Corrected mentions of NEQU2.
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@ -495,8 +495,8 @@ RTN
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@draw-cursor
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~mouse.x ~Mouse.x NEQU2
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~mouse.y ~Mouse.y NEQU2
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~mouse.x ~Mouse.x NEQ2
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~mouse.y ~Mouse.y NEQ2
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#0000 EQU2 RTN? ( Return if unchanged )
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@ -104,12 +104,12 @@ BRK
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( release ) #00 =Mouse.state
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,redraw JSR2 ,$click-end JMP2
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$no-brush-click
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~Mouse.x ~tileview.x SUB2 8/ #000e NEQU2 ^$no-load-click JNZ
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~Mouse.x ~tileview.x SUB2 8/ #000e NEQ2 ^$no-load-click JNZ
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( load ) ,filepath =File.name #0800 =File.length ~bankview.addr =File.load
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( release ) #00 =Mouse.state
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,redraw JSR2 ,$click-end JMP2
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$no-load-click
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~Mouse.x ~tileview.x SUB2 8/ #000f NEQU2 ^$no-save-click JNZ
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~Mouse.x ~tileview.x SUB2 8/ #000f NEQ2 ^$no-save-click JNZ
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( save ) ,filepath =File.name #0800 =File.length ~bankview.addr =File.save
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( release ) #00 =Mouse.state
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,redraw JSR2 ,$click-end JMP2
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@ -437,8 +437,8 @@ RTN
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@draw-cursor
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~mouse.x ~Mouse.x NEQU2
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~mouse.y ~Mouse.y NEQU2
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~mouse.x ~Mouse.x NEQ2
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~mouse.y ~Mouse.y NEQ2
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#0000 EQU2 RTN? ( Return if unchanged )
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@ -548,8 +548,8 @@ RTN
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@draw-cursor
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~cursor.x ~Mouse.x NEQU2
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~cursor.y ~Mouse.y NEQU2
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~cursor.x ~Mouse.x NEQ2
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~cursor.y ~Mouse.y NEQ2
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#0000 EQU2
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~Mouse.state
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#00 NEQ
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