Starting redesign for devices
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23
README.md
23
README.md
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@ -98,11 +98,26 @@ A device that works like a NES controller, each button is a bit from a single by
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## TODOs
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## TODOs
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- Line routine
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### OS Boot Disk
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- Getting rid of IOR/IOW would be nice..
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- Example of button pointing to a subroutine
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### Misc TODOs
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- Load external disk in disk2
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- Build hex editor
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- Build sprite editor
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### Examples
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- Basics:
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- Simple drag/drop redraw
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- Window basics with open/close drag/drop redraw
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- Example of button pointing to a subroutine
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- GUI:
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- Line routine
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### Devices redesign
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- Possibly remove
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### Assembler
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- Includes
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- Includes
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- Defines
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- Defines
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@ -241,7 +241,8 @@ int
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makevariable(char *id, Uint16 *addr, FILE *f)
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makevariable(char *id, Uint16 *addr, FILE *f)
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{
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{
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char wv[64];
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char wv[64];
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Uint8 origin, len;
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Uint16 origin;
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Uint8 len;
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Macro *m = NULL;
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Macro *m = NULL;
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fscanf(f, "%s", wv);
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fscanf(f, "%s", wv);
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origin = *addr;
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origin = *addr;
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@ -0,0 +1,23 @@
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( blank )
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:dev/r fff8 ( std read port )
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:dev/w fff9 ( std write port )
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&Device { r 8 w 8 }
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|0100 @RESET
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#aa =device1.r
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~device1.r NOP
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BRK
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|c000 @FRAME BRK
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|d000 @ERROR BRK
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|FF00
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;device1 Device
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;device2 Device
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|FFF0 [ f2ac 35bb 2b53 ] ( palette )
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|FFFA .RESET .FRAME .ERROR
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49
uxn.c
49
uxn.c
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@ -18,10 +18,13 @@ WITH REGARD TO THIS SOFTWARE.
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/* clang-format off */
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/* clang-format off */
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void setflag(Uint8 *a, char flag, int b) { if(b) *a |= flag; else *a &= (~flag); }
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void setflag(Uint8 *a, char flag, int b) { if(b) *a |= flag; else *a &= (~flag); }
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int getflag(Uint8 *a, char flag) { return *a & flag; }
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int getflag(Uint8 *a, char flag) { return *a & flag; }
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void mempoke8(Memory *m, Uint16 a, Uint8 b) { m->dat[a] = b; }
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Uint8 devpoke8(Uxn *u, Uint8 id, Uint8 b0, Uint8 b1){ return id < u->devices ? u->dev[id].poke(b0, b1) : b1; }
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Uint8 mempeek8(Memory *m, Uint16 a) { return m->dat[a]; }
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Uint8 devpeek8(Uxn *u, Uint8 id, Uint8 b0, Uint8 b1){ return id < u->devices ? u->dev[id].peek(b0, b1) : b1; }
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void mempoke16(Memory *m, Uint16 a, Uint16 b) { mempoke8(m, a, b >> 8); mempoke8(m, a + 1, b); }
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void mempoke8(Uxn *u, Uint16 a, Uint8 b) { u->ram.dat[a] = a >= 0xff00 ? devpoke8(u, (a & 0xff) >> 4, a & 0xf, b) : b; }
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Uint16 mempeek16(Memory *m, Uint16 a) { return (mempeek8(m, a) << 8) + mempeek8(m, a + 1); }
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Uint8 mempeek8(Uxn *u, Uint16 a) { return a >= 0xff00 ? devpeek8(u, (a & 0xff) >> 4, a & 0xf, u->ram.dat[a]) : u->ram.dat[a]; }
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void mempoke16(Uxn *u, Uint16 a, Uint16 b) { mempoke8(u, a, b >> 8); mempoke8(u, a + 1, b); }
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Uint16 mempeek16(Uxn *u, Uint16 a) { return (mempeek8(u, a) << 8) + mempeek8(u, a + 1); }
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void push8(Stack *s, Uint8 a) { s->dat[s->ptr++] = a; }
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void push8(Stack *s, Uint8 a) { s->dat[s->ptr++] = a; }
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Uint8 pop8(Stack *s) { return s->dat[--s->ptr]; }
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Uint8 pop8(Stack *s) { return s->dat[--s->ptr]; }
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Uint8 peek8(Stack *s, Uint8 a) { return s->dat[s->ptr - a - 1]; }
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Uint8 peek8(Stack *s, Uint8 a) { return s->dat[s->ptr - a - 1]; }
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@ -32,10 +35,10 @@ Uint16 peek16(Stack *s, Uint8 a) { return peek8(s, a * 2) + (peek8(s, a * 2 + 1)
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void op_brk(Uxn *u) { setflag(&u->status, FLAG_HALT, 1); }
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void op_brk(Uxn *u) { setflag(&u->status, FLAG_HALT, 1); }
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void op_lit(Uxn *u) { u->literal += 1; }
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void op_lit(Uxn *u) { u->literal += 1; }
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void op_nop(Uxn *u) { printf("0x%02x \n", pop8(&u->wst)); fflush(stdout); }
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void op_nop(Uxn *u) { printf("0x%02x \n", pop8(&u->wst)); fflush(stdout); }
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void op_ior(Uxn *u) { Device *dev = &u->dev[mempeek8(&u->ram, u->devr)]; if(dev) push8(&u->wst, dev->read(dev, &u->ram, pop8(&u->wst))); }
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void op_ior(Uxn *u) { Device *dev = &u->dev[mempeek8(u, u->devr)]; if(dev) push8(&u->wst, dev->read(dev, &u->ram, pop8(&u->wst))); }
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void op_iow(Uxn *u) { Uint8 a = pop8(&u->wst); Device *dev = &u->dev[mempeek8(&u->ram, u->devw)]; if(dev) dev->write(dev, &u->ram, a); }
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void op_iow(Uxn *u) { Uint8 a = pop8(&u->wst); Device *dev = &u->dev[mempeek8(u, u->devw)]; if(dev) dev->write(dev, &u->ram, a); }
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void op_ldr(Uxn *u) { Uint16 a = pop16(&u->wst); push8(&u->wst, mempeek8(&u->ram, a)); }
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void op_ldr(Uxn *u) { Uint16 a = pop16(&u->wst); push8(&u->wst, mempeek8(u, a)); }
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void op_str(Uxn *u) { Uint16 a = pop16(&u->wst); Uint8 b = pop8(&u->wst); mempoke8(&u->ram, a, b); }
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void op_str(Uxn *u) { Uint16 a = pop16(&u->wst); Uint8 b = pop8(&u->wst); mempoke8(u, a, b); }
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/* Logic */
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/* Logic */
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void op_jmp(Uxn *u) { u->ram.ptr = pop16(&u->wst); }
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void op_jmp(Uxn *u) { u->ram.ptr = pop16(&u->wst); }
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void op_jsr(Uxn *u) { push16(&u->rst, u->ram.ptr); u->ram.ptr = pop16(&u->wst); }
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void op_jsr(Uxn *u) { push16(&u->rst, u->ram.ptr); u->ram.ptr = pop16(&u->wst); }
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@ -64,10 +67,10 @@ void op_lth(Uxn *u) { Uint8 a = pop8(&u->wst), b = pop8(&u->wst); push8(&u->wst,
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/* --- */
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/* --- */
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void op_lit16(Uxn *u) { u->literal += 2; }
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void op_lit16(Uxn *u) { u->literal += 2; }
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void op_nop16(Uxn *u) { printf("%04x\n", pop16(&u->wst)); }
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void op_nop16(Uxn *u) { printf("%04x\n", pop16(&u->wst)); }
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void op_ior16(Uxn *u) { Uint8 a = pop8(&u->wst); Device *dev = &u->dev[mempeek8(&u->ram, u->devr)]; if(dev) push16(&u->wst, (dev->read(dev, &u->ram, a) << 8) + dev->read(dev, &u->ram, a + 1)); }
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void op_ior16(Uxn *u) { Uint8 a = pop8(&u->wst); Device *dev = &u->dev[mempeek8(u, u->devr)]; if(dev) push16(&u->wst, (dev->read(dev, &u->ram, a) << 8) + dev->read(dev, &u->ram, a + 1)); }
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void op_iow16(Uxn *u) { Uint8 a = pop8(&u->wst); Uint8 b = pop8(&u->wst); Device *dev = &u->dev[mempeek8(&u->ram, u->devw)]; if(dev) { dev->write(dev, &u->ram, b); dev->write(dev, &u->ram, a); } }
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void op_iow16(Uxn *u) { Uint8 a = pop8(&u->wst); Uint8 b = pop8(&u->wst); Device *dev = &u->dev[mempeek8(u, u->devw)]; if(dev) { dev->write(dev, &u->ram, b); dev->write(dev, &u->ram, a); } }
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void op_ldr16(Uxn *u) { Uint16 a = pop16(&u->wst); push16(&u->wst, mempeek16(&u->ram, a)); }
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void op_ldr16(Uxn *u) { Uint16 a = pop16(&u->wst); push16(&u->wst, mempeek16(u, a)); }
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void op_str16(Uxn *u) { Uint16 a = pop16(&u->wst); Uint16 b = pop16(&u->wst); mempoke16(&u->ram, a, b); }
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void op_str16(Uxn *u) { Uint16 a = pop16(&u->wst); Uint16 b = pop16(&u->wst); mempoke16(u, a, b); }
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void op_and16(Uxn *u) { Uint16 a = pop16(&u->wst), b = pop16(&u->wst); push16(&u->wst, b & a); }
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void op_and16(Uxn *u) { Uint16 a = pop16(&u->wst), b = pop16(&u->wst); push16(&u->wst, b & a); }
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void op_ora16(Uxn *u) { Uint16 a = pop16(&u->wst), b = pop16(&u->wst); push16(&u->wst, b | a); }
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void op_ora16(Uxn *u) { Uint16 a = pop16(&u->wst), b = pop16(&u->wst); push16(&u->wst, b | a); }
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void op_rol16(Uxn *u) { Uint16 a = pop16(&u->wst), b = pop16(&u->wst); push16(&u->wst, b << a); }
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void op_rol16(Uxn *u) { Uint16 a = pop16(&u->wst), b = pop16(&u->wst); push16(&u->wst, b << a); }
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@ -197,9 +200,9 @@ loaduxn(Uxn *u, char *filepath)
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fread(u->ram.dat, sizeof(u->ram.dat), 1, f);
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fread(u->ram.dat, sizeof(u->ram.dat), 1, f);
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u->devr = 0xfff8;
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u->devr = 0xfff8;
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u->devw = 0xfff9;
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u->devw = 0xfff9;
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u->vreset = mempeek16(&u->ram, 0xfffa);
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u->vreset = mempeek16(u, 0xfffa);
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u->vframe = mempeek16(&u->ram, 0xfffc);
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u->vframe = mempeek16(u, 0xfffc);
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u->verror = mempeek16(&u->ram, 0xfffe);
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u->verror = mempeek16(u, 0xfffe);
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printf("Uxn loaded[%s] vrst:%04x vfrm:%04x verr:%04x.\n",
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printf("Uxn loaded[%s] vrst:%04x vfrm:%04x verr:%04x.\n",
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filepath,
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filepath,
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u->vreset,
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u->vreset,
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@ -208,12 +211,28 @@ loaduxn(Uxn *u, char *filepath)
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return 1;
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return 1;
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}
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}
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Uint8
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peek1(Uint8 b, Uint8 m)
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{
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printf("PEEK! %02x\n", b);
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return m;
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}
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Uint8
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poke1(Uint8 b, Uint8 m)
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{
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printf("POKE! %02x\n", b);
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return m;
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}
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Device *
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Device *
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portuxn(Uxn *u, char *name, Uint8 (*rfn)(Device *, Memory *, Uint8), Uint8 (*wfn)(Device *, Memory *, Uint8))
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portuxn(Uxn *u, char *name, Uint8 (*rfn)(Device *, Memory *, Uint8), Uint8 (*wfn)(Device *, Memory *, Uint8))
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{
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{
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Device *d = &u->dev[u->devices++];
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Device *d = &u->dev[u->devices++];
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d->read = rfn;
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d->read = rfn;
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d->write = wfn;
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d->write = wfn;
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d->peek = peek1;
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d->poke = poke1;
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d->ptr = 0;
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d->ptr = 0;
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printf("Device #%d: %s \n", u->devices - 1, name);
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printf("Device #%d: %s \n", u->devices - 1, name);
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return d;
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return d;
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2
uxn.h
2
uxn.h
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@ -35,6 +35,8 @@ typedef struct Device {
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Uint8 ptr, mem[8];
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Uint8 ptr, mem[8];
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Uint8 (*read)(struct Device *, Memory *, Uint8);
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Uint8 (*read)(struct Device *, Memory *, Uint8);
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Uint8 (*write)(struct Device *, Memory *, Uint8);
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Uint8 (*write)(struct Device *, Memory *, Uint8);
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Uint8 (*peek)(Uint8, Uint8);
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Uint8 (*poke)(Uint8, Uint8);
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} Device;
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} Device;
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typedef struct {
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typedef struct {
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