Progress on Nasu
This commit is contained in:
parent
61581c7956
commit
fb8fac1a47
|
@ -28,24 +28,60 @@
|
|||
|0100 @RESET
|
||||
|
||||
#0010 =bankview.x #0060 =bankview.y ,bank1 =bankview.addr
|
||||
#00b0 =tileview.x #0060 =tileview.y ,bank1 #0123 ADD2 =tileview.addr
|
||||
#00b0 =overview.x #0020 =overview.y
|
||||
#00b0 =tileview.x #0060 =tileview.y ,bank1 #0448 ADD2 =tileview.addr
|
||||
#0010 =overview.x #0010 =overview.y
|
||||
|
||||
,draw-bankview JSR
|
||||
,draw-tileview JSR
|
||||
,draw-overview JSR
|
||||
,redraw JSR
|
||||
|
||||
BRK
|
||||
|
||||
|0200 @FRAME
|
||||
|
||||
,no-ctrl ~dev/ctrl.buttons #00 EQU JMP? POP2
|
||||
|
||||
,no-ctrl-up ~dev/ctrl.buttons #10 EQU JMP? POP2
|
||||
~tileview.addr #0008 ADD2 =tileview.addr
|
||||
,redraw JSR
|
||||
@no-ctrl-up
|
||||
|
||||
,no-ctrl-down ~dev/ctrl.buttons #20 EQU JMP? POP2
|
||||
~tileview.addr #0008 SUB2 =tileview.addr
|
||||
,redraw JSR
|
||||
@no-ctrl-down
|
||||
|
||||
@no-ctrl
|
||||
|
||||
,no-click ~dev/mouse.state #00 EQU JMP? POP2
|
||||
|
||||
~dev/mouse.x ~bankview.x GTH2 ~dev/mouse.x ~bankview.x #0080 ADD2 LTH2 #0101 EQU2
|
||||
~dev/mouse.y ~bankview.y GTH2 ~dev/mouse.y ~bankview.y #0080 ADD2 LTH2 #0101 EQU2
|
||||
#0101 NEQ2 ,no-click ROT JMP? POP2
|
||||
|
||||
( touch in bankview )
|
||||
~dev/mouse.x ~bankview.x SUB2 #0008 DIV2 #0008 MUL2
|
||||
~dev/mouse.y ~bankview.y SUB2 #0008 DIV2 #0008 MUL2 #0010 MUL2 ADD2
|
||||
~bankview.addr ADD2 =tileview.addr
|
||||
,redraw JSR
|
||||
|
||||
|
||||
|
||||
@no-click
|
||||
|
||||
,draw-cursor JSR
|
||||
|
||||
BRK
|
||||
|
||||
@redraw
|
||||
|
||||
,draw-bankview JSR
|
||||
,draw-tileview JSR
|
||||
,draw-overview JSR
|
||||
|
||||
RTS
|
||||
|
||||
@draw-bankview
|
||||
|
||||
~bankview.x #0002 SUB2 ~bankview.y #0002 SUB2 ~bankview.x #0090 ADD2 ~bankview.y #0090 ADD2 #03 ,line-rect JSR
|
||||
~bankview.x #0002 SUB2 ~bankview.y #0002 SUB2 ~bankview.x #0081 ADD2 ~bankview.y #0081 ADD2 #03 ,line-rect JSR
|
||||
|
||||
( position )
|
||||
|
||||
|
@ -58,10 +94,10 @@ BRK
|
|||
#00 =i ,font_hex =dev/sprite.addr
|
||||
@draw-bankview-guides
|
||||
~bankview.x #000a SUB2 =dev/sprite.x
|
||||
~bankview.y #00 ~i #09 MUL ADD2 =dev/sprite.y
|
||||
~bankview.y #00 ~i #08 MUL ADD2 =dev/sprite.y
|
||||
( draw ) #02 =dev/sprite.color
|
||||
~bankview.x #00 ~i #09 MUL ADD2 =dev/sprite.x
|
||||
~bankview.y #0092 ADD2 =dev/sprite.y
|
||||
~bankview.x #00 ~i #08 MUL ADD2 =dev/sprite.x
|
||||
~bankview.y #0083 ADD2 =dev/sprite.y
|
||||
( draw ) #02 =dev/sprite.color
|
||||
~dev/sprite.addr #0008 ADD2 =dev/sprite.addr
|
||||
( incr ) ~i #01 ADD =i
|
||||
|
@ -71,33 +107,28 @@ BRK
|
|||
|
||||
~bankview.x =dev/sprite.x ~bankview.y =dev/sprite.y
|
||||
#00 =pt.x #00 =pt.y ~bankview.addr =dev/sprite.addr
|
||||
|
||||
@draw-bankview-tiles-ver
|
||||
#00 =pt.x
|
||||
~bankview.x =dev/sprite.x
|
||||
@draw-bankview-tiles-hor
|
||||
|
||||
( draw ) #01 =dev/sprite.color
|
||||
|
||||
( TODO )
|
||||
,no-highlight ~dev/sprite.addr ~tileview.addr NEQ2 JMP? POP2
|
||||
( draw ) #02 =dev/sprite.color
|
||||
,no-highlight ~dev/sprite.addr ~tileview.addr LTH2 JMP? POP2
|
||||
,no-highlight ~dev/sprite.addr ~tileview.addr #0018 ADD2 GTH2 JMP? POP2
|
||||
( draw ) #0c =dev/sprite.color
|
||||
@no-highlight
|
||||
|
||||
|
||||
( incr ) ~dev/sprite.x #0009 ADD2 =dev/sprite.x
|
||||
( incr ) ~dev/sprite.x #0008 ADD2 =dev/sprite.x
|
||||
( incr ) ~dev/sprite.addr #0008 ADD2 =dev/sprite.addr
|
||||
( incr ) ~pt.x #01 ADD =pt.x
|
||||
,draw-bankview-tiles-hor ~pt.x #10 LTH JMP? POP2
|
||||
( incr ) ~pt.y #01 ADD =pt.y
|
||||
( incr ) ~dev/sprite.y #0009 ADD2 =dev/sprite.y
|
||||
( incr ) ~dev/sprite.y #0008 ADD2 =dev/sprite.y
|
||||
,draw-bankview-tiles-ver ~pt.y #10 LTH JMP? POP2
|
||||
|
||||
RTS
|
||||
|
||||
@draw-tileview
|
||||
|
||||
~tileview.x #0002 SUB2 ~tileview.y #0002 SUB2 ~tileview.x #0090 ADD2 ~tileview.y #0090 ADD2 #03 ,line-rect JSR
|
||||
~tileview.x #0002 SUB2 ~tileview.y #0002 SUB2 ~tileview.x #0081 ADD2 ~tileview.y #0081 ADD2 #03 ,line-rect JSR
|
||||
|
||||
( position )
|
||||
|
||||
|
@ -105,50 +136,67 @@ RTS
|
|||
~tileview.y #0010 SUB2 =dev/sprite.y
|
||||
~tileview.addr ,draw-short JSR
|
||||
|
||||
( draw ver line )
|
||||
~tileview.y #0008 SUB2 =dev/screen.y
|
||||
~tileview.x #0047 ADD2 =dev/screen.x
|
||||
@draw-hor
|
||||
( draw ) #02 =dev/screen.color
|
||||
( incr ) ~dev/screen.y #0002 ADD2 =dev/screen.y
|
||||
~dev/screen.y ~tileview.y #0098 ADD2 LTH2 ,draw-hor ROT JMP? POP2
|
||||
|
||||
( draw hor line )
|
||||
~tileview.y #0047 ADD2 =dev/screen.y
|
||||
~tileview.x #0008 SUB2 =dev/screen.x
|
||||
@draw-ver
|
||||
( draw ) #02 =dev/screen.color
|
||||
( incr ) ~dev/screen.x #0002 ADD2 =dev/screen.x
|
||||
~dev/screen.x ~tileview.x #0098 ADD2 LTH2 ,draw-ver ROT JMP? POP2
|
||||
|
||||
( body )
|
||||
|
||||
~tileview.x =dev/sprite.x
|
||||
~tileview.y =dev/sprite.y
|
||||
~tileview.addr #02f0 ADD2 =tileview.addr
|
||||
~tileview.addr =tileview.addr
|
||||
,draw-tileview-icn JSR
|
||||
|
||||
~tileview.x #0048 ADD2 =dev/sprite.x
|
||||
~tileview.x #0040 ADD2 =dev/sprite.x
|
||||
~tileview.y =dev/sprite.y
|
||||
~tileview.addr #0008 ADD2 =tileview.addr
|
||||
,draw-tileview-icn JSR
|
||||
|
||||
~tileview.x =dev/sprite.x
|
||||
~tileview.y #0048 ADD2 =dev/sprite.y
|
||||
~tileview.addr #0010 ADD2 =tileview.addr
|
||||
~tileview.y #0040 ADD2 =dev/sprite.y
|
||||
~tileview.addr #0008 ADD2 =tileview.addr
|
||||
,draw-tileview-icn JSR
|
||||
|
||||
~tileview.x #0048 ADD2 =dev/sprite.x
|
||||
~tileview.y #0048 ADD2 =dev/sprite.y
|
||||
~tileview.addr #0018 ADD2 =tileview.addr
|
||||
~tileview.x #0040 ADD2 =dev/sprite.x
|
||||
~tileview.y #0040 ADD2 =dev/sprite.y
|
||||
~tileview.addr #0008 ADD2 =tileview.addr
|
||||
,draw-tileview-icn JSR
|
||||
|
||||
~tileview.addr #0018 SUB2 =tileview.addr
|
||||
|
||||
RTS
|
||||
|
||||
@draw-overview
|
||||
|
||||
~overview.x #0002 SUB2 ~overview.y #0002 SUB2 ~overview.x #0020 ADD2 ~overview.y #0020 ADD2 #03 ,line-rect JSR
|
||||
~overview.x ~overview.y #0010 SUB2 #02 ,over_txt ,draw-label-left JSR
|
||||
~overview.x =dev/sprite.x ~overview.y =dev/sprite.y
|
||||
#00 =pt.x #00 =pt.y ~tileview.addr =dev/sprite.addr
|
||||
|
||||
( draw hor line )
|
||||
#0040 =dev/screen.y
|
||||
#0000 =dev/screen.x
|
||||
@draw-ver
|
||||
( draw ) #02 =dev/screen.color
|
||||
( incr ) ~dev/screen.x #0002 ADD2 =dev/screen.x
|
||||
~dev/screen.x ~tileview.x ~dev/screen.width ADD2 LTH2 ,draw-ver ROT JMP? POP2
|
||||
|
||||
( draw ver line )
|
||||
#0000 =dev/screen.y
|
||||
#0040 =dev/screen.x
|
||||
@draw-hor
|
||||
( draw ) #02 =dev/screen.color
|
||||
( incr ) ~dev/screen.y #0002 ADD2 =dev/screen.y
|
||||
~dev/screen.y #0040 LTH2 ,draw-hor ROT JMP? POP2
|
||||
|
||||
( body )
|
||||
|
||||
@draw-overview-tiles-ver
|
||||
#00 =pt.x
|
||||
~overview.x =dev/sprite.x
|
||||
@draw-overview-tiles-hor
|
||||
( draw ) #01 =dev/sprite.color
|
||||
( incr ) ~dev/sprite.x #0008 ADD2 =dev/sprite.x
|
||||
( incr ) ~dev/sprite.addr #0008 ADD2 =dev/sprite.addr
|
||||
( incr ) ~pt.x #01 ADD =pt.x
|
||||
,draw-overview-tiles-hor ~pt.x #04 LTH JMP? POP2
|
||||
( incr ) ~pt.y #01 ADD =pt.y
|
||||
( incr ) ~dev/sprite.y #0008 ADD2 =dev/sprite.y
|
||||
,draw-overview-tiles-ver ~pt.y #04 LTH JMP? POP2
|
||||
|
||||
RTS
|
||||
|
||||
|
@ -163,12 +211,12 @@ RTS
|
|||
~tileview.addr #00 ~pt.y ADD2 LDR #07 ~pt.x SUB ROR #01 AND ( get bit )
|
||||
#0008 MUL2 ADD2 =dev/sprite.addr ( add *8 )
|
||||
( draw ) #01 =dev/sprite.color
|
||||
( incr ) ~dev/sprite.x #0009 ADD2 =dev/sprite.x
|
||||
( incr ) ~dev/sprite.x #0008 ADD2 =dev/sprite.x
|
||||
( incr ) ~pt.x #01 ADD =pt.x
|
||||
,redraw-hor ~pt.x #08 LTH JMP? POP2
|
||||
( incr ) ~dev/sprite.y #0009 ADD2 =dev/sprite.y
|
||||
( incr ) ~dev/sprite.y #0008 ADD2 =dev/sprite.y
|
||||
( incr ) ~pt.y #01 ADD =pt.y
|
||||
~dev/sprite.x #0048 SUB2 =dev/sprite.x
|
||||
~dev/sprite.x #0040 SUB2 =dev/sprite.x
|
||||
,redraw-ver ~pt.y #08 LTH JMP? POP2
|
||||
|
||||
RTS
|
||||
|
@ -261,7 +309,7 @@ RTS
|
|||
RTS
|
||||
|
||||
@cell0_icn [ 0000 0000 0000 0000 ]
|
||||
@cell1_icn [ 7eff ffff ffff ff7e ]
|
||||
@cell1_icn [ 7cfe fefe fefe 7c00 ]
|
||||
|
||||
@bank_txt [ BANKVIEW 00 ]
|
||||
@tile_txt [ TILEVIEW 00 ]
|
||||
|
@ -319,7 +367,7 @@ RTS
|
|||
|
||||
|E000 @bank1
|
||||
[
|
||||
0000 0000 0000 0000 0000 0000 0000 0000
|
||||
0103 070f 1f3f 7fff 0000 0000 0000 0000
|
||||
0000 0000 0000 0000 0000 0000 0000 0000
|
||||
0000 0000 0000 0000 0000 0000 0000 0000
|
||||
0000 0000 0000 0000 0000 0000 0000 0000
|
||||
|
|
Loading…
Reference in New Issue