Renamed layer.p to layer.pixels
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@ -50,23 +50,24 @@ ppu_palette(Ppu *p, Uint8 *addr)
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}
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for(i = 4; i < 16; ++i)
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p->palette[i] = p->palette[i / 4];
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p->fg.reqdraw = p->bg.reqdraw = 1;
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p->fg.changed = p->bg.changed = 1;
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}
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void
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ppu_resize(Ppu *p, Uint16 width, Uint16 height)
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{
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Uint8
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*bg = realloc(p->bg.p, width * height),
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*fg = realloc(p->fg.p, width * height);
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Uint8
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*bg = realloc(p->bg.pixels, width * height),
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*fg = realloc(p->fg.pixels, width * height);
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if(!bg || !fg)
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return;
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p->bg.p = bg;
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p->fg.p = fg;
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p->bg.pixels = bg;
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p->fg.pixels = fg;
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p->width = width;
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p->height = height;
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ppu_clear(p, &p->bg);
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ppu_clear(p, &p->fg);
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p->fg.changed = p->bg.changed = 1;
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}
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void
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@ -74,7 +75,8 @@ ppu_clear(Ppu *p, Layer *layer)
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{
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Uint32 i, size = p->width * p->height;
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for(i = 0; i < size; ++i)
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layer->p[i] = 0x00;
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layer->pixels[i] = 0x00;
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p->fg.changed = p->bg.changed = 1;
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}
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void
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@ -82,8 +84,8 @@ ppu_redraw(Ppu *p, Uint32 *screen)
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{
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Uint32 i, size = p->width * p->height;
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for(i = 0; i < size; ++i)
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screen[i] = p->palette[p->fg.p[i] ? p->fg.p[i] : p->bg.p[i]];
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p->fg.reqdraw = p->bg.reqdraw = 0;
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screen[i] = p->palette[p->fg.pixels[i] ? p->fg.pixels[i] : p->bg.pixels[i]];
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p->fg.changed = p->bg.changed = 0;
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}
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void
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@ -91,10 +93,10 @@ ppu_write(Ppu *p, Layer *layer, Uint16 x, Uint16 y, Uint8 color)
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{
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if(x < p->width && y < p->height) {
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Uint32 i = (x + y * p->width);
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Uint8 prev = layer->p[i];
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Uint8 prev = layer->pixels[i];
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if(color != prev) {
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layer->p[i] = color;
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layer->reqdraw = 1;
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layer->pixels[i] = color;
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layer->changed = 1;
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}
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}
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}
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@ -21,14 +21,14 @@ typedef unsigned short Uint16;
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typedef unsigned int Uint32;
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typedef struct Layer {
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Uint8 *p;
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Uint8 reqdraw;
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Uint8 *pixels;
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Uint8 changed;
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} Layer;
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typedef struct Ppu {
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Layer fg, bg;
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Uint16 width, height;
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Uint32 palette[16];
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Layer fg, bg;
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} Ppu;
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void ppu_palette(Ppu *p, Uint8 *addr);
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@ -105,7 +105,6 @@ set_zoom(Uint8 scale)
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if(!gWindow)
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return;
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set_window_size(gWindow, (ppu.width + PAD * 2) * zoom, (ppu.height + PAD * 2) * zoom);
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ppu.fg.reqdraw = ppu.bg.reqdraw = 1;
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}
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static int
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@ -128,7 +127,6 @@ set_size(Uint16 width, Uint16 height, int is_resize)
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return error("SDL_UpdateTexture", SDL_GetError());
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if(is_resize)
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set_window_size(gWindow, (ppu.width + PAD * 2) * zoom, (ppu.height + PAD * 2) * zoom);
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ppu.fg.reqdraw = ppu.bg.reqdraw = 1;
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return 1;
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}
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@ -550,7 +548,7 @@ run(Uxn *u)
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}
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breakout:
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uxn_eval(u, devscreen->vector);
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if(ppu.fg.reqdraw || ppu.bg.reqdraw || devsystem->dat[0xe])
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if(ppu.fg.changed || ppu.bg.changed || devsystem->dat[0xe])
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redraw(u);
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if(!BENCH) {
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elapsed = (SDL_GetPerformanceCounter() - begin) / (double)SDL_GetPerformanceFrequency() * 1000.0f;
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