ppu: remove the last(?) remnants of single layer logic

This commit is contained in:
Sigrid Solveig Haflínudóttir 2021-12-25 15:12:30 +01:00
parent f49143782a
commit c2829ce5fe
2 changed files with 1 additions and 3 deletions

View File

@ -48,8 +48,6 @@ ppu_palette(Ppu *p, Uint8 *addr)
b = (*(addr + 4 + i / 2) >> (!(i % 2) << 2)) & 0x0f; b = (*(addr + 4 + i / 2) >> (!(i % 2) << 2)) & 0x0f;
p->palette[i] = 0xff000000 | (r << 20) | (r << 16) | (g << 12) | (g << 8) | (b << 4) | b; p->palette[i] = 0xff000000 | (r << 20) | (r << 16) | (g << 12) | (g << 8) | (b << 4) | b;
} }
for(i = 4; i < 16; ++i)
p->palette[i] = p->palette[i / 4];
p->fg.changed = p->bg.changed = 1; p->fg.changed = p->bg.changed = 1;
} }

View File

@ -23,7 +23,7 @@ typedef struct Layer {
typedef struct Ppu { typedef struct Ppu {
Uint16 width, height; Uint16 width, height;
Uint32 palette[16]; Uint32 palette[4];
Layer fg, bg; Layer fg, bg;
} Ppu; } Ppu;