diff --git a/src/devices/audio.c b/src/devices/audio.c index 98fab21..e5d2660 100644 --- a/src/devices/audio.c +++ b/src/devices/audio.c @@ -334,3 +334,14 @@ audio_get_position(int instance) { return channel[instance].sample.pos; } + +Uint8 +audio_dei(int instance, Uint8 *d, Uint8 port) +{ + switch(port) { + case 0x2: return audio_get_position(instance) >> 8; + case 0x3: return audio_get_position(instance); + case 0x4: return audio_get_vu(instance); + } + return d[port]; +} diff --git a/src/devices/audio.h b/src/devices/audio.h index f7df739..57886b8 100644 --- a/src/devices/audio.h +++ b/src/devices/audio.h @@ -25,3 +25,4 @@ int audio_render(int instance, Sint16 *sample, Sint16 *end); void audio_start(int instance, Uint8 *d, Uxn *u); void audio_finished_handler(int instance); void audio_handler(void *ctx, Uint8 *out_stream, int len); +Uint8 audio_dei(int instance, Uint8 *d, Uint8 port); diff --git a/src/devices/screen.c b/src/devices/screen.c index f644ddc..5c58071 100644 --- a/src/devices/screen.c +++ b/src/devices/screen.c @@ -39,7 +39,7 @@ screen_change(Uint16 x1, Uint16 y1, Uint16 x2, Uint16 y2) } void -screen_fill(Uint8 *layer, int x1, int y1, int x2, int y2, int color) +screen_rect(Uint8 *layer, int x1, int y1, int x2, int y2, int color) { int x, y, width = uxn_screen.width, height = uxn_screen.height; for(y = y1; y < y2 && y < height; y++) @@ -153,8 +153,8 @@ screen_resize(Uint16 width, Uint16 height) uxn_screen.pixels = pixels; uxn_screen.width = width; uxn_screen.height = height; - screen_fill(uxn_screen.bg, 0, 0, width, height, 0); - screen_fill(uxn_screen.fg, 0, 0, width, height, 0); + screen_rect(uxn_screen.bg, 0, 0, width, height, 0); + screen_rect(uxn_screen.fg, 0, 0, width, height, 0); emu_resize(width, height); screen_change(0, 0, width, height); } @@ -219,7 +219,7 @@ screen_deo(Uint8 *ram, Uint8 *d, Uint8 port) Uint16 y2 = uxn_screen.height; if(ctrl & 0x10) x2 = x, x = 0; if(ctrl & 0x20) y2 = y, y = 0; - screen_fill(layer, x, y, x2, y2, color); + screen_rect(layer, x, y, x2, y2, color); screen_change(x, y, x2, y2); } /* pixel mode */ diff --git a/src/devices/screen.h b/src/devices/screen.h index 5599dbb..43a93d8 100644 --- a/src/devices/screen.h +++ b/src/devices/screen.h @@ -22,7 +22,7 @@ typedef struct UxnScreen { extern UxnScreen uxn_screen; extern int emu_resize(int width, int height); -void screen_fill(Uint8 *layer, int x1, int y1, int x2, int y2, int color); +void screen_rect(Uint8 *layer, int x1, int y1, int x2, int y2, int color); void screen_palette(Uint8 *addr); void screen_resize(Uint16 width, Uint16 height); void screen_change(Uint16 x1, Uint16 y1, Uint16 x2, Uint16 y2); diff --git a/src/uxncli.c b/src/uxncli.c index a9bc43c..868a63b 100644 --- a/src/uxncli.c +++ b/src/uxncli.c @@ -72,7 +72,7 @@ main(int argc, char **argv) return system_error("usage", "uxncli [-v] file.rom [args..]"); /* Read flags */ if(argv[i][0] == '-' && argv[i][1] == 'v') - return system_version("Uxncli - Console Varvara Emulator", "9 Nov 2023"); + return system_version("Uxncli - Console Varvara Emulator", "11 Nov 2023"); if(!system_init(&u, (Uint8 *)calloc(0x10000 * RAM_PAGES, sizeof(Uint8)), argv[i++])) return system_error("Init", "Failed to initialize uxn."); /* Game Loop */ diff --git a/src/uxnemu.c b/src/uxnemu.c index 7021e4d..c9e7b90 100644 --- a/src/uxnemu.c +++ b/src/uxnemu.c @@ -55,8 +55,7 @@ static SDL_Thread *stdin_thread; /* devices */ -static int window_created = 0; -static int fullscreen = 0, borderless = 0; +static int window_created, fullscreen, borderless; static Uint32 stdin_event, audio0_event, zoom = 1; static Uint64 exec_deadline, deadline_interval, ms_interval; @@ -67,25 +66,6 @@ clamp(int v, int min, int max) : v; } -static Uint8 -audio_dei(int instance, Uint8 *d, Uint8 port) -{ - switch(port) { - case 0x2: - return audio_get_position(instance) >> 8; - case 0x3: - return audio_get_position(instance); - case 0x4: - return audio_get_vu(instance); - case 0x0: - case 0x8: - case 0xa: - case 0xc: return PEEK2(d + port); - default: return d[port]; - } - return d[port]; -} - static void audio_deo(int instance, Uint8 *d, Uint8 port, Uxn *u) { @@ -122,8 +102,7 @@ emu_deo(Uxn *u, Uint8 addr, Uint8 value) switch(d) { case 0x00: system_deo(u, &u->dev[d], p); - if(p > 0x7 && p < 0xe) - screen_palette(&u->dev[0x8]); + if(p > 0x7 && p < 0xe) screen_palette(&u->dev[0x8]); break; case 0x10: console_deo(&u->dev[d], p); break; case 0x20: screen_deo(u->ram, &u->dev[d], p); break; @@ -160,23 +139,20 @@ stdin_handler(void *p) static void set_window_size(SDL_Window *window, int w, int h) { - SDL_Point win, win_old; - SDL_GetWindowPosition(window, &win.x, &win.y); + SDL_Point win_old; SDL_GetWindowSize(window, &win_old.x, &win_old.y); if(w == win_old.x && h == win_old.y) return; SDL_RenderClear(emu_renderer); - /* SDL_SetWindowPosition(window, (win.x + win_old.x / 2) - w / 2, (win.y + win_old.y / 2) - h / 2); */ SDL_SetWindowSize(window, w, h); } static void set_zoom(Uint8 z, int win) { - if(z >= 1) { - zoom = z; - if(win) - set_window_size(emu_window, (uxn_screen.width + PAD2) * zoom, (uxn_screen.height + PAD2) * zoom); - } + if(z < 1) return; + if(win) + set_window_size(emu_window, (uxn_screen.width + PAD2) * z, (uxn_screen.height + PAD2) * z); + zoom = z; } static void @@ -184,9 +160,8 @@ set_fullscreen(int value, int win) { Uint32 flags = 0; /* windowed mode; SDL2 has no constant for this */ fullscreen = value; - if(fullscreen) { + if(fullscreen) flags = SDL_WINDOW_FULLSCREEN_DESKTOP; - } if(win) SDL_SetWindowFullscreen(emu_window, flags); } @@ -203,7 +178,7 @@ static void set_debugger(Uxn *u, int value) { u->dev[0x0e] = value; - screen_fill(uxn_screen.fg, 0, 0, uxn_screen.width, uxn_screen.height, 0); + screen_rect(uxn_screen.fg, 0, 0, uxn_screen.width, uxn_screen.height, 0); screen_redraw(u); } @@ -254,7 +229,6 @@ emu_init(Uxn *u) as.userdata = u; if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK) < 0) return system_error("sdl", SDL_GetError()); - audio_id = SDL_OpenAudioDevice(NULL, 0, &as, NULL, 0); if(!audio_id) system_error("sdl_audio", SDL_GetError()); @@ -279,8 +253,8 @@ static void emu_restart(Uxn *u, char *rom, int soft) { screen_resize(WIDTH, HEIGHT); - screen_fill(uxn_screen.bg, 0, 0, uxn_screen.width, uxn_screen.height, 0); - screen_fill(uxn_screen.fg, 0, 0, uxn_screen.width, uxn_screen.height, 0); + screen_rect(uxn_screen.bg, 0, 0, uxn_screen.width, uxn_screen.height, 0); + screen_rect(uxn_screen.fg, 0, 0, uxn_screen.width, uxn_screen.height, 0); system_reboot(u, rom, soft); SDL_SetWindowTitle(emu_window, boot_rom); } @@ -428,37 +402,15 @@ handle_events(Uxn *u) else if(event.type == SDL_JOYHATMOTION) { /* NOTE: Assuming there is only one joyhat in the controller */ switch(event.jhat.value) { - case SDL_HAT_UP: - controller_down(u, &u->dev[0x80], 0x10); - break; - case SDL_HAT_DOWN: - controller_down(u, &u->dev[0x80], 0x20); - break; - case SDL_HAT_LEFT: - controller_down(u, &u->dev[0x80], 0x40); - break; - case SDL_HAT_RIGHT: - controller_down(u, &u->dev[0x80], 0x80); - break; - case SDL_HAT_LEFTDOWN: - controller_down(u, &u->dev[0x80], 0x40 | 0x20); - break; - case SDL_HAT_LEFTUP: - controller_down(u, &u->dev[0x80], 0x40 | 0x10); - break; - case SDL_HAT_RIGHTDOWN: - controller_down(u, &u->dev[0x80], 0x80 | 0x20); - break; - case SDL_HAT_RIGHTUP: - controller_down(u, &u->dev[0x80], 0x80 | 0x10); - break; - case SDL_HAT_CENTERED: - /* Set all directions to down */ - controller_up(u, &u->dev[0x80], 0x10 | 0x20 | 0x40 | 0x80); - break; - default: - /* Ignore */ - break; + case SDL_HAT_UP: controller_down(u, &u->dev[0x80], 0x10); break; + case SDL_HAT_DOWN: controller_down(u, &u->dev[0x80], 0x20); break; + case SDL_HAT_LEFT: controller_down(u, &u->dev[0x80], 0x40); break; + case SDL_HAT_RIGHT: controller_down(u, &u->dev[0x80], 0x80); break; + case SDL_HAT_LEFTDOWN: controller_down(u, &u->dev[0x80], 0x40 | 0x20); break; + case SDL_HAT_LEFTUP: controller_down(u, &u->dev[0x80], 0x40 | 0x10); break; + case SDL_HAT_RIGHTDOWN: controller_down(u, &u->dev[0x80], 0x80 | 0x20); break; + case SDL_HAT_RIGHTUP: controller_down(u, &u->dev[0x80], 0x80 | 0x10); break; + case SDL_HAT_CENTERED: controller_up(u, &u->dev[0x80], 0x10 | 0x20 | 0x40 | 0x80); break; } } /* Console */ @@ -478,7 +430,12 @@ emu_run(Uxn *u, char *rom) window_created = 1; if(fullscreen) window_flags = window_flags | SDL_WINDOW_FULLSCREEN_DESKTOP; - emu_window = SDL_CreateWindow(rom, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, (uxn_screen.width + PAD2) * zoom, (uxn_screen.height + PAD2) * zoom, window_flags); + emu_window = SDL_CreateWindow(rom, + SDL_WINDOWPOS_UNDEFINED, + SDL_WINDOWPOS_UNDEFINED, + (uxn_screen.width + PAD2) * zoom, + (uxn_screen.height + PAD2) * zoom, + window_flags); if(emu_window == NULL) return system_error("sdl_window", SDL_GetError()); emu_renderer = SDL_CreateRenderer(emu_window, -1, SDL_RENDERER_ACCELERATED); @@ -540,7 +497,7 @@ main(int argc, char **argv) /* Read flag. Right now, there can be only one. */ if(argv[i][0] == '-') { if(argv[i][1] == 'v') - return system_version("Uxnemu - Graphical Varvara Emulator", "9 Nov 2023"); + return system_version("Uxnemu - Graphical Varvara Emulator", "11 Nov 2023"); if(argv[i][1] == '-') i++; if(strcmp(argv[i], "-2x") == 0 || strcmp(argv[i], "-3x") == 0) @@ -553,12 +510,10 @@ main(int argc, char **argv) /* Start system. */ Uint8 *ram = (Uint8 *)calloc(0x10000 * RAM_PAGES, sizeof(Uint8)); char *rom = argv[i++]; - if(!system_init(&u, ram, rom)) { + if(!system_init(&u, ram, rom)) return system_error("Init", "Failed to initialize uxn."); - } - if(!system_init(&u_audio, ram, rom)) { + if(!system_init(&u_audio, ram, rom)) return system_error("Init", "Failed to initialize uxn."); - } if(!emu_init(&u_audio)) return system_error("Init", "Failed to initialize varvara."); /* Game Loop */