Toggle scaling from 1-3x using the F1 key.
We reallocate a larger pixel buffer as well as a larger ximage, and then redraw. If the dimensions have not changed we will preserve the existing fg/bg data (since for pure rescaling those do not change and don't need to be reinitialized).
This commit is contained in:
parent
317c754c67
commit
56a17bd878
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@ -158,26 +158,37 @@ screen_palette(Uint8 *addr)
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}
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void
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screen_resize(Uint16 width, Uint16 height)
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screen_resize(Uint16 width, Uint16 height, int scale)
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{
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Uint8 *bg, *fg;
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Uint32 *pixels = NULL;
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if(width < 0x8 || height < 0x8 || width >= 0x800 || height >= 0x800)
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int dim_change = uxn_screen.width != width || uxn_screen.height != height;
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if(width < 0x8 || height < 0x8 || width >= 0x800 || height >= 0x800 || scale < 1 || scale >= 4)
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return;
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if(uxn_screen.width == width && uxn_screen.height == height)
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return;
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bg = malloc(width * height), fg = malloc(width * height);
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if(bg && fg)
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pixels = realloc(uxn_screen.pixels, width * height * sizeof(Uint32));
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if(!bg || !fg || !pixels) {
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free(bg), free(fg);
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if(uxn_screen.width == width && uxn_screen.height == height && uxn_screen.scale == scale)
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return;
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if(dim_change) {
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bg = malloc(width * height), fg = malloc(width * height);
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if(bg && fg)
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pixels = realloc(uxn_screen.pixels, width * height * sizeof(Uint32) * scale * scale);
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if(!bg || !fg || !pixels) {
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free(bg), free(fg);
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return;
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}
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free(uxn_screen.bg), free(uxn_screen.fg);
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} else {
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bg = uxn_screen.bg, fg = uxn_screen.fg;
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pixels = realloc(uxn_screen.pixels, width * height * sizeof(Uint32) * scale * scale);
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if(!pixels)
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return;
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}
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free(uxn_screen.bg), free(uxn_screen.fg);
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uxn_screen.bg = bg, uxn_screen.fg = fg;
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uxn_screen.pixels = pixels;
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uxn_screen.width = width, uxn_screen.height = height;
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screen_fill(uxn_screen.bg, 0), screen_fill(uxn_screen.fg, 0);
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uxn_screen.width = width, uxn_screen.height = height, uxn_screen.scale = scale;
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if(dim_change)
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screen_fill(uxn_screen.bg, 0), screen_fill(uxn_screen.fg, 0);
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emu_resize(width, height);
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screen_change(0, 0, width, height);
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}
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@ -185,7 +196,7 @@ screen_resize(Uint16 width, Uint16 height)
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void
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screen_redraw(Uxn *u)
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{
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int i, j, o, y;
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int i, x, y, k, l, s = uxn_screen.scale;
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Uint8 *fg = uxn_screen.fg, *bg = uxn_screen.bg;
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Uint16 w = uxn_screen.width, h = uxn_screen.height;
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Uint16 x1 = uxn_screen.x1, y1 = uxn_screen.y1;
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@ -197,9 +208,18 @@ screen_redraw(Uxn *u)
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screen_debugger(u);
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for(i = 0; i < 16; i++)
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palette[i] = uxn_screen.palette[(i >> 2) ? (i >> 2) : (i & 3)];
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for(y = y1; y < y2; y++)
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for(o = y * w, i = x1 + o, j = x2 + o; i < j; i++)
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pixels[i] = palette[fg[i] << 2 | bg[i]];
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for(y = y1; y < y2; y++) {
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int ys = y * s;
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int o = y * w;
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for(x = x1, i = x1 + o; x < x2; x++, i++) {
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int c = palette[fg[i] << 2 | bg[i]];
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for(k = 0; k < s; k++) {
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int oo = ((ys + k) * w + x) * s;
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for(l = 0; l < s; l++)
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pixels[oo + l] = c;
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}
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}
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}
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}
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Uint8
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@ -222,11 +242,11 @@ screen_deo(Uint8 *ram, Uint8 *d, Uint8 port)
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switch(port) {
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case 0x3: {
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Uint8 *port_width = d + 0x2;
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screen_resize(PEEK2(port_width), uxn_screen.height);
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screen_resize(PEEK2(port_width), uxn_screen.height, uxn_screen.scale);
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} break;
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case 0x5: {
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Uint8 *port_height = d + 0x4;
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screen_resize(uxn_screen.width, PEEK2(port_height));
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screen_resize(uxn_screen.width, PEEK2(port_height), uxn_screen.scale);
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} break;
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case 0xe: {
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Uint8 ctrl = d[0xe];
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@ -14,7 +14,7 @@ WITH REGARD TO THIS SOFTWARE.
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#define SCREEN_DEOMASK 0xc028
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typedef struct UxnScreen {
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int width, height, x1, y1, x2, y2;
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int width, height, x1, y1, x2, y2, scale;
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Uint32 palette[4], *pixels;
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Uint8 *fg, *bg;
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} UxnScreen;
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@ -25,7 +25,7 @@ extern int emu_resize(int width, int height);
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void screen_fill(Uint8 *layer, int color);
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void screen_rect(Uint8 *layer, Uint16 x1, Uint16 y1, Uint16 x2, Uint16 y2, int color);
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void screen_palette(Uint8 *addr);
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void screen_resize(Uint16 width, Uint16 height);
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void screen_resize(Uint16 width, Uint16 height, int scale);
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void screen_change(Uint16 x1, Uint16 y1, Uint16 x2, Uint16 y2);
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void screen_redraw(Uxn *u);
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70
src/uxn11.c
70
src/uxn11.c
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@ -31,6 +31,7 @@ WITH REGARD TO THIS SOFTWARE.
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static XImage *ximage;
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static Display *display;
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static Window window;
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static char *loaded_rom;
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#define WIDTH (64 * 8)
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#define HEIGHT (40 * 8)
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@ -43,6 +44,18 @@ clamp(int val, int min, int max)
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return (val >= min) ? (val <= max) ? val : max : min;
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}
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static void
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hide_cursor(void)
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{
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XColor black = {0};
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static char empty[] = {0};
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Pixmap bitmap = XCreateBitmapFromData(display, window, empty, 1, 1);
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Cursor blank = XCreatePixmapCursor(display, bitmap, bitmap, &black, &black, 0, 0);
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XDefineCursor(display, window, blank);
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XFreeCursor(display, blank);
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XFreePixmap(display, bitmap);
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}
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Uint8
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emu_dei(Uxn *u, Uint8 addr)
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{
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int
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emu_resize(int width, int height)
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{
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(void)width;
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(void)height;
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int w = uxn_screen.width, h = uxn_screen.height, s = uxn_screen.scale;
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static Visual *visual;
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if(window) {
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visual = DefaultVisual(display, 0);
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ximage = XCreateImage(display, visual, DefaultDepth(display, DefaultScreen(display)), ZPixmap, 0, (char *)uxn_screen.pixels, uxn_screen.width * s, uxn_screen.height * s, 32, 0);
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XResizeWindow(display, window, w * s, h * s);
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XMapWindow(display, window);
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}
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return 1;
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}
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static void
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emu_restart(Uxn *u, char *rom, int soft)
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{
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screen_resize(WIDTH, HEIGHT);
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screen_resize(WIDTH, HEIGHT, uxn_screen.scale);
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screen_rect(uxn_screen.bg, 0, 0, uxn_screen.width, uxn_screen.height, 0);
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screen_rect(uxn_screen.fg, 0, 0, uxn_screen.width, uxn_screen.height, 0);
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system_reboot(u, rom, soft);
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return u->dev[0x0f] & 0x7f;
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}
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static void
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hide_cursor(void)
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{
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XColor black = {0};
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static char empty[] = {0};
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Pixmap bitmap = XCreateBitmapFromData(display, window, empty, 1, 1);
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Cursor blank = XCreatePixmapCursor(display, bitmap, bitmap, &black, &black, 0, 0);
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XDefineCursor(display, window, blank);
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XFreeCursor(display, blank);
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XFreePixmap(display, bitmap);
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}
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static Uint8
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get_button(KeySym sym)
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{
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return 0x00;
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}
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static void
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toggle_scale(Uxn *u)
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{
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int s = uxn_screen.scale + 1;
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if (s > 3) s = 1;
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screen_resize(uxn_screen.width, uxn_screen.height, s);
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}
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static void
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emu_event(Uxn *u)
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{
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XEvent ev;
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int s = uxn_screen.scale;
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XNextEvent(display, &ev);
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switch(ev.type) {
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case Expose:
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XPutImage(display, window, DefaultGC(display, 0), ximage, 0, 0, PAD, PAD, uxn_screen.width, uxn_screen.height);
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XPutImage(display, window, DefaultGC(display, 0), ximage, 0, 0, PAD, PAD, uxn_screen.width * s, uxn_screen.height * s);
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break;
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case ClientMessage: {
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emu_end(u);
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KeySym sym;
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char buf[7];
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XLookupString((XKeyPressedEvent *)&ev, buf, 7, &sym, 0);
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if(sym == XK_F2)
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if(sym == XK_F1)
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toggle_scale(u);
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else if(sym == XK_F2)
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u->dev[0x0e] = !u->dev[0x0e];
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else if(sym == XK_F4)
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emu_restart(u, boot_rom, 0);
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} break;
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case MotionNotify: {
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XMotionEvent *e = (XMotionEvent *)&ev;
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int x = clamp((e->x - PAD), 0, uxn_screen.width - 1);
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int y = clamp((e->y - PAD), 0, uxn_screen.height - 1);
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int ex = (e->x - PAD) / s;
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int ey = (e->y - PAD) / s;
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int x = clamp(ex, 0, uxn_screen.width - 1);
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int y = clamp(ey, 0, uxn_screen.height - 1);
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mouse_pos(u, &u->dev[0x90], x, y);
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} break;
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}
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display = XOpenDisplay(NULL);
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if(!display)
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return system_error("X11", "Could not open display");
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screen_resize(WIDTH, HEIGHT);
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screen_resize(WIDTH, HEIGHT, 1);
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return 1;
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}
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static int
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emu_run(Uxn *u, char *rom)
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{
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int i = 1, n;
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int i = 1, n, s = uxn_screen.scale;
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char expirations[8];
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char coninp[CONINBUFSIZE];
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struct pollfd fds[3];
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static const struct itimerspec screen_tspec = {{0, 16666666}, {0, 16666666}};
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loaded_rom = rom;
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/* display */
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Atom wmDelete;
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static Visual *visual;
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visual = DefaultVisual(display, 0);
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window = XCreateSimpleWindow(display, RootWindow(display, 0), 0, 0, uxn_screen.width + PAD * 2, uxn_screen.height + PAD * 2, 1, 0, 0);
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window = XCreateSimpleWindow(display, RootWindow(display, 0), 0, 0, uxn_screen.width * s + PAD * 2, uxn_screen.height * s + PAD * 2, 1, 0, 0);
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if(visual->class != TrueColor)
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return system_error("init", "True-color visual failed");
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XSelectInput(display, window, ButtonPressMask | ButtonReleaseMask | PointerMotionMask | ExposureMask | KeyPressMask | KeyReleaseMask);
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XSetWMProtocols(display, window, &wmDelete, 1);
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XStoreName(display, window, rom);
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XMapWindow(display, window);
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ximage = XCreateImage(display, visual, DefaultDepth(display, DefaultScreen(display)), ZPixmap, 0, (char *)uxn_screen.pixels, uxn_screen.width, uxn_screen.height, 32, 0);
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ximage = XCreateImage(display, visual, DefaultDepth(display, DefaultScreen(display)), ZPixmap, 0, (char *)uxn_screen.pixels, uxn_screen.width * s, uxn_screen.height * s, 32, 0);
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hide_cursor();
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/* timer */
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read(fds[1].fd, expirations, 8); /* Indicate we handled the timer */
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uxn_eval(u, PEEK2(u->dev + 0x20)); /* Call the vector once, even if the timer fired multiple times */
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if(uxn_screen.x2) {
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int x1 = uxn_screen.x1, y1 = uxn_screen.y1, x2 = uxn_screen.x2, y2 = uxn_screen.y2;
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s = uxn_screen.scale;
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int x1 = uxn_screen.x1 * s, y1 = uxn_screen.y1 * s, x2 = uxn_screen.x2 * s, y2 = uxn_screen.y2 * s;
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screen_redraw(u);
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XPutImage(display, window, DefaultGC(display, 0), ximage, x1, y1, x1 + PAD, y1 + PAD, x2 - x1, y2 - y1);
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}
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