Added load icon
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@ -67,30 +67,29 @@ BRK
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( toolbar )
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,no-toolbar-click ~dev/mouse.y ~bankview.y #0010 SUB2 SUB2 #0008 DIV2 #0000 NEQ2 JMP? POP2
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,no-toolbar-click ~dev/mouse.x ~bankview.x SUB2 #0008 DIV2 #000d LTH2 JMP? POP2
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,no-toolbar-click ~dev/mouse.x ~bankview.x SUB2 #0008 DIV2 #000f GTH2 JMP? POP2
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~mouse.x ~bankview.x SUB2 #0008 DIV2 #000d SUB2 SWP POP =bankview.mode
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( release ) #00 =dev/mouse.state
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,redraw JSR ,click-end JMP
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@no-toolbar-click
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( load button )
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( brush )
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,no-brush-click ~dev/mouse.x ~bankview.x SUB2 #0008 DIV2 #000d LTH2 JMP? POP2
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,no-brush-click ~dev/mouse.x ~bankview.x SUB2 #0008 DIV2 #000f GTH2 JMP? POP2
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( select ) ~mouse.x ~bankview.x SUB2 #0008 DIV2 #000d SUB2 SWP POP =bankview.mode
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( release ) #00 =dev/mouse.state
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,redraw JSR ,click-end JMP
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@no-brush-click
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,no-load-click ~dev/mouse.y ~bankview.y #0010 SUB2 SUB2 #0008 DIV2 #0000 NEQ2 JMP? POP2
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,no-load-click ~dev/mouse.x ~tileview.x SUB2 #0008 DIV2 #000e NEQU2 JMP? POP2
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( load ) ,filename =dev/file.name #0800 =dev/file.length ~bankview.addr =dev/file.load
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( release ) #00 =dev/mouse.state
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,redraw JSR ,click-end JMP
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@no-load-click
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( load ) ,filename =dev/file.name #0800 =dev/file.length ~bankview.addr =dev/file.load
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( release ) #00 =dev/mouse.state
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,redraw JSR ,click-end JMP
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@no-load-click
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( save button )
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,no-save-click ~dev/mouse.y ~bankview.y #0010 SUB2 SUB2 #0008 DIV2 #0000 NEQ2 JMP? POP2
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,no-save-click ~dev/mouse.x ~tileview.x SUB2 #0008 DIV2 #000f NEQU2 JMP? POP2
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( save ) ,filename =dev/file.name #0800 =dev/file.length ~bankview.addr =dev/file.save
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( release ) #00 =dev/mouse.state
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,redraw JSR ,click-end JMP
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@no-save-click
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( save ) ,filename =dev/file.name #0800 =dev/file.length ~bankview.addr =dev/file.save
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( release ) #00 =dev/mouse.state
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,redraw JSR ,click-end JMP
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@no-save-click
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@no-toolbar-click
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( bankview )
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@ -189,6 +188,10 @@ RTS
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,tool_eraser =dev/sprite.addr
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#01 ~bankview.mode #02 EQU ADD =dev/sprite.color
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~tileview.x #0070 ADD2 =dev/sprite.x
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,load_icn =dev/sprite.addr
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#01 =dev/sprite.color
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~tileview.x #0078 ADD2 =dev/sprite.x
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,save_icn =dev/sprite.addr
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#01 =dev/sprite.color
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@ -405,7 +408,8 @@ RTS
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@tool_eraser [ 2050 b87c 3e1c 0800 ]
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@blank_icn [ 0000 0000 0000 0000 ]
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@cell1_icn [ 7cfe fefe fefe 7c00 ]
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@save_icn [ fe82 8282 848e f400 ]
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@load_icn [ feaa d6aa d4aa f400 ]
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@save_icn [ fe82 8282 848a f400 ]
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@filename [ nasu_project.chr 00 ]
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@font_hex ( 0-F )
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