d
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~pt.x #02 NEQ ^$no-s JNZ
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,Audio #00 ~track.active #02 MUL ADD2 #0001 ADD2 PEK2
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#10 ADD ,Audio #00 ~track.active #02 MUL ADD2 #0001 ADD2 POK2
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$no-s
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~pt.x #03 NEQ ^$no-r JNZ
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,Audio #00 ~track.active #02 MUL ADD2 #0001 ADD2 PEK2
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DUP #f0 AND STH #01 ADD #0f AND STHr ADD
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,Audio #00 ~track.active #02 MUL ADD2 #0001 ADD2 POK2
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$no-r
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( release ) #00 =Mouse.state
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,draw-controls JSR2
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BRK
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@get-track ( -- track-addr )
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@get-track ( -- track-addr )
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,track.ch1 #00 ~track.active #0020 MUL2 ADD2
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,track.ch1 #00 ~track.active #0020 MUL2 ADD2
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@ -189,7 +231,7 @@ RTN
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( load ) OVR #00 SWP ,get-track JSR2 ADD2 PEK2
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( load ) OVR #00 SWP ,get-track JSR2 ADD2 PEK2
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DUP STH #00 SWP #0e SWP SUB #0008 MUL2 ~trkframe.y1 ADD2 =Sprite.y
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DUP STH #00 SWP #0e SWP SUB #0008 MUL2 ~trkframe.y1 ADD2 =Sprite.y
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OVR #00 SWP #0008 MUL2 ~trkframe.x1 ADD2 =Sprite.x
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OVR #00 SWP #0008 MUL2 ~trkframe.x1 ADD2 =Sprite.x
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,note2_icn =Sprite.addr
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,note_icn =Sprite.addr
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STHr #00 EQU ^$skip JNZ
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STHr #00 EQU ^$skip JNZ
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#05 =Sprite.color
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#05 =Sprite.color
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$skip
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$skip
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@ -211,7 +253,7 @@ RTN
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$loop
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$loop
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OVR2 SWP POP #02 DIV #0f AND #00 NEQ ^$skip JNZ
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OVR2 SWP POP #02 DIV #0f AND #00 NEQ ^$skip JNZ
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OVR2 ~trkframe.x1 ADD2 =Sprite.x
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OVR2 ~trkframe.x1 ADD2 =Sprite.x
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#01 =Sprite.color
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#02 =Sprite.color
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~Sprite.addr 8+ =Sprite.addr
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~Sprite.addr 8+ =Sprite.addr
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OVR2 ~trkframe.x1 ADD2 ~trkframe.y1 #0001 ADD2 ~trkframe.y2 #01 ,line-vertical-dotted JSR2
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OVR2 ~trkframe.x1 ADD2 ~trkframe.y1 #0001 ADD2 ~trkframe.y2 #01 ,line-vertical-dotted JSR2
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$skip
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$skip
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@ -254,17 +296,17 @@ RTN
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~trkframe.x1 #0028 SUB2 =Sprite.x
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~trkframe.x1 #0028 SUB2 =Sprite.x
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~trkframe.y1 =Sprite.y
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~trkframe.y1 =Sprite.y
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,font_hex #0060 ADD2 =Sprite.addr
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,font_hex #0060 ADD2 =Sprite.addr
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#01 =Sprite.color
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#03 =Sprite.color
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~trkframe.x1 #0030 SUB2 =Sprite.x
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~trkframe.x1 #0030 SUB2 =Sprite.x
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,font_hex #0020 ADD2 =Sprite.addr
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,font_hex #0020 ADD2 =Sprite.addr
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#01 =Sprite.color
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#03 =Sprite.color
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~trkframe.x1 #0028 SUB2 =Sprite.x
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~trkframe.x1 #0028 SUB2 =Sprite.x
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~trkframe.y1 #0038 ADD2 =Sprite.y
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~trkframe.y1 #0038 ADD2 =Sprite.y
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,font_hex #0060 ADD2 =Sprite.addr
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,font_hex #0060 ADD2 =Sprite.addr
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#01 =Sprite.color
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#03 =Sprite.color
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~trkframe.x1 #0030 SUB2 =Sprite.x
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~trkframe.x1 #0030 SUB2 =Sprite.x
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,font_hex #0018 ADD2 =Sprite.addr
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,font_hex #0018 ADD2 =Sprite.addr
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#01 =Sprite.color
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#03 =Sprite.color
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RTN
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RTN
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@ -282,24 +324,13 @@ RTN
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=knob.x
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=knob.x
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~knob.x =Sprite.x
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~knob.x =Sprite.x
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~knob.y =Sprite.y
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~knob.y =Sprite.y ,knob_icns =Sprite.addr #01 =Sprite.color
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,knob_icns =Sprite.addr
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~knob.x 8+ =Sprite.x ,knob_icns 8+ =Sprite.addr #01 =Sprite.color
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#01 =Sprite.color
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~knob.y 8+ =Sprite.y ,knob_icns #0018 ADD2 =Sprite.addr #01 =Sprite.color
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~knob.x =Sprite.x ,knob_icns #0010 ADD2 =Sprite.addr #01 =Sprite.color
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~knob.x 8+ =Sprite.x
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~knob.x #00 #00 ~knob.value ,knob_offsetx ADD2 PEK2 ADD2 =Sprite.x
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,knob_icns 8+ =Sprite.addr
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~knob.y #00 #00 ~knob.value ,knob_offsety ADD2 PEK2 ADD2 =Sprite.y
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#01 =Sprite.color
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~knob.y 8+ =Sprite.y
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,knob_icns #0018 ADD2 =Sprite.addr
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#01 =Sprite.color
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~knob.x =Sprite.x
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,knob_icns #0010 ADD2 =Sprite.addr
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#01 =Sprite.color
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~knob.x #0004 ADD2 =Sprite.x
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~knob.y #0001 ADD2 =Sprite.y
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,knob_icns #0020 ADD2 =Sprite.addr
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,knob_icns #0020 ADD2 =Sprite.addr
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#05 =Sprite.color
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#05 =Sprite.color
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@ -314,14 +345,24 @@ RTN
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~ctlframe.x1 ~ctlframe.y1 ~ctlframe.x2 ~ctlframe.y2 #01 ,line-rect JSR2
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~ctlframe.x1 ~ctlframe.y1 ~ctlframe.x2 ~ctlframe.y2 #01 ,line-rect JSR2
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~ctlframe.x1 #0008 ADD2 ~ctlframe.y1 #0008 ADD2 #01 ,env_txt ,draw-label JSR2
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~ctlframe.x1 #0008 ADD2 ~ctlframe.y1 #0008 ADD2 #02 ,env_txt ,draw-label JSR2
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~ctlframe.x1 #0008 ADD2 ~ctlframe.y1 #0010 ADD2 #00 ,draw-knob JSR2
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~ctlframe.x1 #0008 ADD2 ~ctlframe.y1 #0010 ADD2
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~ctlframe.x1 #0018 ADD2 ~ctlframe.y1 #0010 ADD2 #02 ,draw-knob JSR2
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,Audio #00 ~track.active #02 MUL ADD2 PEK2 #04 SFT
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~ctlframe.x1 #0028 ADD2 ~ctlframe.y1 #0010 ADD2 #0a ,draw-knob JSR2
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,draw-knob JSR2
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~ctlframe.x1 #0038 ADD2 ~ctlframe.y1 #0010 ADD2 #0c ,draw-knob JSR2
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~ctlframe.x1 #0050 ADD2 ~ctlframe.y1 #0008 ADD2 #01 ,vol_txt ,draw-label JSR2
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~ctlframe.x1 #0018 ADD2 ~ctlframe.y1 #0010 ADD2
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,Audio #00 ~track.active #02 MUL ADD2 PEK2 #0f AND
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,draw-knob JSR2
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~ctlframe.x1 #0028 ADD2 ~ctlframe.y1 #0010 ADD2
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,Audio #00 ~track.active #02 MUL ADD2 #0001 ADD2 PEK2 #04 SFT
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,draw-knob JSR2
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~ctlframe.x1 #0038 ADD2 ~ctlframe.y1 #0010 ADD2
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,Audio #00 ~track.active #02 MUL ADD2 #0001 ADD2 PEK2 #0f AND
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,draw-knob JSR2
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~ctlframe.x1 #0050 ADD2 ~ctlframe.y1 #0008 ADD2 #02 ,vol_txt ,draw-label JSR2
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~ctlframe.x1 #0050 ADD2 ~ctlframe.y1 #0010 ADD2 #00 ,draw-knob JSR2
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~ctlframe.x1 #0050 ADD2 ~ctlframe.y1 #0010 ADD2 #00 ,draw-knob JSR2
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~ctlframe.x1 #0060 ADD2 ~ctlframe.y1 #0010 ADD2 #0f ,draw-knob JSR2
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~ctlframe.x1 #0060 ADD2 ~ctlframe.y1 #0010 ADD2 #0f ,draw-knob JSR2
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@ -331,8 +372,6 @@ RTN
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@draw-channels
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@draw-channels
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~chnframe.x1 ~chnframe.y1 ~chnframe.x2 ~chnframe.y2 #01 ,line-rect JSR2
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~chnframe.x1 ~chnframe.y1 ~chnframe.x2 ~chnframe.y2 #01 ,line-rect JSR2
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~track.active =Console.byte
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~chnframe.x1 #0008 ADD2 ~chnframe.y1 #0008 ADD2 #01 ~track.active #00 EQU #07 MUL ADD ,ch1_txt ,draw-label JSR2
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~chnframe.x1 #0008 ADD2 ~chnframe.y1 #0008 ADD2 #01 ~track.active #00 EQU #07 MUL ADD ,ch1_txt ,draw-label JSR2
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~chnframe.x1 #0008 ADD2 ~chnframe.y1 #0010 ADD2 #01 ~track.active #01 EQU #07 MUL ADD ,ch2_txt ,draw-label JSR2
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~chnframe.x1 #0008 ADD2 ~chnframe.y1 #0010 ADD2 #01 ~track.active #01 EQU #07 MUL ADD ,ch2_txt ,draw-label JSR2
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~chnframe.x1 #0008 ADD2 ~chnframe.y1 #0018 ADD2 #01 ~track.active #02 EQU #07 MUL ADD ,ch3_txt ,draw-label JSR2
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~chnframe.x1 #0008 ADD2 ~chnframe.y1 #0018 ADD2 #01 ~track.active #02 EQU #07 MUL ADD ,ch3_txt ,draw-label JSR2
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@ -416,14 +455,13 @@ RTN
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@clear_icn [ 0000 0000 0000 0000 ]
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@clear_icn [ 0000 0000 0000 0000 ]
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@cursor_icn [ 80c0 e0f0 f8e0 1000 ]
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@cursor_icn [ 80c0 e0f0 f8e0 1000 ]
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@note1_icn [ 0000 1c22 2222 1c00 ]
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@note_icn [ 0000 1c3e 3e3e 1c00 ]
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@note2_icn [ 0000 1c3e 3e3e 1c00 ]
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@head_icn [ 0018 1818 7e3c 1800 ]
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@head_icn [ 0018 1818 7e3c 1800 ]
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@ch1_txt [ CHN0 00 ]
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@ch1_txt [ CHN0 00 ]
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@ch2_txt [ CHN1 00 ]
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@ch2_txt [ CHN1 00 ]
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@ch3_txt [ CHN2 00 ]
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@ch3_txt [ CHN2 00 ]
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@ch4_txt [ CHN3 00 ]
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@ch4_txt [ ---- 00 ]
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@env_txt [ Envelope 00 ]
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@env_txt [ Envelope 00 ]
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@vol_txt [ Volume 00 ]
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@vol_txt [ Volume 00 ]
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@ -467,6 +505,16 @@ RTN
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ff01 0101 0102 fc00
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ff01 0101 0102 fc00
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]
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]
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@knob_offsetx
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[
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04 05 06 07 08 07 06 05 04 04 03 02 01 00 01 02 03
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]
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@knob_offsety
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[
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00 01 02 03 04 05 06 07 08 07 06 05 04 04 03 02 01
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]
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@font_hex ( 0-F )
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@font_hex ( 0-F )
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[
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[
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007c 8282 8282 827c 0030 1010 1010 1010
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007c 8282 8282 827c 0030 1010 1010 1010
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