Pass through more keysyms when control is pressed.
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parent
1014229b8c
commit
c61be654d6
13
src/uxnemu.c
13
src/uxnemu.c
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@ -341,11 +341,16 @@ get_vector_joystick(SDL_Event *event)
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static Uint8
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static Uint8
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get_key(SDL_Event *event)
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get_key(SDL_Event *event)
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{
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{
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int sym = event->key.keysym.sym;
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SDL_Keymod mods = SDL_GetModState();
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SDL_Keymod mods = SDL_GetModState();
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if(event->key.keysym.sym < 0x20 || event->key.keysym.sym == SDLK_DELETE)
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if(sym < 0x20 || sym == SDLK_DELETE)
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return event->key.keysym.sym;
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return sym;
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if((mods & KMOD_CTRL) && event->key.keysym.sym >= SDLK_a && event->key.keysym.sym <= SDLK_z)
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if(mods & KMOD_CTRL) {
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return event->key.keysym.sym - (mods & KMOD_SHIFT) * 0x20;
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if(sym < SDLK_a)
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return sym;
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else if(sym <= SDLK_z)
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return sym - (mods & KMOD_SHIFT) * 0x20;
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}
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return 0x00;
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return 0x00;
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}
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}
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