Moved debugger to ppu
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e21a0ed885
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3bfbbbc124
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@ -19,6 +19,24 @@ static Uint8 blending[5][16] = {
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{2, 3, 1, 2, 2, 3, 1, 2, 2, 3, 1, 2, 2, 3, 1, 2},
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{1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0}};
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static Uint8 font[][8] = {
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{0x00, 0x7c, 0x82, 0x82, 0x82, 0x82, 0x82, 0x7c},
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{0x00, 0x30, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
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{0x00, 0x7c, 0x82, 0x02, 0x7c, 0x80, 0x80, 0xfe},
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{0x00, 0x7c, 0x82, 0x02, 0x1c, 0x02, 0x82, 0x7c},
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{0x00, 0x0c, 0x14, 0x24, 0x44, 0x84, 0xfe, 0x04},
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{0x00, 0xfe, 0x80, 0x80, 0x7c, 0x02, 0x82, 0x7c},
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{0x00, 0x7c, 0x82, 0x80, 0xfc, 0x82, 0x82, 0x7c},
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{0x00, 0x7c, 0x82, 0x02, 0x1e, 0x02, 0x02, 0x02},
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{0x00, 0x7c, 0x82, 0x82, 0x7c, 0x82, 0x82, 0x7c},
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{0x00, 0x7c, 0x82, 0x82, 0x7e, 0x02, 0x82, 0x7c},
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{0x00, 0x7c, 0x82, 0x02, 0x7e, 0x82, 0x82, 0x7e},
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{0x00, 0xfc, 0x82, 0x82, 0xfc, 0x82, 0x82, 0xfc},
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{0x00, 0x7c, 0x82, 0x80, 0x80, 0x80, 0x82, 0x7c},
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{0x00, 0xfc, 0x82, 0x82, 0x82, 0x82, 0x82, 0xfc},
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{0x00, 0x7c, 0x82, 0x80, 0xf0, 0x80, 0x82, 0x7c},
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{0x00, 0x7c, 0x82, 0x80, 0xf0, 0x80, 0x80, 0x80}};
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void
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ppu_set_size(Ppu *p, Uint16 width, Uint16 height)
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{
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@ -94,3 +112,32 @@ ppu_2bpp(Ppu *p, Uint8 layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Ui
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blending[ch][color]);
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}
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}
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void
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ppu_debug(Ppu *p, Uint8 *stack, Uint8 wptr, Uint8 rptr, Uint8 *memory)
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{
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Uint8 i, x, y, b;
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for(i = 0; i < 0x20; ++i) {
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x = ((i % 8) * 3 + 1) * 8, y = (i / 8 + 1) * 8, b = stack[i];
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/* working stack */
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ppu_1bpp(p, 1, x, y, font[(b >> 4) & 0xf], 1 + (wptr == i) * 0x7, 0, 0);
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ppu_1bpp(p, 1, x + 8, y, font[b & 0xf], 1 + (wptr == i) * 0x7, 0, 0);
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y = 0x28 + (i / 8 + 1) * 8;
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b = memory[i];
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/* return stack */
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ppu_1bpp(p, 1, x, y, font[(b >> 4) & 0xf], 3, 0, 0);
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ppu_1bpp(p, 1, x + 8, y, font[b & 0xf], 3, 0, 0);
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}
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/* return pointer */
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ppu_1bpp(p, 1, 0x8, y + 0x10, font[(rptr >> 4) & 0xf], 0x2, 0, 0);
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ppu_1bpp(p, 1, 0x10, y + 0x10, font[rptr & 0xf], 0x2, 0, 0);
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/* guides */
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for(x = 0; x < 0x10; ++x) {
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ppu_write(p, 1, x, p->height / 2, 2);
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ppu_write(p, 1, p->width - x, p->height / 2, 2);
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ppu_write(p, 1, p->width / 2, p->height - x, 2);
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ppu_write(p, 1, p->width / 2, x, 2);
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ppu_write(p, 1, p->width / 2 - 0x10 / 2 + x, p->height / 2, 2);
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ppu_write(p, 1, p->width / 2, p->height / 2 - 0x10 / 2 + x, 2);
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}
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}
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@ -29,3 +29,4 @@ void ppu_write(Ppu *p, Uint8 layer, Uint16 x, Uint16 y, Uint8 color);
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void ppu_frame(Ppu *p);
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void ppu_1bpp(Ppu *p, Uint8 layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy);
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void ppu_2bpp(Ppu *p, Uint8 layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy);
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void ppu_debug(Ppu *p, Uint8 *stack, Uint8 wptr, Uint8 rptr, Uint8 *memory);
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49
src/uxnemu.c
49
src/uxnemu.c
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@ -40,24 +40,6 @@ static Device *devsystem, *devscreen, *devmouse, *devctrl, *devaudio0, *devconso
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static Uint8 zoom = 1;
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static Uint32 *ppu_screen, stdin_event, audio0_event, palette[16];
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static Uint8 font[][8] = {
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{0x00, 0x7c, 0x82, 0x82, 0x82, 0x82, 0x82, 0x7c},
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{0x00, 0x30, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
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{0x00, 0x7c, 0x82, 0x02, 0x7c, 0x80, 0x80, 0xfe},
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{0x00, 0x7c, 0x82, 0x02, 0x1c, 0x02, 0x82, 0x7c},
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{0x00, 0x0c, 0x14, 0x24, 0x44, 0x84, 0xfe, 0x04},
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{0x00, 0xfe, 0x80, 0x80, 0x7c, 0x02, 0x82, 0x7c},
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{0x00, 0x7c, 0x82, 0x80, 0xfc, 0x82, 0x82, 0x7c},
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{0x00, 0x7c, 0x82, 0x02, 0x1e, 0x02, 0x02, 0x02},
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{0x00, 0x7c, 0x82, 0x82, 0x7c, 0x82, 0x82, 0x7c},
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{0x00, 0x7c, 0x82, 0x82, 0x7e, 0x02, 0x82, 0x7c},
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{0x00, 0x7c, 0x82, 0x02, 0x7e, 0x82, 0x82, 0x7e},
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{0x00, 0xfc, 0x82, 0x82, 0xfc, 0x82, 0x82, 0xfc},
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{0x00, 0x7c, 0x82, 0x80, 0x80, 0x80, 0x82, 0x7c},
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{0x00, 0xfc, 0x82, 0x82, 0x82, 0x82, 0x82, 0xfc},
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{0x00, 0x7c, 0x82, 0x80, 0xf0, 0x80, 0x82, 0x7c},
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{0x00, 0x7c, 0x82, 0x80, 0xf0, 0x80, 0x80, 0x80}};
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static int
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clamp(int val, int min, int max)
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{
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@ -182,41 +164,12 @@ capture_screen(void)
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fprintf(stderr, "Saved %s\n", fname);
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}
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static void
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draw_inspect(Ppu *p, Uint8 *stack, Uint8 wptr, Uint8 rptr, Uint8 *memory)
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{
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Uint8 i, x, y, b;
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for(i = 0; i < 0x20; ++i) {
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x = ((i % 8) * 3 + 1) * 8, y = (i / 8 + 1) * 8, b = stack[i];
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/* working stack */
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ppu_1bpp(p, 1, x, y, font[(b >> 4) & 0xf], 1 + (wptr == i) * 0x7, 0, 0);
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ppu_1bpp(p, 1, x + 8, y, font[b & 0xf], 1 + (wptr == i) * 0x7, 0, 0);
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y = 0x28 + (i / 8 + 1) * 8;
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b = memory[i];
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/* return stack */
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ppu_1bpp(p, 1, x, y, font[(b >> 4) & 0xf], 3, 0, 0);
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ppu_1bpp(p, 1, x + 8, y, font[b & 0xf], 3, 0, 0);
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}
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/* return pointer */
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ppu_1bpp(p, 1, 0x8, y + 0x10, font[(rptr >> 4) & 0xf], 0x2, 0, 0);
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ppu_1bpp(p, 1, 0x10, y + 0x10, font[rptr & 0xf], 0x2, 0, 0);
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/* guides */
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for(x = 0; x < 0x10; ++x) {
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ppu_write(p, 1, x, p->height / 2, 2);
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ppu_write(p, 1, p->width - x, p->height / 2, 2);
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ppu_write(p, 1, p->width / 2, p->height - x, 2);
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ppu_write(p, 1, p->width / 2, x, 2);
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ppu_write(p, 1, p->width / 2 - 0x10 / 2 + x, p->height / 2, 2);
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ppu_write(p, 1, p->width / 2, p->height / 2 - 0x10 / 2 + x, 2);
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}
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}
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static void
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redraw(Uxn *u)
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{
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Uint16 x, y;
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if(devsystem->dat[0xe])
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draw_inspect(&ppu, u->wst.dat, u->wst.ptr, u->rst.ptr, u->ram.dat);
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ppu_debug(&ppu, u->wst.dat, u->wst.ptr, u->rst.ptr, u->ram.dat);
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for(y = 0; y < ppu.height; ++y)
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for(x = 0; x < ppu.width; ++x)
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ppu_screen[x + y * ppu.width] = palette[ppu_read(&ppu, x, y)];
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