add bit patterns to console.txt
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console.txt
40
console.txt
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@ -22,26 +22,26 @@ child processes, or host messages. the type port (0x17) says which.
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the type (0x17) field explains how to interpret calls to the console
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the type (0x17) field explains how to interpret calls to the console
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vector (0x10) and where data can be read from:
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vector (0x10) and where data can be read from:
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- 0x00 - no input (-)
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- 0x00 - 00000000 - no input (-)
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- 0x01 - stdin (stdin)
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- 0x01 - 00000001 - stdin (stdin)
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- 0x02 - argument (stdin)
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- 0x02 - 00000010 - argument (stdin)
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- 0x03 - argument spacer (-)
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- 0x03 - 00000011 - argument spacer (-)
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- 0x04 - argument end (-)
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- 0x04 - 00000100 - argument end (-)
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- 0x05 - host response
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- 0x05 - 00000101 - host response
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- 0x06 - host response end (-)
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- 0x06 - 00000110 - host response end (-)
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- 0x07 - stdin end (-)
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- 0x07 - 00000111 - stdin end (-)
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- 0x20 - child 0 sent data
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- 0x20 - 00100000 - child 0 sent data
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- 0x21 - child 1 sent data
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- 0x21 - 00100001 - child 1 sent data
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- 0x22 - child 2 sent data
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- 0x22 - 00100010 - child 2 sent data
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- 0x23 - child 3 sent data
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- 0x23 - 00100011 - child 3 sent data
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- 0x40 - child 0 data end
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- 0x40 - 01000000 - child 0 data end
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- 0x41 - child 1 data end
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- 0x41 - 01000001 - child 1 data end
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- 0x42 - child 2 data end
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- 0x42 - 01000010 - child 2 data end
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- 0x43 - child 3 data end
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- 0x43 - 01000011 - child 3 data end
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- 0x80 - child 0 exited (stdin contains exit code)
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- 0x80 - 10000000 - child 0 exited (stdin contains exit code)
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- 0x81 - child 1 exited (stdin contains exit code)
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- 0x81 - 10000001 - child 1 exited (stdin contains exit code)
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- 0x82 - child 2 exited (stdin contains exit code)
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- 0x82 - 10000010 - child 2 exited (stdin contains exit code)
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- 0x83 - child 3 exited (stdin contains exit code)
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- 0x83 - 10000011 - child 3 exited (stdin contains exit code)
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writing a byte to the stdout port (0x18) will send one byte of data to
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writing a byte to the stdout port (0x18) will send one byte of data to
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the emulator's stdout.
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the emulator's stdout.
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