mouse.c: add newline at eof
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@ -43,4 +43,4 @@ mouse_scroll(Device *d, Uint16 x, Uint16 y)
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uxn_eval(d->u, d->vector);
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poke16(d->dat, 0xa, 0);
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poke16(d->dat, 0xc, 0);
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}
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}
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