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@ -62,9 +62,9 @@ BRK
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## TODOs
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- short variable
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- Implement signed flag to operators.
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- On-screen debugger.
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- 16b mode for str/ldr
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- Auto-advance ldr?
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- Getting rid of IOR/IOW would be nice..
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31
assembler.c
31
assembler.c
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@ -139,32 +139,40 @@ makeconst(char *id, FILE *f)
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return makelabel(id, shex(wv));
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}
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int
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makevariable(char *id, Uint16 *addr, FILE *f)
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{
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char wv[64];
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Uint8 origin;
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fscanf(f, "%s", wv);
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origin = *addr;
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*addr += shex(wv);
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return makelabel(id, origin);
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}
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int
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pass1(FILE *f)
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{
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int skip = 0, vars = 0;
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int skip = 0;
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Uint16 addr = 0;
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char w[64];
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while(fscanf(f, "%s", w) == 1) {
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if(cmnt(w, &skip))
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continue;
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if(w[0] == '@' && !makelabel(w + 1, addr))
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if(w[0] == '@') {
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if(!makelabel(w + 1, addr))
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return error("Pass1 failed", w);
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if(w[0] == ';' && !makelabel(w + 1, vars++))
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} else if(w[0] == ';') {
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if(!makevariable(w + 1, &addr, f))
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return error("Pass1 failed", w);
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if(w[0] == ':') {
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} else if(w[0] == ':') {
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if(!makeconst(w + 1, f))
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return error("Pass1 failed", w);
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else
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continue;
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}
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if(findoperator(w) || scmp(w, "BRK"))
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} else if(findoperator(w) || scmp(w, "BRK"))
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addr += 1;
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else {
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switch(w[0]) {
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case '|': addr = shex(w + 1); break;
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case '@':
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case ';': break;
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case '"': addr += slen(w + 1) + 2; break;
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case '#': addr += 4; break;
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case '.': addr += 2; break;
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@ -189,12 +197,13 @@ pass2(FILE *f)
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Uint8 op = 0;
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Label *l;
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if(w[0] == '@') continue;
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if(w[0] == ';') continue;
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if(cmnt(w, &skip)) continue;
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if(w[0] == '|')
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p.ptr = shex(w + 1);
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else if(w[0] == ':')
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fscanf(f, "%s", w);
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else if(w[0] == ';')
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fscanf(f, "%s", w);
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else if(w[0] == '"')
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pushtext(w + 1);
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else if(w[0] == '#')
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2
build.sh
2
build.sh
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@ -24,5 +24,5 @@ rm -f ./bin/emulator
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cc -std=c89 -DDEBUG -Wall -Wno-unknown-pragmas -Wpedantic -Wshadow -Wextra -Werror=implicit-int -Werror=incompatible-pointer-types -Werror=int-conversion -Wvla -g -Og -fsanitize=address -fsanitize=undefined uxn.c emulator.c -L/usr/local/lib -lSDL2 -o bin/emulator
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# run
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./bin/assembler examples/test.usm bin/boot.rom
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./bin/assembler examples/pixels.usm bin/boot.rom
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./bin/emulator bin/boot.rom
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@ -37,7 +37,7 @@ SDL_Renderer *gRenderer;
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SDL_Texture *gTexture;
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Uint32 *pixels;
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Device *devscreen, *devmouse, *devkey;
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Device *devconsole, *devscreen, *devmouse, *devkey;
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int
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error(char *msg, const char *err)
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@ -288,7 +288,7 @@ main(int argc, char **argv)
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if(!init())
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return error("Init", "Failed");
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portuxn(&u, "console", consoler, consolew);
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devconsole = portuxn(&u, "console", consoler, consolew);
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devscreen = portuxn(&u, "screen", screenr, screenw);
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devmouse = portuxn(&u, "mouse", mouser, mousew);
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devkey = portuxn(&u, "key", keyr, keyw);
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@ -1,9 +1,5 @@
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( benchmark )
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;iterator
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:dev1r FFF0
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:dev1w FFF1
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|0100 @RESET
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( arithmetic )
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@ -1,9 +1,5 @@
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( blank )
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;iterator
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:dev1r FFF0
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:dev1w FFF1
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|0100 @RESET BRK
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|c000 @FRAME BRK
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|d000 @ERROR BRK
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@ -1,21 +1,27 @@
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( draw pixel )
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:dev/w fff9 ( keep write port in a const )
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;x 2
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;y 2
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|0100 @RESET
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( redraw - color - x - y )
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,00 ,01 ,0000 ,0000 ,putpixel JSR
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,00 ,02 ,0001 ,0001 ,putpixel JSR
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,01 ,03 ,0002 ,0002 ,putpixel JSR
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( set dev/write to screen )
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,01 ,dev/w STR
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,0020 ,x STR^ ( set x-pos )
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,0030 ,y STR^ ( set y-pos )
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( IOW will now send to screen )
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,y LDR^ IOW^ ( y-pos )
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,x LDR^ IOW^ ( x-pos )
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,02 IOW ( color )
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,01 IOW ( redraw )
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BRK
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@putpixel
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SWP ,01 IOW ,01 IOW ( y )
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SWP ,01 IOW ,01 IOW ( x )
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,01 IOW ( color )
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,01 IOW ( redraw )
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RTS
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|c000 @FRAME BRK
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|d000 @ERROR BRK
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|FFFA .RESET .FRAME .ERROR
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@ -0,0 +1,47 @@
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( my default test file )
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:dev/r fff8 ( std read port )
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:dev/w fff9 ( std write port )
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;x 2 ;y 2 ;color 1
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|0100 @RESET
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,01 ,dev/w STR ( set dev/write to screen )
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,01 ,color STR ( set color )
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,0020 ,x STR^ ( set x-pos )
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,0030 ,y STR^ ( set y-pos )
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BRK
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|c000 @FRAME
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,colorize JSR
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,move JSR
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( draw )
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,01 ,color LDR ,x LDR^ ,y LDR^ ,putpixel JSR
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BRK
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@colorize
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,color LDR ,01 ADD ,color STR ( incr color )
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,color LDR ,04 LTH RTS?
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,01 ,color STR
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RTS
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@move
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,x LDR^ ,0001 ADD^ ,x STR^ ( incr x )
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,x LDR^ ,0060 LTH^ RTS? ( if x > 60 )
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,0020 ,x STR^ ( x = 0x0020 )
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,y LDR^ ,0001 ADD^ ,y STR^ ( incr y )
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RTS
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@putpixel
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IOW^ ( y short )
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IOW^ ( x short )
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IOW ( color byte )
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IOW ( redraw byte )
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RTS
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|d000 @ERROR BRK
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|FFFA .RESET .FRAME .ERROR
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@ -2,10 +2,8 @@
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:dev/r fff8 ( std read port )
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:dev/w fff9 ( std write port )
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;width0
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;width1
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;height0
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;height1
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;width 2
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;height 2
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|0100 @RESET
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,01 DUP ,dev/r STR ,dev/w STR
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( load screen size )
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,00 IOR^ ,width0 STR^
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,02 IOR^ ,height0 STR^
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,00 IOR^ ,width STR^
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,02 IOR^ ,height STR^
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( draw pixel at screen center )
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,0101
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,width0 LDR^ ,0002 DIV^
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,height0 LDR^ ,0002 DIV^
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,width LDR^ ,0002 DIV^
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,height LDR^ ,0002 DIV^
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,putpixel JSR
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BRK
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@ -3,34 +3,12 @@
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:dev/r fff8 ( std read port )
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:dev/w fff9 ( std write port )
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;i ;x0 ;x1 ;y0 ;y1
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|0100 @RESET
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,01 ,dev/w STR ( set dev/write screen#01 )
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BRK
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|c000 @FRAME
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,i LDR ,04 ADD ,i STR ( incr i )
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,i LDR ,x1 STR ( set x )
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,changerow JSR ( update y )
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,01 ,02 ,x0 LDR^ ,y0 LDR^ ,putpixel JSR
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BRK
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@changerow
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,i LDR ,00 NEQ RTS?
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,y1 LDR ,04 ADD ,y1 STR
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RTS
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@putpixel
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IOW^ ( y short )
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IOW^ ( x short )
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IOW ( color byte )
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IOW ( redraw byte )
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RTS
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|c000 @FRAME BRK
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|d000 @ERROR BRK
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|FFFA .RESET .FRAME .ERROR
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