Small changes to simplify code
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@ -255,7 +255,7 @@ audio_poke(Uxn *u, Uint8 *m, Uint8 b0, Uint8 b1)
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apu.queue->dat = SDL_realloc(apu.queue->dat, apu.queue->sz * sizeof(*apu.queue->dat));
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}
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if(apu.queue->is_envelope)
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apu.queue->dat[apu.queue->n++] = (m[0xb] << 7) + (m[0xc] >> 1);
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apu.queue->dat[apu.queue->n++] = genpeek16(m, 0xb) >> 1;
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else
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apu.queue->dat[apu.queue->n++] = genpeek16(m, 0xb) + 0x8000;
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apu.queue->dat[apu.queue->n++] = (m[0xd] << 8) + b1;
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@ -280,16 +280,14 @@ datetime_poke(Uxn *u, Uint8 *m, Uint8 b0, Uint8 b1)
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time_t seconds = time(NULL);
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struct tm *t = localtime(&seconds);
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t->tm_year += 1900;
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m[0x0] = (t->tm_year & 0xff00) >> 8;
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m[0x1] = t->tm_year & 0xff;
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genpoke16(m, 0x0, t->tm_year);
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m[0x2] = t->tm_mon;
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m[0x3] = t->tm_mday;
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m[0x4] = t->tm_hour;
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m[0x5] = t->tm_min;
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m[0x6] = t->tm_sec;
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m[0x7] = t->tm_wday;
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m[0x8] = (t->tm_yday & 0xff00) >> 8;
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m[0x9] = t->tm_yday & 0xff;
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genpoke16(m, 0x08, t->tm_yday);
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m[0xa] = t->tm_isdst;
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(void)u;
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(void)b0;
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