Removed lock/unlock for screenshot
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@ -91,10 +91,8 @@ save_screenshot(void)
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int w, h;
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SDL_GetRendererOutputSize(gRenderer, &w, &h);
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SDL_Surface *surface = SDL_CreateRGBSurfaceWithFormat(0, w, h, 32, format);
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SDL_LockSurface(surface);
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SDL_RenderReadPixels(gRenderer, NULL, format, surface->pixels, surface->pitch);
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SDL_SaveBMP(surface, "screenshot.bmp");
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SDL_UnlockSurface(surface);
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SDL_FreeSurface(surface);
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}
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