Toggle scaling from 1-3x using the F1 key.

We reallocate a larger pixel buffer as well as a larger ximage, and
then redraw. If the dimensions have not changed we will preserve the
existing fg/bg data (since for pure rescaling those do not change
and don't need to be reinitialized).
This commit is contained in:
~d6 2023-11-13 23:18:58 -05:00 committed by neauoire
parent 317c754c67
commit 56a17bd878
3 changed files with 86 additions and 44 deletions

View File

@ -158,26 +158,37 @@ screen_palette(Uint8 *addr)
} }
void void
screen_resize(Uint16 width, Uint16 height) screen_resize(Uint16 width, Uint16 height, int scale)
{ {
Uint8 *bg, *fg; Uint8 *bg, *fg;
Uint32 *pixels = NULL; Uint32 *pixels = NULL;
if(width < 0x8 || height < 0x8 || width >= 0x800 || height >= 0x800) int dim_change = uxn_screen.width != width || uxn_screen.height != height;
if(width < 0x8 || height < 0x8 || width >= 0x800 || height >= 0x800 || scale < 1 || scale >= 4)
return; return;
if(uxn_screen.width == width && uxn_screen.height == height) if(uxn_screen.width == width && uxn_screen.height == height && uxn_screen.scale == scale)
return;
bg = malloc(width * height), fg = malloc(width * height);
if(bg && fg)
pixels = realloc(uxn_screen.pixels, width * height * sizeof(Uint32));
if(!bg || !fg || !pixels) {
free(bg), free(fg);
return; return;
if(dim_change) {
bg = malloc(width * height), fg = malloc(width * height);
if(bg && fg)
pixels = realloc(uxn_screen.pixels, width * height * sizeof(Uint32) * scale * scale);
if(!bg || !fg || !pixels) {
free(bg), free(fg);
return;
}
free(uxn_screen.bg), free(uxn_screen.fg);
} else {
bg = uxn_screen.bg, fg = uxn_screen.fg;
pixels = realloc(uxn_screen.pixels, width * height * sizeof(Uint32) * scale * scale);
if(!pixels)
return;
} }
free(uxn_screen.bg), free(uxn_screen.fg);
uxn_screen.bg = bg, uxn_screen.fg = fg; uxn_screen.bg = bg, uxn_screen.fg = fg;
uxn_screen.pixels = pixels; uxn_screen.pixels = pixels;
uxn_screen.width = width, uxn_screen.height = height; uxn_screen.width = width, uxn_screen.height = height, uxn_screen.scale = scale;
screen_fill(uxn_screen.bg, 0), screen_fill(uxn_screen.fg, 0); if(dim_change)
screen_fill(uxn_screen.bg, 0), screen_fill(uxn_screen.fg, 0);
emu_resize(width, height); emu_resize(width, height);
screen_change(0, 0, width, height); screen_change(0, 0, width, height);
} }
@ -185,7 +196,7 @@ screen_resize(Uint16 width, Uint16 height)
void void
screen_redraw(Uxn *u) screen_redraw(Uxn *u)
{ {
int i, j, o, y; int i, x, y, k, l, s = uxn_screen.scale;
Uint8 *fg = uxn_screen.fg, *bg = uxn_screen.bg; Uint8 *fg = uxn_screen.fg, *bg = uxn_screen.bg;
Uint16 w = uxn_screen.width, h = uxn_screen.height; Uint16 w = uxn_screen.width, h = uxn_screen.height;
Uint16 x1 = uxn_screen.x1, y1 = uxn_screen.y1; Uint16 x1 = uxn_screen.x1, y1 = uxn_screen.y1;
@ -197,9 +208,18 @@ screen_redraw(Uxn *u)
screen_debugger(u); screen_debugger(u);
for(i = 0; i < 16; i++) for(i = 0; i < 16; i++)
palette[i] = uxn_screen.palette[(i >> 2) ? (i >> 2) : (i & 3)]; palette[i] = uxn_screen.palette[(i >> 2) ? (i >> 2) : (i & 3)];
for(y = y1; y < y2; y++) for(y = y1; y < y2; y++) {
for(o = y * w, i = x1 + o, j = x2 + o; i < j; i++) int ys = y * s;
pixels[i] = palette[fg[i] << 2 | bg[i]]; int o = y * w;
for(x = x1, i = x1 + o; x < x2; x++, i++) {
int c = palette[fg[i] << 2 | bg[i]];
for(k = 0; k < s; k++) {
int oo = ((ys + k) * w + x) * s;
for(l = 0; l < s; l++)
pixels[oo + l] = c;
}
}
}
} }
Uint8 Uint8
@ -222,11 +242,11 @@ screen_deo(Uint8 *ram, Uint8 *d, Uint8 port)
switch(port) { switch(port) {
case 0x3: { case 0x3: {
Uint8 *port_width = d + 0x2; Uint8 *port_width = d + 0x2;
screen_resize(PEEK2(port_width), uxn_screen.height); screen_resize(PEEK2(port_width), uxn_screen.height, uxn_screen.scale);
} break; } break;
case 0x5: { case 0x5: {
Uint8 *port_height = d + 0x4; Uint8 *port_height = d + 0x4;
screen_resize(uxn_screen.width, PEEK2(port_height)); screen_resize(uxn_screen.width, PEEK2(port_height), uxn_screen.scale);
} break; } break;
case 0xe: { case 0xe: {
Uint8 ctrl = d[0xe]; Uint8 ctrl = d[0xe];

View File

@ -14,7 +14,7 @@ WITH REGARD TO THIS SOFTWARE.
#define SCREEN_DEOMASK 0xc028 #define SCREEN_DEOMASK 0xc028
typedef struct UxnScreen { typedef struct UxnScreen {
int width, height, x1, y1, x2, y2; int width, height, x1, y1, x2, y2, scale;
Uint32 palette[4], *pixels; Uint32 palette[4], *pixels;
Uint8 *fg, *bg; Uint8 *fg, *bg;
} UxnScreen; } UxnScreen;
@ -25,7 +25,7 @@ extern int emu_resize(int width, int height);
void screen_fill(Uint8 *layer, int color); void screen_fill(Uint8 *layer, int color);
void screen_rect(Uint8 *layer, Uint16 x1, Uint16 y1, Uint16 x2, Uint16 y2, int color); void screen_rect(Uint8 *layer, Uint16 x1, Uint16 y1, Uint16 x2, Uint16 y2, int color);
void screen_palette(Uint8 *addr); void screen_palette(Uint8 *addr);
void screen_resize(Uint16 width, Uint16 height); void screen_resize(Uint16 width, Uint16 height, int scale);
void screen_change(Uint16 x1, Uint16 y1, Uint16 x2, Uint16 y2); void screen_change(Uint16 x1, Uint16 y1, Uint16 x2, Uint16 y2);
void screen_redraw(Uxn *u); void screen_redraw(Uxn *u);

View File

@ -31,6 +31,7 @@ WITH REGARD TO THIS SOFTWARE.
static XImage *ximage; static XImage *ximage;
static Display *display; static Display *display;
static Window window; static Window window;
static char *loaded_rom;
#define WIDTH (64 * 8) #define WIDTH (64 * 8)
#define HEIGHT (40 * 8) #define HEIGHT (40 * 8)
@ -43,6 +44,18 @@ clamp(int val, int min, int max)
return (val >= min) ? (val <= max) ? val : max : min; return (val >= min) ? (val <= max) ? val : max : min;
} }
static void
hide_cursor(void)
{
XColor black = {0};
static char empty[] = {0};
Pixmap bitmap = XCreateBitmapFromData(display, window, empty, 1, 1);
Cursor blank = XCreatePixmapCursor(display, bitmap, bitmap, &black, &black, 0, 0);
XDefineCursor(display, window, blank);
XFreeCursor(display, blank);
XFreePixmap(display, bitmap);
}
Uint8 Uint8
emu_dei(Uxn *u, Uint8 addr) emu_dei(Uxn *u, Uint8 addr)
{ {
@ -77,15 +90,21 @@ emu_deo(Uxn *u, Uint8 addr, Uint8 value)
int int
emu_resize(int width, int height) emu_resize(int width, int height)
{ {
(void)width; int w = uxn_screen.width, h = uxn_screen.height, s = uxn_screen.scale;
(void)height; static Visual *visual;
if(window) {
visual = DefaultVisual(display, 0);
ximage = XCreateImage(display, visual, DefaultDepth(display, DefaultScreen(display)), ZPixmap, 0, (char *)uxn_screen.pixels, uxn_screen.width * s, uxn_screen.height * s, 32, 0);
XResizeWindow(display, window, w * s, h * s);
XMapWindow(display, window);
}
return 1; return 1;
} }
static void static void
emu_restart(Uxn *u, char *rom, int soft) emu_restart(Uxn *u, char *rom, int soft)
{ {
screen_resize(WIDTH, HEIGHT); screen_resize(WIDTH, HEIGHT, uxn_screen.scale);
screen_rect(uxn_screen.bg, 0, 0, uxn_screen.width, uxn_screen.height, 0); screen_rect(uxn_screen.bg, 0, 0, uxn_screen.width, uxn_screen.height, 0);
screen_rect(uxn_screen.fg, 0, 0, uxn_screen.width, uxn_screen.height, 0); screen_rect(uxn_screen.fg, 0, 0, uxn_screen.width, uxn_screen.height, 0);
system_reboot(u, rom, soft); system_reboot(u, rom, soft);
@ -103,18 +122,6 @@ emu_end(Uxn *u)
return u->dev[0x0f] & 0x7f; return u->dev[0x0f] & 0x7f;
} }
static void
hide_cursor(void)
{
XColor black = {0};
static char empty[] = {0};
Pixmap bitmap = XCreateBitmapFromData(display, window, empty, 1, 1);
Cursor blank = XCreatePixmapCursor(display, bitmap, bitmap, &black, &black, 0, 0);
XDefineCursor(display, window, blank);
XFreeCursor(display, blank);
XFreePixmap(display, bitmap);
}
static Uint8 static Uint8
get_button(KeySym sym) get_button(KeySym sym)
{ {
@ -131,14 +138,23 @@ get_button(KeySym sym)
return 0x00; return 0x00;
} }
static void
toggle_scale(Uxn *u)
{
int s = uxn_screen.scale + 1;
if (s > 3) s = 1;
screen_resize(uxn_screen.width, uxn_screen.height, s);
}
static void static void
emu_event(Uxn *u) emu_event(Uxn *u)
{ {
XEvent ev; XEvent ev;
int s = uxn_screen.scale;
XNextEvent(display, &ev); XNextEvent(display, &ev);
switch(ev.type) { switch(ev.type) {
case Expose: case Expose:
XPutImage(display, window, DefaultGC(display, 0), ximage, 0, 0, PAD, PAD, uxn_screen.width, uxn_screen.height); XPutImage(display, window, DefaultGC(display, 0), ximage, 0, 0, PAD, PAD, uxn_screen.width * s, uxn_screen.height * s);
break; break;
case ClientMessage: { case ClientMessage: {
emu_end(u); emu_end(u);
@ -147,7 +163,9 @@ emu_event(Uxn *u)
KeySym sym; KeySym sym;
char buf[7]; char buf[7];
XLookupString((XKeyPressedEvent *)&ev, buf, 7, &sym, 0); XLookupString((XKeyPressedEvent *)&ev, buf, 7, &sym, 0);
if(sym == XK_F2) if(sym == XK_F1)
toggle_scale(u);
else if(sym == XK_F2)
u->dev[0x0e] = !u->dev[0x0e]; u->dev[0x0e] = !u->dev[0x0e];
else if(sym == XK_F4) else if(sym == XK_F4)
emu_restart(u, boot_rom, 0); emu_restart(u, boot_rom, 0);
@ -177,8 +195,10 @@ emu_event(Uxn *u)
} break; } break;
case MotionNotify: { case MotionNotify: {
XMotionEvent *e = (XMotionEvent *)&ev; XMotionEvent *e = (XMotionEvent *)&ev;
int x = clamp((e->x - PAD), 0, uxn_screen.width - 1); int ex = (e->x - PAD) / s;
int y = clamp((e->y - PAD), 0, uxn_screen.height - 1); int ey = (e->y - PAD) / s;
int x = clamp(ex, 0, uxn_screen.width - 1);
int y = clamp(ey, 0, uxn_screen.height - 1);
mouse_pos(u, &u->dev[0x90], x, y); mouse_pos(u, &u->dev[0x90], x, y);
} break; } break;
} }
@ -190,24 +210,25 @@ emu_init(void)
display = XOpenDisplay(NULL); display = XOpenDisplay(NULL);
if(!display) if(!display)
return system_error("X11", "Could not open display"); return system_error("X11", "Could not open display");
screen_resize(WIDTH, HEIGHT); screen_resize(WIDTH, HEIGHT, 1);
return 1; return 1;
} }
static int static int
emu_run(Uxn *u, char *rom) emu_run(Uxn *u, char *rom)
{ {
int i = 1, n; int i = 1, n, s = uxn_screen.scale;
char expirations[8]; char expirations[8];
char coninp[CONINBUFSIZE]; char coninp[CONINBUFSIZE];
struct pollfd fds[3]; struct pollfd fds[3];
static const struct itimerspec screen_tspec = {{0, 16666666}, {0, 16666666}}; static const struct itimerspec screen_tspec = {{0, 16666666}, {0, 16666666}};
loaded_rom = rom;
/* display */ /* display */
Atom wmDelete; Atom wmDelete;
static Visual *visual; static Visual *visual;
visual = DefaultVisual(display, 0); visual = DefaultVisual(display, 0);
window = XCreateSimpleWindow(display, RootWindow(display, 0), 0, 0, uxn_screen.width + PAD * 2, uxn_screen.height + PAD * 2, 1, 0, 0); window = XCreateSimpleWindow(display, RootWindow(display, 0), 0, 0, uxn_screen.width * s + PAD * 2, uxn_screen.height * s + PAD * 2, 1, 0, 0);
if(visual->class != TrueColor) if(visual->class != TrueColor)
return system_error("init", "True-color visual failed"); return system_error("init", "True-color visual failed");
XSelectInput(display, window, ButtonPressMask | ButtonReleaseMask | PointerMotionMask | ExposureMask | KeyPressMask | KeyReleaseMask); XSelectInput(display, window, ButtonPressMask | ButtonReleaseMask | PointerMotionMask | ExposureMask | KeyPressMask | KeyReleaseMask);
@ -215,7 +236,7 @@ emu_run(Uxn *u, char *rom)
XSetWMProtocols(display, window, &wmDelete, 1); XSetWMProtocols(display, window, &wmDelete, 1);
XStoreName(display, window, rom); XStoreName(display, window, rom);
XMapWindow(display, window); XMapWindow(display, window);
ximage = XCreateImage(display, visual, DefaultDepth(display, DefaultScreen(display)), ZPixmap, 0, (char *)uxn_screen.pixels, uxn_screen.width, uxn_screen.height, 32, 0); ximage = XCreateImage(display, visual, DefaultDepth(display, DefaultScreen(display)), ZPixmap, 0, (char *)uxn_screen.pixels, uxn_screen.width * s, uxn_screen.height * s, 32, 0);
hide_cursor(); hide_cursor();
/* timer */ /* timer */
@ -234,7 +255,8 @@ emu_run(Uxn *u, char *rom)
read(fds[1].fd, expirations, 8); /* Indicate we handled the timer */ read(fds[1].fd, expirations, 8); /* Indicate we handled the timer */
uxn_eval(u, PEEK2(u->dev + 0x20)); /* Call the vector once, even if the timer fired multiple times */ uxn_eval(u, PEEK2(u->dev + 0x20)); /* Call the vector once, even if the timer fired multiple times */
if(uxn_screen.x2) { if(uxn_screen.x2) {
int x1 = uxn_screen.x1, y1 = uxn_screen.y1, x2 = uxn_screen.x2, y2 = uxn_screen.y2; s = uxn_screen.scale;
int x1 = uxn_screen.x1 * s, y1 = uxn_screen.y1 * s, x2 = uxn_screen.x2 * s, y2 = uxn_screen.y2 * s;
screen_redraw(u); screen_redraw(u);
XPutImage(display, window, DefaultGC(display, 0), ximage, x1, y1, x1 + PAD, y1 + PAD, x2 - x1, y2 - y1); XPutImage(display, window, DefaultGC(display, 0), ximage, x1, y1, x1 + PAD, y1 + PAD, x2 - x1, y2 - y1);
} }