Removed picture.tal
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758710773e
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@ -1,146 +0,0 @@
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( GUI Picture )
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%RTN { JMP2r }
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%LOAD-IMAGE { .File/length DEO2 .File/name DEO2 ;image .File/read DEO2 }
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( devices )
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|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ]
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|20 @Screen [ &vector $2 &width $2 &height $2 &auto $1 &pad $1 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1 ]
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|a0 @File [ &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &read $2 &write $2 ]
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( variables )
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|0000
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@position
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&x $2 &y $2
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@size
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&width $2 &height $2
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( program )
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|0100
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( theme )
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#072f .System/r DEO2
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#072f .System/g DEO2
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#072f .System/b DEO2
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( background ) ;checker-icn #02 ;cover-pattern JSR2
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( load ) ;icn1-path #1800 LOAD-IMAGE
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( draw ) #0008 #0008 #0100 #00c0 ;image #01 ;draw-icn JSR2
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( load ) ;icn2-path #0800 LOAD-IMAGE
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( draw ) #0010 #00a8 #0080 #0080 ;image #03 ;draw-icn JSR2
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( load ) ;chr1-path #4000 LOAD-IMAGE
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( draw ) #00e8 #0080 #0100 #0080 ;image #81 ;draw-chr JSR2
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( load ) ;chr2-path #0900 LOAD-IMAGE
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( draw ) #0068 #0098 #0060 #0060 ;image #85 ;draw-chr JSR2
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( auto-x )
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#01 .Screen/auto DEO
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#0070 .Screen/x DEO2
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#0070 .Screen/y DEO2
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;checker-icn .Screen/addr DEO2
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#03 .Screen/sprite DEO
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#03 .Screen/sprite DEO
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#03 .Screen/sprite DEO
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#03 .Screen/sprite DEO
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#03 .Screen/sprite DEO
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#00 .Screen/auto DEO
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BRK
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@draw-icn ( x* y* width* height* addr* color -- )
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( load ) STH .Screen/addr DEO2 .size/height STZ2 .size/width STZ2 .position/y STZ2 .position/x STZ2
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.size/height LDZ2 #0000
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&ver
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( save ) DUP2 .position/y LDZ2 ADD2 .Screen/y DEO2
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.size/width LDZ2 #0000
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&hor
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( save ) DUP2 .position/x LDZ2 ADD2 .Screen/x DEO2
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( draw ) STHkr .Screen/sprite DEO
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( incr ) .Screen/addr DEI2 #0008 ADD2 .Screen/addr DEO2
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#0008 ADD2 GTH2k ,&hor JCN
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POP2 POP2
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#0008 ADD2 GTH2k ,&ver JCN
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POP2 POP2
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POPr
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RTN
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@draw-icn-pixels ( x* y* width* height* addr* color -- )
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( load ) STH .Screen/addr DEO2 .size/height STZ2 .size/width STZ2 .position/y STZ2 .position/x STZ2
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.size/height LDZ2 #0000
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&ver
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( save ) DUP2 .position/y LDZ2 ++ .Screen/y DEO2
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.size/width LDZ2 #0000
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&hor
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( get x,y ) STH2 OVR2 STH2r SWP2 OVR2 SWP2
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( save ) OVR2 .position/x LDZ2 ++ .Screen/x DEO2
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( draw ) ,get-icn-pixel JSR STHkr * .Screen/pixel DEO
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INC2 GTH2k ,&hor JCN
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POP2 POP2
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INC2 GTH2k ,&ver JCN
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POP2 POP2
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POPr
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RTN
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@get-icn-pixel ( x* y* -- color )
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( get row ) OVR2 SWP2 DUP2 8MOD2
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( get tile ) SWP2 8// 80** ++ SWP2 STEP8 ++ ;source ++ LDA
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( get mask ) ROT ROT NIP 8MOD
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( get pixel ) #07 SWP - SFT #01 AND
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RTN
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@draw-chr ( x* y* width* height* addr* color -- )
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( load ) STH .Screen/addr DEO2 .size/height STZ2 .size/width STZ2 .position/y STZ2 .position/x STZ2
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.size/height LDZ2 #0000
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&ver
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( save ) DUP2 .position/y LDZ2 ADD2 .Screen/y DEO2
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.size/width LDZ2 #0000
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&hor
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( save ) DUP2 .position/x LDZ2 ADD2 .Screen/x DEO2
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( draw ) STHkr .Screen/sprite DEO
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( incr ) .Screen/addr DEI2 #0010 ADD2 .Screen/addr DEO2
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#0008 ADD2 GTH2k ,&hor JCN
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POP2 POP2
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#0008 ADD2 GTH2k ,&ver JCN
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POP2 POP2
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POPr
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RTN
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@cover-pattern ( addr* color -- )
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( load ) STH .Screen/addr DEO2
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.Screen/height DEI2 #0000
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&ver
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( save ) DUP2 .Screen/y DEO2
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.Screen/width DEI2 #0000
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&hor
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( save ) DUP2 .Screen/x DEO2
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( draw ) STHkr .Screen/sprite DEO
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#0008 ADD2 GTH2k ,&hor JCN
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POP2 POP2
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#0008 ADD2 GTH2k ,&ver JCN
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POP2 POP2
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POPr
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RTN
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@checker-icn f0f0 f0f0 0f0f 0f0f
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@icn1-path "projects/pictures/ergo100x0c0.bit 00
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@icn2-path "projects/pictures/dafu80x80.bit 00
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@chr1-path "projects/pictures/pc98.chr 00
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@chr2-path "projects/pictures/felix0cx0c.chr 00
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@image [ ]
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