Added debugger
This commit is contained in:
parent
14cd9e03c4
commit
f377bdf59c
107
emulator.c
107
emulator.c
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@ -23,7 +23,7 @@ typedef unsigned char Uint8;
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int WIDTH = 8 * HOR + 8 * PAD * 2;
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int WIDTH = 8 * HOR + 8 * PAD * 2;
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int HEIGHT = 8 * (VER + 2) + 8 * PAD * 2;
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int HEIGHT = 8 * (VER + 2) + 8 * PAD * 2;
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int FPS = 30, GUIDES = 1, BIGPIXEL = 0, ZOOM = 2;
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int FPS = 30, GUIDES = 1, REQDRAW = 0, ZOOM = 2;
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Uint32 theme[] = {
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Uint32 theme[] = {
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0x000000,
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0x000000,
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@ -32,6 +32,24 @@ Uint32 theme[] = {
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0x666666,
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0x666666,
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0x222222};
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0x222222};
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Uint8 icons[][8] = {
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{0x00, 0x3c, 0x46, 0x4a, 0x52, 0x62, 0x3c, 0x00},
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{0x00, 0x18, 0x28, 0x08, 0x08, 0x08, 0x3e, 0x00},
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{0x00, 0x3c, 0x42, 0x02, 0x3c, 0x40, 0x7e, 0x00},
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{0x00, 0x3c, 0x42, 0x1c, 0x02, 0x42, 0x3c, 0x00},
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{0x00, 0x08, 0x18, 0x28, 0x48, 0x7e, 0x08, 0x00},
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{0x00, 0x7e, 0x40, 0x7c, 0x02, 0x42, 0x3c, 0x00},
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{0x00, 0x3c, 0x40, 0x7c, 0x42, 0x42, 0x3c, 0x00},
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{0x00, 0x7e, 0x02, 0x04, 0x08, 0x10, 0x10, 0x00},
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{0x00, 0x3c, 0x42, 0x3c, 0x42, 0x42, 0x3c, 0x00},
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{0x00, 0x3c, 0x42, 0x42, 0x3e, 0x02, 0x3c, 0x00},
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{0x00, 0x3c, 0x42, 0x42, 0x7e, 0x42, 0x42, 0x00},
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{0x00, 0x7c, 0x42, 0x7c, 0x42, 0x42, 0x7c, 0x00},
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{0x00, 0x3c, 0x42, 0x40, 0x40, 0x42, 0x3c, 0x00},
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{0x00, 0x78, 0x44, 0x42, 0x42, 0x44, 0x78, 0x00},
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{0x00, 0x7e, 0x40, 0x7c, 0x40, 0x40, 0x7e, 0x00},
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{0x00, 0x7e, 0x40, 0x40, 0x7c, 0x40, 0x40, 0x00}};
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SDL_Window *gWindow;
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SDL_Window *gWindow;
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SDL_Renderer *gRenderer;
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SDL_Renderer *gRenderer;
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SDL_Texture *gTexture;
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SDL_Texture *gTexture;
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@ -90,12 +108,35 @@ error(char *msg, const char *err)
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}
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}
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void
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void
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redraw(Uint32 *dst)
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drawdebugger(Uint32 *dst, Uxn *u)
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{
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{
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Uint8 i;
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for(i = 0; i < 0x10; ++i) { /* memory */
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Uint8 x = (i % 8) * 3 + 1, y = i / 8 + 1, b = u->ram.dat[i];
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drawicn(dst, x * 8, y * 8, icons[(b >> 4) & 0xf], 1, 0);
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drawicn(dst, x * 8 + 8, y * 8, icons[b & 0xf], 1, 0);
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}
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for(i = 0; i < 0x10; ++i) { /* memory */
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Uint8 x = (i % 8) * 3 + 1, y = i / 8 + 0x13, b = u->wst.dat[i];
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drawicn(dst, x * 8, y * 8, icons[(b >> 4) & 0xf], 1 + (u->wst.ptr == i), 0);
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drawicn(dst, x * 8 + 8, y * 8, icons[b & 0xf], 1 + (u->wst.ptr == i), 0);
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}
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drawicn(dst, 25 * 8, 8, icons[getflag(&u->status, FLAG_HALT) != 0], 2, 0);
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drawicn(dst, 26 * 8, 8, icons[getflag(&u->status, FLAG_SHORT) != 0], 2, 0);
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drawicn(dst, 27 * 8, 8, icons[getflag(&u->status, FLAG_SIGN) != 0], 2, 0);
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drawicn(dst, 28 * 8, 8, icons[getflag(&u->status, FLAG_COND) != 0], 2, 0);
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}
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void
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redraw(Uint32 *dst, Uxn *u)
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{
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if(GUIDES)
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drawdebugger(dst, u);
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SDL_UpdateTexture(gTexture, NULL, dst, WIDTH * sizeof(Uint32));
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SDL_UpdateTexture(gTexture, NULL, dst, WIDTH * sizeof(Uint32));
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SDL_RenderClear(gRenderer);
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SDL_RenderClear(gRenderer);
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SDL_RenderCopy(gRenderer, gTexture, NULL, NULL);
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SDL_RenderCopy(gRenderer, gTexture, NULL, NULL);
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SDL_RenderPresent(gRenderer);
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SDL_RenderPresent(gRenderer);
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REQDRAW = 0;
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}
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}
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void
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void
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@ -132,43 +173,6 @@ init(void)
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return 1;
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return 1;
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}
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}
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void
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echos(St8 *s, Uint8 len, char *name)
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{
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int i;
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printf("\n%s\n", name);
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for(i = 0; i < len; ++i) {
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if(i % 16 == 0)
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printf("\n");
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printf("%02x%c", s->dat[i], s->ptr == i ? '<' : ' ');
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}
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printf("\n\n");
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}
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void
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echom(Memory *m, Uint8 len, char *name)
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{
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int i;
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printf("\n%s\n", name);
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for(i = 0; i < len; ++i) {
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if(i % 16 == 0)
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printf("\n");
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printf("%02x ", m->dat[i]);
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}
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printf("\n\n");
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}
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void
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echof(Uxn *c)
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{
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printf("ended @ %d steps | hf: %x sf: %x sf: %x cf: %x\n",
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c->counter,
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getflag(&c->status, FLAG_HALT) != 0,
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getflag(&c->status, FLAG_SHORT) != 0,
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getflag(&c->status, FLAG_SIGN) != 0,
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getflag(&c->status, FLAG_COND) != 0);
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}
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void
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void
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domouse(SDL_Event *event)
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domouse(SDL_Event *event)
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{
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{
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@ -242,15 +246,15 @@ screenr(Device *d, Memory *m, Uint8 b)
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Uint8
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Uint8
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screenw(Device *d, Memory *m, Uint8 b)
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screenw(Device *d, Memory *m, Uint8 b)
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{
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{
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d->mem[d->len++] = b;
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d->mem[d->ptr++] = b;
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if(d->len > 5) {
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if(d->ptr > 5) {
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putpixel(pixels,
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putpixel(pixels,
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(d->mem[2] << 8) + d->mem[3],
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(d->mem[2] << 8) + d->mem[3],
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(d->mem[0] << 8) + d->mem[1],
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(d->mem[0] << 8) + d->mem[1],
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d->mem[4]);
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d->mem[4]);
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if(d->mem[5])
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if(d->mem[5])
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redraw(pixels);
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REQDRAW = 1;
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d->len = 0;
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d->ptr = 0;
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}
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}
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(void)m;
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(void)m;
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return 0;
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return 0;
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@ -259,15 +263,15 @@ screenw(Device *d, Memory *m, Uint8 b)
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Uint8
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Uint8
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spritew(Device *d, Memory *m, Uint8 b)
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spritew(Device *d, Memory *m, Uint8 b)
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{
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{
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d->mem[d->len++] = b;
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d->mem[d->ptr++] = b;
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if(d->len > 6) {
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if(d->ptr > 6) {
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Uint16 x = (d->mem[2] << 8) + d->mem[3];
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Uint16 x = (d->mem[2] << 8) + d->mem[3];
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Uint16 y = (d->mem[0] << 8) + d->mem[1];
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Uint16 y = (d->mem[0] << 8) + d->mem[1];
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Uint8 *chr = &m->dat[(d->mem[4] << 8) + d->mem[5]];
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Uint8 *chr = &m->dat[(d->mem[4] << 8) + d->mem[5]];
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drawchr(pixels, x, y, chr);
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drawchr(pixels, x, y, chr);
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if(d->mem[6])
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if(d->mem[6])
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redraw(pixels);
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REQDRAW = 1;
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d->len = 0;
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d->ptr = 0;
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}
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}
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return 0;
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return 0;
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}
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}
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@ -279,11 +283,6 @@ start(Uxn *u)
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{
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{
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int ticknext = 0;
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int ticknext = 0;
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evaluxn(u, u->vreset);
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evaluxn(u, u->vreset);
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echos(&u->wst, 0x40, "stack");
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echom(&u->ram, 0x40, "ram");
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echof(u);
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while(1) {
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while(1) {
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int tick = SDL_GetTicks();
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int tick = SDL_GetTicks();
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SDL_Event event;
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SDL_Event event;
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@ -300,11 +299,13 @@ start(Uxn *u)
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case SDL_KEYUP: doctrl(&event, 0); break;
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case SDL_KEYUP: doctrl(&event, 0); break;
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case SDL_WINDOWEVENT:
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case SDL_WINDOWEVENT:
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if(event.window.event == SDL_WINDOWEVENT_EXPOSED)
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if(event.window.event == SDL_WINDOWEVENT_EXPOSED)
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redraw(pixels);
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redraw(pixels, u);
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break;
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break;
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}
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}
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}
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}
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evaluxn(u, u->vframe);
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evaluxn(u, u->vframe);
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if(REQDRAW)
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redraw(pixels, u);
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}
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}
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}
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}
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@ -8,7 +8,6 @@
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|0100 @RESET
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|0100 @RESET
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#12 #34 WSR2
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#12 #34 WSR2
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RSW2
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,test JSR
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,test JSR
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BRK
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BRK
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30
uxn.c
30
uxn.c
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@ -18,21 +18,19 @@ WITH REGARD TO THIS SOFTWARE.
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/* clang-format off */
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/* clang-format off */
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void setflag(Uint8 *a, char flag, int b) { if(b) *a |= flag; else *a &= (~flag); }
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void setflag(Uint8 *a, char flag, int b) { if(b) *a |= flag; else *a &= (~flag); }
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int getflag(Uint8 *a, char flag) { return *a & flag; }
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int getflag(Uint8 *a, char flag) { return *a & flag; }
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void warn(char *s, Uint8 b) { printf("Warning: %s(%d)\n", s, b);}
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void mempoke8(Memory *m, Uint16 a, Uint8 b) { m->dat[a] = b; }
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void mempoke8(Memory *m, Uint16 a, Uint8 b) { m->dat[a] = b; }
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Uint8 mempeek8(Memory *m, Uint16 a) { return m->dat[a]; }
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Uint8 mempeek8(Memory *m, Uint16 a) { return m->dat[a]; }
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void mempoke16(Memory *m, Uint16 a, Uint16 b) { mempoke8(m, a, b >> 8); mempoke8(m, a + 1, b); }
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void mempoke16(Memory *m, Uint16 a, Uint16 b) { mempoke8(m, a, b >> 8); mempoke8(m, a + 1, b); }
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Uint16 mempeek16(Memory *m, Uint16 a) { return (mempeek8(m, a) << 8) + mempeek8(m, a + 1); }
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Uint16 mempeek16(Memory *m, Uint16 a) { return (mempeek8(m, a) << 8) + mempeek8(m, a + 1); }
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void push8(St8 *s, Uint8 a) { s->dat[s->ptr++] = a; }
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void push8(Stack *s, Uint8 a) { s->dat[s->ptr++] = a; }
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Uint8 pop8(St8 *s) { return s->dat[--s->ptr]; }
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Uint8 pop8(Stack *s) { return s->dat[--s->ptr]; }
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Uint8 peek8(St8 *s, Uint8 a) { return s->dat[s->ptr - a - 1]; }
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Uint8 peek8(Stack *s, Uint8 a) { return s->dat[s->ptr - a - 1]; }
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void push16(St8 *s, Uint16 a) { push8(s, a >> 8); push8(s, a); }
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void push16(Stack *s, Uint16 a) { push8(s, a >> 8); push8(s, a); }
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Uint16 pop16(St8 *s) { return pop8(s) + (pop8(s) << 8); }
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Uint16 pop16(Stack *s) { return pop8(s) + (pop8(s) << 8); }
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Uint16 peek16(St8 *s, Uint8 a) { return peek8(s, a * 2) + (peek8(s, a * 2 + 1) << 8); }
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Uint16 peek16(Stack *s, Uint8 a) { return peek8(s, a * 2) + (peek8(s, a * 2 + 1) << 8); }
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/* I/O */
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/* I/O */
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void op_brk(Uxn *u) { setflag(&u->status, FLAG_HALT, 1); }
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void op_brk(Uxn *u) { setflag(&u->status, FLAG_HALT, 1); }
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void op_lit(Uxn *u) { u->literal += 1; }
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void op_lit(Uxn *u) { u->literal += 1; }
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void op_lix(Uxn *u) { u->literal += u->ram.dat[u->ram.ptr++]; }
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void op_nop(Uxn *u) { printf("0x%02x \n", pop8(&u->wst)); fflush(stdout); }
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void op_nop(Uxn *u) { printf("0x%02x \n", pop8(&u->wst)); fflush(stdout); }
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void op_ior(Uxn *u) { Device *dev = &u->dev[mempeek8(&u->ram, u->devr)]; if(dev) push8(&u->wst, dev->read(dev, &u->ram, pop8(&u->wst))); }
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void op_ior(Uxn *u) { Device *dev = &u->dev[mempeek8(&u->ram, u->devr)]; if(dev) push8(&u->wst, dev->read(dev, &u->ram, pop8(&u->wst))); }
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void op_iow(Uxn *u) { Uint8 a = pop8(&u->wst); Device *dev = &u->dev[mempeek8(&u->ram, u->devw)]; if(dev) dev->write(dev, &u->ram, a); }
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void op_iow(Uxn *u) { Uint8 a = pop8(&u->wst); Device *dev = &u->dev[mempeek8(&u->ram, u->devw)]; if(dev) dev->write(dev, &u->ram, a); }
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@ -40,8 +38,8 @@ void op_ldr(Uxn *u) { Uint16 a = pop16(&u->wst); push8(&u->wst, mempeek8(&u->ram
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void op_str(Uxn *u) { Uint16 a = pop16(&u->wst); Uint8 b = pop8(&u->wst); mempoke8(&u->ram, a, b); }
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void op_str(Uxn *u) { Uint16 a = pop16(&u->wst); Uint8 b = pop8(&u->wst); mempoke8(&u->ram, a, b); }
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/* Logic */
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/* Logic */
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void op_jmp(Uxn *u) { u->ram.ptr = pop16(&u->wst); }
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void op_jmp(Uxn *u) { u->ram.ptr = pop16(&u->wst); }
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void op_jsr(Uxn *u) { if(u->balance > 0){ warn("Stack unbalance", u->balance); } push16(&u->rst, u->ram.ptr); u->ram.ptr = pop16(&u->wst); }
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void op_jsr(Uxn *u) { push16(&u->rst, u->ram.ptr); u->ram.ptr = pop16(&u->wst); }
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void op_rts(Uxn *u) { if(u->balance > 0){ warn("Stack unbalance", u->balance); } u->ram.ptr = pop16(&u->rst); }
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void op_rts(Uxn *u) { u->ram.ptr = pop16(&u->rst); }
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void op_and(Uxn *u) { Uint8 a = pop8(&u->wst), b = pop8(&u->wst); push8(&u->wst, b & a); }
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void op_and(Uxn *u) { Uint8 a = pop8(&u->wst), b = pop8(&u->wst); push8(&u->wst, b & a); }
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void op_ora(Uxn *u) { Uint8 a = pop8(&u->wst), b = pop8(&u->wst); push8(&u->wst, b | a); }
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void op_ora(Uxn *u) { Uint8 a = pop8(&u->wst), b = pop8(&u->wst); push8(&u->wst, b | a); }
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void op_rol(Uxn *u) { Uint8 a = pop8(&u->wst), b = pop8(&u->wst); push8(&u->wst, b << a); }
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void op_rol(Uxn *u) { Uint8 a = pop8(&u->wst), b = pop8(&u->wst); push8(&u->wst, b << a); }
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@ -93,12 +91,12 @@ void op_gth16(Uxn *u) { Uint16 a = pop16(&u->wst), b = pop16(&u->wst); push8(&u-
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void op_lth16(Uxn *u) { Uint16 a = pop16(&u->wst), b = pop16(&u->wst); push8(&u->wst, getflag(&u->status, FLAG_SIGN) ? (Sint16)b < (Sint16)a : b < a); }
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void op_lth16(Uxn *u) { Uint16 a = pop16(&u->wst), b = pop16(&u->wst); push8(&u->wst, getflag(&u->status, FLAG_SIGN) ? (Sint16)b < (Sint16)a : b < a); }
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void (*ops[])(Uxn *u) = {
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void (*ops[])(Uxn *u) = {
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op_brk, op_nop, op_lit, op_lix, op_ior, op_iow, op_ldr, op_str,
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op_brk, op_nop, op_lit, op_nop, op_ior, op_iow, op_ldr, op_str,
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op_jmp, op_jsr, op_nop, op_rts, op_and, op_ora, op_rol, op_ror,
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op_jmp, op_jsr, op_nop, op_rts, op_and, op_ora, op_rol, op_ror,
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op_pop, op_dup, op_swp, op_ovr, op_rot, op_wsr, op_rsw, op_nop,
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op_pop, op_dup, op_swp, op_ovr, op_rot, op_wsr, op_rsw, op_nop,
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op_add, op_sub, op_mul, op_div, op_equ, op_neq, op_gth, op_lth,
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op_add, op_sub, op_mul, op_div, op_equ, op_neq, op_gth, op_lth,
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/* 16-bit */
|
/* 16-bit */
|
||||||
op_brk, op_nop16, op_lit16, op_lix, op_ior16, op_iow16, op_ldr16, op_str16,
|
op_brk, op_nop16, op_lit16, op_nop, op_ior16, op_iow16, op_ldr16, op_str16,
|
||||||
op_jmp, op_jsr, op_nop, op_rts, op_and16, op_ora16, op_rol16, op_ror16,
|
op_jmp, op_jsr, op_nop, op_rts, op_and16, op_ora16, op_rol16, op_ror16,
|
||||||
op_pop16, op_dup16, op_swp16, op_ovr16, op_rot16, op_wsr16, op_rsw16, op_nop,
|
op_pop16, op_dup16, op_swp16, op_ovr16, op_rot16, op_wsr16, op_rsw16, op_nop,
|
||||||
op_add16, op_sub16, op_mul16, op_div16, op_equ16, op_neq16, op_gth16, op_lth16
|
op_add16, op_sub16, op_mul16, op_div16, op_equ16, op_neq16, op_gth16, op_lth16
|
||||||
|
@ -121,7 +119,7 @@ Uint8 opr[][2] = {
|
||||||
int
|
int
|
||||||
haltuxn(Uxn *u, char *name, int id)
|
haltuxn(Uxn *u, char *name, int id)
|
||||||
{
|
{
|
||||||
printf("Error: %s#%04x, at 0x%04x\n", name, id, u->counter);
|
printf("Halted: %s#%04x, at 0x%04x\n", name, id, u->counter);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -142,6 +140,8 @@ opcuxn(Uxn *u, Uint8 instr)
|
||||||
setflag(&u->status, FLAG_SHORT, (instr >> 5) & 1);
|
setflag(&u->status, FLAG_SHORT, (instr >> 5) & 1);
|
||||||
setflag(&u->status, FLAG_SIGN, (instr >> 6) & 1);
|
setflag(&u->status, FLAG_SIGN, (instr >> 6) & 1);
|
||||||
setflag(&u->status, FLAG_COND, (instr >> 7) & 1);
|
setflag(&u->status, FLAG_COND, (instr >> 7) & 1);
|
||||||
|
if((op == 0x09 || op == 0x0b) && u->balance)
|
||||||
|
return haltuxn(u, "Stack unbalance", op);
|
||||||
if(getflag(&u->status, FLAG_SHORT))
|
if(getflag(&u->status, FLAG_SHORT))
|
||||||
op += 32;
|
op += 32;
|
||||||
if(u->wst.ptr < opr[op][0])
|
if(u->wst.ptr < opr[op][0])
|
||||||
|
@ -192,7 +192,7 @@ loaduxn(Uxn *u, char *filepath)
|
||||||
{
|
{
|
||||||
FILE *f;
|
FILE *f;
|
||||||
if(!(f = fopen(filepath, "rb")))
|
if(!(f = fopen(filepath, "rb")))
|
||||||
return haltuxn(u, "Missing input.", 0);
|
return haltuxn(u, "Missing input rom.", 0);
|
||||||
fread(u->ram.dat, sizeof(u->ram.dat), 1, f);
|
fread(u->ram.dat, sizeof(u->ram.dat), 1, f);
|
||||||
u->devr = 0xfff8;
|
u->devr = 0xfff8;
|
||||||
u->devw = 0xfff9;
|
u->devw = 0xfff9;
|
||||||
|
@ -213,7 +213,7 @@ portuxn(Uxn *u, char *name, Uint8 (*rfn)(Device *, Memory *, Uint8), Uint8 (*wfn
|
||||||
Device *d = &u->dev[u->devices++];
|
Device *d = &u->dev[u->devices++];
|
||||||
d->read = rfn;
|
d->read = rfn;
|
||||||
d->write = wfn;
|
d->write = wfn;
|
||||||
d->len = 0;
|
d->ptr = 0;
|
||||||
printf("Device #%d: %s \n", u->devices - 1, name);
|
printf("Device #%d: %s \n", u->devices - 1, name);
|
||||||
return d;
|
return d;
|
||||||
}
|
}
|
||||||
|
|
6
uxn.h
6
uxn.h
|
@ -24,7 +24,7 @@ typedef signed short Sint16;
|
||||||
typedef struct {
|
typedef struct {
|
||||||
Uint8 ptr;
|
Uint8 ptr;
|
||||||
Uint8 dat[256];
|
Uint8 dat[256];
|
||||||
} St8;
|
} Stack;
|
||||||
|
|
||||||
typedef struct {
|
typedef struct {
|
||||||
Uint16 ptr;
|
Uint16 ptr;
|
||||||
|
@ -32,7 +32,7 @@ typedef struct {
|
||||||
} Memory;
|
} Memory;
|
||||||
|
|
||||||
typedef struct Device {
|
typedef struct Device {
|
||||||
Uint8 len, mem[8];
|
Uint8 ptr, mem[8];
|
||||||
Uint8 (*read)(struct Device *, Memory *, Uint8);
|
Uint8 (*read)(struct Device *, Memory *, Uint8);
|
||||||
Uint8 (*write)(struct Device *, Memory *, Uint8);
|
Uint8 (*write)(struct Device *, Memory *, Uint8);
|
||||||
} Device;
|
} Device;
|
||||||
|
@ -40,7 +40,7 @@ typedef struct Device {
|
||||||
typedef struct {
|
typedef struct {
|
||||||
Uint8 literal, status, balance, devices;
|
Uint8 literal, status, balance, devices;
|
||||||
Uint16 counter, devr, devw, vreset, vframe, verror;
|
Uint16 counter, devr, devw, vreset, vframe, verror;
|
||||||
St8 wst, rst;
|
Stack wst, rst;
|
||||||
Memory ram;
|
Memory ram;
|
||||||
Device dev[256];
|
Device dev[256];
|
||||||
} Uxn;
|
} Uxn;
|
||||||
|
|
Loading…
Reference in New Issue