Make screen debugger private
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@ -65,6 +65,40 @@ screen_blit(Uint8 *layer, Uint8 *ram, Uint16 addr, int x1, int y1, int color, in
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}
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}
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/* clang-format off */
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static Uint8 icons[] = {
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0x00, 0x7c, 0x82, 0x82, 0x82, 0x82, 0x82, 0x7c, 0x00, 0x30, 0x10, 0x10, 0x10, 0x10, 0x10,
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0x10, 0x00, 0x7c, 0x82, 0x02, 0x7c, 0x80, 0x80, 0xfe, 0x00, 0x7c, 0x82, 0x02, 0x1c, 0x02,
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0x82, 0x7c, 0x00, 0x0c, 0x14, 0x24, 0x44, 0x84, 0xfe, 0x04, 0x00, 0xfe, 0x80, 0x80, 0x7c,
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0x02, 0x82, 0x7c, 0x00, 0x7c, 0x82, 0x80, 0xfc, 0x82, 0x82, 0x7c, 0x00, 0x7c, 0x82, 0x02,
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0x1e, 0x02, 0x02, 0x02, 0x00, 0x7c, 0x82, 0x82, 0x7c, 0x82, 0x82, 0x7c, 0x00, 0x7c, 0x82,
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0x82, 0x7e, 0x02, 0x82, 0x7c, 0x00, 0x7c, 0x82, 0x02, 0x7e, 0x82, 0x82, 0x7e, 0x00, 0xfc,
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0x82, 0x82, 0xfc, 0x82, 0x82, 0xfc, 0x00, 0x7c, 0x82, 0x80, 0x80, 0x80, 0x82, 0x7c, 0x00,
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0xfc, 0x82, 0x82, 0x82, 0x82, 0x82, 0xfc, 0x00, 0x7c, 0x82, 0x80, 0xf0, 0x80, 0x82, 0x7c,
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0x00, 0x7c, 0x82, 0x80, 0xf0, 0x80, 0x80, 0x80};
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/* clang-format on */
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static void
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draw_byte(Uint8 v, Uint16 x, Uint16 y, Uint8 color)
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{
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screen_blit(uxn_screen.fg, icons, v >> 4 << 3, x, y, color, 0, 0, 0);
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screen_blit(uxn_screen.fg, icons, (v & 0xf) << 3, x + 8, y, color, 0, 0, 0);
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}
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static void
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screen_debugger(Uxn *u)
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{
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int i;
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for(i = 0; i < u->wst.ptr; i++)
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draw_byte(u->wst.dat[i], i * 0x18 + 0x8, uxn_screen.height - 0x18, 0x2);
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for(i = 0; i < u->rst.ptr; i++)
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draw_byte(u->rst.dat[i], i * 0x18 + 0x8, uxn_screen.height - 0x10, 0x3);
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for(i = 0; i < 0x40; i++)
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draw_byte(u->ram[i], (i & 0x7) * 0x18 + 0x8, ((i >> 3) << 3) + 0x8, 1 + !!u->ram[i]);
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}
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void
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screen_palette(Uint8 *addr)
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{
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@ -111,7 +145,7 @@ screen_resize(Uint16 width, Uint16 height)
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}
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void
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screen_redraw(void)
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screen_redraw(Uxn *u)
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{
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Uint8 *fg = uxn_screen.fg, *bg = uxn_screen.bg;
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Uint32 palette[16], *pixels = uxn_screen.pixels;
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@ -129,40 +163,8 @@ screen_redraw(void)
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}
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uxn_screen.x1 = uxn_screen.y1 = 0xffff;
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uxn_screen.x2 = uxn_screen.y2 = 0;
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}
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/* clang-format off */
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Uint8 icons[] = {
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0x00, 0x7c, 0x82, 0x82, 0x82, 0x82, 0x82, 0x7c, 0x00, 0x30, 0x10, 0x10, 0x10, 0x10, 0x10,
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0x10, 0x00, 0x7c, 0x82, 0x02, 0x7c, 0x80, 0x80, 0xfe, 0x00, 0x7c, 0x82, 0x02, 0x1c, 0x02,
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0x82, 0x7c, 0x00, 0x0c, 0x14, 0x24, 0x44, 0x84, 0xfe, 0x04, 0x00, 0xfe, 0x80, 0x80, 0x7c,
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0x02, 0x82, 0x7c, 0x00, 0x7c, 0x82, 0x80, 0xfc, 0x82, 0x82, 0x7c, 0x00, 0x7c, 0x82, 0x02,
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0x1e, 0x02, 0x02, 0x02, 0x00, 0x7c, 0x82, 0x82, 0x7c, 0x82, 0x82, 0x7c, 0x00, 0x7c, 0x82,
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0x82, 0x7e, 0x02, 0x82, 0x7c, 0x00, 0x7c, 0x82, 0x02, 0x7e, 0x82, 0x82, 0x7e, 0x00, 0xfc,
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0x82, 0x82, 0xfc, 0x82, 0x82, 0xfc, 0x00, 0x7c, 0x82, 0x80, 0x80, 0x80, 0x82, 0x7c, 0x00,
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0xfc, 0x82, 0x82, 0x82, 0x82, 0x82, 0xfc, 0x00, 0x7c, 0x82, 0x80, 0xf0, 0x80, 0x82, 0x7c,
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0x00, 0x7c, 0x82, 0x80, 0xf0, 0x80, 0x80, 0x80};
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/* clang-format on */
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void
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draw_byte(Uint8 v, Uint16 x, Uint16 y, Uint8 color)
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{
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screen_blit(uxn_screen.fg, icons, v >> 4 << 3, x, y, color, 0, 0, 0);
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screen_blit(uxn_screen.fg, icons, (v & 0xf) << 3, x + 8, y, color, 0, 0, 0);
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}
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void
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screen_debugger(Uxn *u)
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{
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int i;
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for(i = 0; i < u->wst.ptr; i++)
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draw_byte(u->wst.dat[i], i * 0x18 + 0x8, uxn_screen.height - 0x18, 0x2);
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for(i = 0; i < u->rst.ptr; i++)
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draw_byte(u->rst.dat[i], i * 0x18 + 0x8, uxn_screen.height - 0x10, 0x3);
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for(i = 0; i < 0x40; i++)
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draw_byte(u->ram[i], (i & 0x7) * 0x18 + 0x8, ((i >> 3) << 3) + 0x8, 1 + !!u->ram[i]);
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if(u->dev[0x0e])
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screen_debugger(u);
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}
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Uint8
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@ -26,8 +26,7 @@ void screen_fill(Uint8 *layer, int x1, int y1, int x2, int y2, int color);
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void screen_palette(Uint8 *addr);
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void screen_resize(Uint16 width, Uint16 height);
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void screen_change(Uint16 x1, Uint16 y1, Uint16 x2, Uint16 y2);
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void screen_redraw(void);
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void screen_debugger(Uxn *u);
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void screen_redraw(Uxn *u);
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Uint8 screen_dei(Uxn *u, Uint8 addr);
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void screen_deo(Uint8 *ram, Uint8 *d, Uint8 port);
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27
src/uxn11.c
27
src/uxn11.c
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@ -29,7 +29,6 @@ WITH REGARD TO THIS SOFTWARE.
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static XImage *ximage;
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static Display *display;
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static Visual *visual;
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static Window window;
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#define WIDTH (64 * 8)
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@ -81,12 +80,14 @@ emu_resize(int width, int height)
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return 1;
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}
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static int
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emu_start(Uxn *u, char *rom)
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static void
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emu_restart(Uxn *u, char *rom, int soft)
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{
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(void)u;
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(void)rom;
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return 1;
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screen_resize(WIDTH, HEIGHT);
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screen_fill(uxn_screen.bg, 0, 0, uxn_screen.width, uxn_screen.height, 0);
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screen_fill(uxn_screen.fg, 0, 0, uxn_screen.width, uxn_screen.height, 0);
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system_reboot(u, rom, soft);
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/* set window title */
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}
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static void
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@ -141,9 +142,10 @@ emu_event(Uxn *u)
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XLookupString((XKeyPressedEvent *)&ev, buf, 7, &sym, 0);
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if(sym == XK_F2)
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u->dev[0x0e] = !u->dev[0x0e];
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if(sym == XK_F4)
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if(!emu_start(u, "boot.rom"))
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emu_start(u, boot_rom);
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else if(sym == XK_F4)
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emu_restart(u, boot_rom, 0);
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else if(sym == XK_F5)
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emu_restart(u, boot_rom, 1);
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controller_down(u, &u->dev[0x80], get_button(sym));
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controller_key(u, &u->dev[0x80], sym < 0x80 ? sym : (Uint8)buf[0]);
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} break;
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@ -193,6 +195,7 @@ emu_run(Uxn *u, char *rom)
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/* display */
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Atom wmDelete;
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static Visual *visual;
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display = XOpenDisplay(NULL);
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visual = DefaultVisual(display, 0);
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window = XCreateSimpleWindow(display, RootWindow(display, 0), 0, 0, uxn_screen.width * SCALE + PAD * 2, uxn_screen.height * SCALE + PAD * 2, 1, 0, 0);
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@ -230,9 +233,7 @@ emu_run(Uxn *u, char *rom)
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}
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if(uxn_screen.x2) {
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int x1 = uxn_screen.x1, y1 = uxn_screen.y1, x2 = uxn_screen.x2, y2 = uxn_screen.y2;
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screen_redraw();
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if(u->dev[0x0e])
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screen_debugger(u);
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screen_redraw(u);
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XPutImage(display, window, DefaultGC(display, 0), ximage, x1, y1, x1 + PAD, y1 + PAD, x2 - x1, y2 - y1);
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}
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}
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@ -243,6 +244,8 @@ static int
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emu_end(Uxn *u)
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{
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XDestroyImage(ximage);
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close(0);
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free(u->ram);
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return u->dev[0x0f] & 0x7f;
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}
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