Fixed issue with debugger
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8edf2da7c8
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4690a113c4
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@ -149,11 +149,15 @@ screen_redraw(Uxn *u)
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{
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{
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Uint8 *fg = uxn_screen.fg, *bg = uxn_screen.bg;
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Uint8 *fg = uxn_screen.fg, *bg = uxn_screen.bg;
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Uint32 palette[16], *pixels = uxn_screen.pixels;
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Uint32 palette[16], *pixels = uxn_screen.pixels;
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int i, x, y, w = uxn_screen.width, h = uxn_screen.height;
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int i, x, y, w = uxn_screen.width, h = uxn_screen.height, x1, y1, x2, y2;
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int x1 = uxn_screen.x1;
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if(u->dev[0x0e]) {
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int y1 = uxn_screen.y1;
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screen_change(0, 0, w, h);
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int x2 = uxn_screen.x2 > w ? w : uxn_screen.x2;
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screen_debugger(u);
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int y2 = uxn_screen.y2 > h ? h : uxn_screen.y2;
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}
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x1 = uxn_screen.x1;
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y1 = uxn_screen.y1;
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x2 = uxn_screen.x2 > w ? w : uxn_screen.x2;
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y2 = uxn_screen.y2 > h ? h : uxn_screen.y2;
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for(i = 0; i < 16; i++)
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for(i = 0; i < 16; i++)
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palette[i] = uxn_screen.palette[(i >> 2) ? (i >> 2) : (i & 3)];
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palette[i] = uxn_screen.palette[(i >> 2) ? (i >> 2) : (i & 3)];
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for(y = y1; y < y2; y++)
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for(y = y1; y < y2; y++)
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@ -163,8 +167,6 @@ screen_redraw(Uxn *u)
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}
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}
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uxn_screen.x1 = uxn_screen.y1 = 0xffff;
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uxn_screen.x1 = uxn_screen.y1 = 0xffff;
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uxn_screen.x2 = uxn_screen.y2 = 0;
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uxn_screen.x2 = uxn_screen.y2 = 0;
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if(u->dev[0x0e])
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screen_debugger(u);
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}
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}
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Uint8
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Uint8
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