Use NEQk NIP pattern for piano
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@ -4,6 +4,7 @@
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%< { LTH } %> { GTH } %= { EQU } %! { NEQ }
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%++ { ADD2 } %-- { SUB2 } %** { MUL2 } %// { DIV2 }
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%<< { LTH2 } %>> { GTH2 } %== { EQU2 } %!! { NEQ2 }
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%!~ { NEQk NIP }
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%RTN { JMP2r }
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%TOS { #00 SWP }
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@ -114,21 +115,21 @@ BRK
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#40 .Screen/sprite DEO
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.Controller/key DEI
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DUP #61 ! ,&no-c JCN
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[ LIT 'a ] !~ ,&no-c JCN
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#30 .octave LDZ #0c * + ;play JSR2 &no-c
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DUP #73 ! ,&no-d JCN
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[ LIT 's ] !~ ,&no-d JCN
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#32 .octave LDZ #0c * + ;play JSR2 &no-d
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DUP #64 ! ,&no-e JCN
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[ LIT 'd ] !~ ,&no-e JCN
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#34 .octave LDZ #0c * + ;play JSR2 &no-e
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DUP #66 ! ,&no-f JCN
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[ LIT 'f ] !~ ,&no-f JCN
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#35 .octave LDZ #0c * + ;play JSR2 &no-f
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DUP #67 ! ,&no-g JCN
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[ LIT 'g ] !~ ,&no-g JCN
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#37 .octave LDZ #0c * + ;play JSR2 &no-g
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DUP #68 ! ,&no-a JCN
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[ LIT 'h ] !~ ,&no-a JCN
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#39 .octave LDZ #0c * + ;play JSR2 &no-a
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DUP #6a ! ,&no-b JCN
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[ LIT 'j ] !~ ,&no-b JCN
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#3b .octave LDZ #0c * + ;play JSR2 &no-b
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DUP #6b ! ,&no-c2 JCN
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[ LIT 'k ] !~ ,&no-c2 JCN
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#3c .octave LDZ #0c * + ;play JSR2 &no-c2
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POP
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@ -185,10 +186,10 @@ BRK
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.Mouse/x DEI2 .octave-view/x1 LDZ2 -- 8// NIP #09 ! ,&no-mod JCN
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.Mouse/y DEI2 .octave-view/y1 LDZ2 -- 8// NIP
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DUP #00 ! ,&no-incr JCN
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[ #00 ] !~ ,&no-incr JCN
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.octave LDZ #03 = ,&no-incr JCN
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.octave LDZ #01 + .octave STZ &no-incr
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DUP #02 ! ,&no-decr JCN
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[ #02 ] !~ ,&no-decr JCN
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.octave LDZ #ff = ,&no-decr JCN
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.octave LDZ #01 - .octave STZ &no-decr
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POP
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@ -208,27 +209,27 @@ BRK
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@on-touch-adsr-view ( -> )
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.Mouse/x DEI2 .adsr-view/x1 LDZ2 -- 8// NIP #03 /
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DUP #00 ! ,&no-a JCN
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[ #00 ] !~ ,&no-a JCN
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.Audio0/adsr DEI
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#10 .Mouse/state DEI #10 = #e0 * + +
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.Audio0/adsr DEO &no-a
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DUP #01 ! ,&no-d JCN
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[ #01 ] !~ ,&no-d JCN
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.Audio0/adsr DEI
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DUP #f0 AND STH #01 .Mouse/state DEI #10 = #0e * + + #0f AND STHr +
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.Audio0/adsr DEO &no-d
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DUP #02 ! ,&no-s JCN
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[ #02 ] !~ ,&no-s JCN
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.Audio0/adsr #01 + DEI
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#10 .Mouse/state DEI #10 = #e0 * + +
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.Audio0/adsr #01 + DEO &no-s
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DUP #03 ! ,&no-r JCN
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[ #03 ] !~ ,&no-r JCN
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.Audio0/adsr #01 + DEI
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DUP #f0 AND STH #01 .Mouse/state DEI #10 = #0e * + + #0f AND STHr +
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.Audio0/adsr #01 + DEO &no-r
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DUP #05 ! ,&no-left JCN
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[ #05 ] !~ ,&no-left JCN
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.Audio0/volume DEI
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#10 .Mouse/state DEI #10 = #e0 * + +
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.Audio0/volume DEO &no-left
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DUP #06 ! ,&no-right JCN
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[ #06 ] !~ ,&no-right JCN
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.Audio0/volume DEI
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DUP #f0 AND STH #01 .Mouse/state DEI #10 = #0e * + + #0f AND STHr +
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.Audio0/volume DEO &no-right
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