Progress on Orca
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09571b1084
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d6e707fd11
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@ -1,13 +1,28 @@
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( Orca )
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( Orca
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TODO
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- Clamp selection to grid
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- Chorded copy/paste
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- Locking ports
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- Detect capitalization
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- Fill grid with . characters on start
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- Display guides
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- Draw Frame number in UI
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- Comments
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- Load/Save
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- Copy/Paste
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)
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%RTN { JMP2r }
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%RTN { JMP2r }
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%8* { #0008 MUL2 } %8/ { #0008 DIV2 }
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%8* { #0008 MUL2 } %8/ { #0008 DIV2 }
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%MOD { DUP2 DIV MUL SUB }
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( variables )
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( variables )
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;timer { byte 1 frame 1 }
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;timer { byte 1 frame 1 }
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;grid { width 1 height 1 }
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;grid { width 1 height 1 }
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;selection { x1 1 y1 1 x2 1 y2 1 }
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;selection { x1 1 y1 1 x2 1 y2 1 }
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;cursor { x 2 y 2 }
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( devices )
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( devices )
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@ -17,18 +32,23 @@
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|0130 ;Sprite { vector 2 pad 6 x 2 y 2 addr 2 color 1 }
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|0130 ;Sprite { vector 2 pad 6 x 2 y 2 addr 2 color 1 }
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|0140 ;Controller { vector 2 button 1 }
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|0140 ;Controller { vector 2 button 1 }
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|0150 ;Keys { vector 2 key 1 }
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|0150 ;Keys { vector 2 key 1 }
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|0160 ;Mouse { vector 2 x 2 y 2 state 1 chord 1 }
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|0200
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|0200
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( theme ) #0faf =System.r #0fff =System.g #0f5f =System.b
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( theme ) #0faf =System.r #0fff =System.g #0f5f =System.b
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( vectors ) ,on-button =Controller.vector
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( vectors ) ,on-button =Controller.vector
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( vectors ) ,on-key =Keys.vector
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( vectors ) ,on-key =Keys.vector
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( vectors ) ,on-mouse =Mouse.vector
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( vectors ) ,on-frame =Screen.vector
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( vectors ) ,on-frame =Screen.vector
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( find size )
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( find size )
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~Screen.width 8/ SWP POP =grid.width
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~Screen.width 8/ SWP POP =grid.width
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~Screen.height 8/ SWP POP =grid.height
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~Screen.height 8/ SWP POP =grid.height
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( fill grid with dots )
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,start JSR2
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,redraw JSR2
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,redraw JSR2
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BRK
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BRK
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@ -75,10 +95,59 @@ BRK
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~selection.x1 #01 ADD =selection.x1
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~selection.x1 #01 ADD =selection.x1
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~selection.x2 #01 ADD =selection.x2 $no-right
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~selection.x2 #01 ADD =selection.x2 $no-right
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POP
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POP
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~Controller.button #04 NEQ ^$no-backspace JNZ
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~Controller.button =Console.byte
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~selection.x1 ~selection.y1 #2e ,put-char JSR2 ( put . char )
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$no-backspace
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,redraw JSR2
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,redraw JSR2
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BRK
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BRK
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@on-mouse
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~Mouse.state #00 EQU ^$no-touch JNZ
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~Mouse.x 8/ SWP POP =selection.x1
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~Mouse.y 8/ SWP POP =selection.y1
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,redraw JSR2
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$no-touch
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( clear last cursor )
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~cursor.x =Sprite.x
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~cursor.y =Sprite.y
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,blank_icn =Sprite.addr
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#10 =Sprite.color
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( record cursor positions )
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~Mouse.x =cursor.x
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~Mouse.y =cursor.y
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( draw new cursor )
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~cursor.x =Sprite.x
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~cursor.y =Sprite.y
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,cursor_icn =Sprite.addr
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#12 ~Mouse.state #01 EQU ADD =Sprite.color
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BRK
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@start ( -- )
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#00 ~grid.height
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$ver
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#00 ~grid.width
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$hor
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( get x,y ) SWP2 OVR STH SWP2 OVR STHr
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#2e ,put-char JSR2
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( incr ) SWP #01 ADD SWP
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DUP2 LTH ^$hor JNZ
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POP2
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( incr ) SWP #01 ADD SWP
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DUP2 LTH ^$ver JNZ
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POP2
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RTN
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@is-selected ( x y -- flag )
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@is-selected ( x y -- flag )
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~selection.x1 ~selection.y1 EQU2
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~selection.x1 ~selection.y1 EQU2
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@ -103,9 +172,21 @@ RTN
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RTN
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RTN
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@get-char-value ( char -- value )
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#00 SWP ,values ADD2 PEK2
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RTN
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@get-value-char ( value -- char )
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#00 SWP ,b36clc ADD2 PEK2
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RTN
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@get-value ( x y -- value )
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@get-value ( x y -- value )
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POP2 #01
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,get-char JSR2 #20 SUB ,get-char-value JSR2
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RTN
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RTN
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@ -118,11 +199,12 @@ RTN
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@op-a ( x y char -- )
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@op-a ( x y char -- )
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POP
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POP
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( get left ) DUP2 SWP #01 SUB SWP ,get-value JSR2 STH
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( get left ) DUP2 SWP #01 SUB SWP ,get-value JSR2 STH
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( get right ) DUP2 SWP #01 ADD SWP ,get-value JSR2 STH
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( get right ) DUP2 SWP #01 ADD SWP ,get-value JSR2 STH
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( incr y ) #01 ADD
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#01 ADD ADDr STHr ( remove this extra addition -> ) #30 ADD ,put-char JSR2
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( get result ) ADDr STHr
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,get-value-char JSR2
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,put-char JSR2
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RTN
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RTN
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@ -136,7 +218,7 @@ RTN
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POP
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POP
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#01 ADD
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#01 ADD
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#30 ~timer.frame ADD ,put-char JSR2
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#30 ~timer.frame #08 MOD ADD ,put-char JSR2
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RTN
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RTN
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@ -165,7 +247,6 @@ RTN
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( incr ) SWP #01 ADD SWP
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( incr ) SWP #01 ADD SWP
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DUP2 LTH ^$ver JNZ
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DUP2 LTH ^$ver JNZ
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POP2
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POP2
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,redraw JSR2
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,redraw JSR2
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RTN
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RTN
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@ -190,7 +271,42 @@ RTN
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RTN
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RTN
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@blank_icn [ ffff ffff ffff ffff ]
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( char to b36 )
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@values [
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00 00 00 00 00 00 00 00
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00 00 00 00 00 00 00 00
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00 01 02 03 04 05 06 07
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08 09 00 00 00 00 00 00
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00 0a 0b 0c 0d 0e 0f 10
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11 12 13 14 15 16 17 18
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19 1a 1b 1c 1d 1e 1f 20
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21 22 23 00 00 00 00 00
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00 0a 0b 0c 0d 0e 0f 10
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11 12 13 14 15 16 17 18
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19 1a 1b 1c 1d 1e 1f 20
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21 22 23 00 00 00 00 00
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]
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( b36 to char-lc )
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@b36clc [
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30 31 32 33 34 35 36 37
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38 39 61 62 63 64 65 66
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67 68 69 6a 6b 6c 6d 6e
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6f 70 71 72 73 74 75 76
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77 78 79 7a
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]
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@cursor_icn [ 80c0 e0f0 f8e0 1000 ]
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@blank_icn [ 0000 0000 0000 0000 ]
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@font ( specter8-frag font )
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@font ( specter8-frag font )
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[
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[
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