Added new graphic
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@ -41,7 +41,7 @@
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|0100 @RESET
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|0100 @RESET
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( default canvas )
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( default canvas )
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#0020 =canvas.w #0010 =canvas.h
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#002a =canvas.w #001a =canvas.h
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( default brush )
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( default brush )
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#04 =cursor.size
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#04 =cursor.size
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@ -440,7 +440,7 @@ RTN
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@draw-toolbar
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@draw-toolbar
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~toolbar.x1 -- ~toolbar.y1 -- ~toolbar.x2 ~toolbar.y2 #02 ,line-rect JSR2
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~toolbar.x1 -- ~toolbar.y1 -- ~toolbar.x2 ~toolbar.y2 #00 ,line-rect JSR2
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~toolbar.x1 #0002 SUB2 ~toolbar.y1 #0002 SUB2 ~toolbar.x2 ~toolbar.y2 #01 ,line-rect JSR2
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~toolbar.x1 #0002 SUB2 ~toolbar.y1 #0002 SUB2 ~toolbar.x2 ~toolbar.y2 #01 ,line-rect JSR2
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~toolbar.x1 =Sprite.x
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~toolbar.x1 =Sprite.x
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@ -450,7 +450,7 @@ RTN
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( draw brush sizes )
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( draw brush sizes )
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$sizes
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$sizes
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( draw ) #09 ~Sprite.y ~toolbar.y1 SUB2 8/ SWP POP ~cursor.size EQU #02 MUL ADD =Sprite.color
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( draw ) #01 ~Sprite.y ~toolbar.y1 SUB2 8/ SWP POP ~cursor.size EQU #02 MUL ADD =Sprite.color
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( incr ) ~Sprite.y 8+ =Sprite.y
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( incr ) ~Sprite.y 8+ =Sprite.y
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( incr ) ~Sprite.addr 8+ =Sprite.addr
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( incr ) ~Sprite.addr 8+ =Sprite.addr
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,$sizes ~Sprite.y ~toolbar.y1 #0040 ADD2 LTH2 JMP2?
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,$sizes ~Sprite.y ~toolbar.y1 #0040 ADD2 LTH2 JMP2?
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@ -462,7 +462,7 @@ RTN
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,pattern_icn =Sprite.addr
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,pattern_icn =Sprite.addr
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$patterns
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$patterns
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( draw ) #09 ~Sprite.y ~toolbar.y1 SUB2 8/ SWP POP ~cursor.patt EQU #02 MUL ADD =Sprite.color
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( draw ) #01 ~Sprite.y ~toolbar.y1 SUB2 8/ SWP POP ~cursor.patt EQU #02 MUL ADD =Sprite.color
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( incr ) ~Sprite.y 8+ =Sprite.y
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( incr ) ~Sprite.y 8+ =Sprite.y
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( incr ) ~Sprite.addr 8+ =Sprite.addr
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( incr ) ~Sprite.addr 8+ =Sprite.addr
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,$patterns ~Sprite.y ~toolbar.y1 #0040 ADD2 LTH2 JMP2?
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,$patterns ~Sprite.y ~toolbar.y1 #0040 ADD2 LTH2 JMP2?
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@ -598,7 +598,7 @@ RTN
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@save_icn [ fe82 8282 848a f400 ]
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@save_icn [ fe82 8282 848a f400 ]
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@blank_icn [ 0000 0000 0000 0000 ]
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@blank_icn [ 0000 0000 0000 0000 ]
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@filepath [ projects/picture2010.bit 00 ]
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@filepath [ projects/picture2a1a.bit 00 ]
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@font_hex
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@font_hex
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[
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[
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@ -626,4 +626,4 @@ RTN
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|FF60 ;File { pad 8 name 2 length 2 load 2 save 2 }
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|FF60 ;File { pad 8 name 2 length 2 load 2 save 2 }
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|FFF0 .RESET .FRAME .ERROR ( vectors )
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|FFF0 .RESET .FRAME .ERROR ( vectors )
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|FFF8 [ c0fd c0f3 c0f2 ] ( palette )
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|FFF8 [ d0df d03f d02f ] ( palette )
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