diff --git a/src/devices/screen.c b/src/devices/screen.c index 82decd4..fafa24c 100644 --- a/src/devices/screen.c +++ b/src/devices/screen.c @@ -25,18 +25,27 @@ static Uint8 blending[4][16] = { {2, 3, 1, 2, 2, 3, 1, 2, 2, 3, 1, 2, 2, 3, 1, 2}}; static void -screen_fill(UxnScreen *s, Uint8 *pixels, Uint16 x1, Uint16 y1, Uint16 x2, Uint16 y2, Uint8 color) +screen_change(int x1, int y1, int x2, int y2) { - int x, y, width = s->width, height = s->height; - for(y = y1; y < y2 && y < height; y++) - for(x = x1; x < x2 && x < width; x++) - pixels[x + y * width] = color; + if(x1 < uxn_screen.x1) uxn_screen.x1 = x1; + if(y1 < uxn_screen.y1) uxn_screen.y1 = y1; + if(x2 > uxn_screen.x2) uxn_screen.x2 = x2; + if(y2 > uxn_screen.y2) uxn_screen.y2 = y2; } static void -screen_blit(UxnScreen *s, Uint8 *pixels, Uint16 x1, Uint16 y1, Uint8 *ram, Uint16 addr, Uint8 color, Uint8 flipx, Uint8 flipy, Uint8 twobpp) +screen_fill(Uint8 *layer, int x1, int y1, int x2, int y2, int color) { - int v, h, width = s->width, height = s->height, opaque = (color % 5) || !color; + int x, y, width = uxn_screen.width, height = uxn_screen.height; + for(y = y1; y < y2 && y < height; y++) + for(x = x1; x < x2 && x < width; x++) + layer[x + y * width] = color; +} + +static void +screen_blit(Uint8 *layer, Uint8 *ram, Uint16 addr, int x1, int y1, int color, int flipx, int flipy, int twobpp) +{ + int v, h, width = uxn_screen.width, height = uxn_screen.height, opaque = (color % 5) || !color; for(v = 0; v < 8; v++) { Uint16 c = ram[(addr + v) & 0xffff] | (twobpp ? (ram[(addr + v + 8) & 0xffff] << 8) : 0); Uint16 y = y1 + (flipy ? 7 - v : v); @@ -45,14 +54,14 @@ screen_blit(UxnScreen *s, Uint8 *pixels, Uint16 x1, Uint16 y1, Uint8 *ram, Uint1 if(opaque || ch) { Uint16 x = x1 + (flipx ? 7 - h : h); if(x < width && y < height) - pixels[x + y * width] = blending[ch][color]; + layer[x + y * width] = blending[ch][color]; } } } } void -screen_palette(UxnScreen *p, Uint8 *addr) +screen_palette(Uint8 *addr) { int i, shift; for(i = 0, shift = 4; i < 4; ++i, shift ^= 4) { @@ -60,46 +69,52 @@ screen_palette(UxnScreen *p, Uint8 *addr) r = (addr[0 + i / 2] >> shift) & 0xf, g = (addr[2 + i / 2] >> shift) & 0xf, b = (addr[4 + i / 2] >> shift) & 0xf; - p->palette[i] = 0x0f000000 | r << 16 | g << 8 | b; - p->palette[i] |= p->palette[i] << 4; + uxn_screen.palette[i] = 0x0f000000 | r << 16 | g << 8 | b; + uxn_screen.palette[i] |= uxn_screen.palette[i] << 4; } - p->fg.changed = p->bg.changed = 1; + screen_change(0, 0, uxn_screen.width, uxn_screen.height); } void -screen_resize(UxnScreen *p, Uint16 width, Uint16 height) +screen_resize(Uint16 width, Uint16 height) { Uint8 *bg, *fg; Uint32 *pixels; if(width < 0x8 || height < 0x8 || width >= 0x400 || height >= 0x400) return; - bg = realloc(p->bg.pixels, width * height), - fg = realloc(p->fg.pixels, width * height); - pixels = realloc(p->pixels, width * height * sizeof(Uint32) * SCALE * SCALE); + bg = realloc(uxn_screen.bg, width * height), + fg = realloc(uxn_screen.fg, width * height); + pixels = realloc(uxn_screen.pixels, width * height * sizeof(Uint32)); if(!bg || !fg || !pixels) return; - p->bg.pixels = bg; - p->fg.pixels = fg; - p->pixels = pixels; - p->width = width; - p->height = height; - screen_fill(p, p->bg.pixels, 0, 0, p->width, p->height, 0); - screen_fill(p, p->fg.pixels, 0, 0, p->width, p->height, 0); + uxn_screen.bg = bg; + uxn_screen.fg = fg; + uxn_screen.pixels = pixels; + uxn_screen.width = width; + uxn_screen.height = height; + screen_fill(uxn_screen.bg, 0, 0, uxn_screen.width, uxn_screen.height, 0); + screen_fill(uxn_screen.fg, 0, 0, uxn_screen.width, uxn_screen.height, 0); } void -screen_redraw(UxnScreen *p) +screen_redraw(void) { - Uint8 *fg = p->fg.pixels, *bg = p->bg.pixels; - Uint32 i, j, x, y, w = p->width * SCALE, h = p->height * SCALE, palette[16], *pixels = p->pixels; + Uint8 *fg = uxn_screen.fg, *bg = uxn_screen.bg; + Uint32 palette[16], *pixels = uxn_screen.pixels; + int i, x, y, w = uxn_screen.width, h = uxn_screen.height; + int x1 = uxn_screen.x1; + int y1 = uxn_screen.y1; + int x2 = uxn_screen.x2 > w ? w : uxn_screen.x2; + int y2 = uxn_screen.y2 > h ? h : uxn_screen.y2; for(i = 0; i < 16; i++) - palette[i] = p->palette[(i >> 2) ? (i >> 2) : (i & 3)]; - for(y = 0; y < h; y++) - for(x = 0; x < w; x++) { - j = ((x / SCALE) + (y / SCALE) * p->width); - pixels[x + y * w] = palette[fg[j] << 2 | bg[j]]; + palette[i] = uxn_screen.palette[(i >> 2) ? (i >> 2) : (i & 3)]; + for(y = y1; y < y2; y++) + for(x = x1; x < x2; x++) { + i = x + y * w; + pixels[i] = palette[fg[i] << 2 | bg[i]]; } - p->fg.changed = p->bg.changed = 0; + uxn_screen.x1 = uxn_screen.y1 = 0xffff; + uxn_screen.x2 = uxn_screen.y2 = 0; } Uint8 @@ -119,33 +134,33 @@ screen_deo(Uint8 *ram, Uint8 *d, Uint8 port) { switch(port) { case 0x3: - screen_resize(&uxn_screen, PEEK2(d + 2), uxn_screen.height); + screen_resize(PEEK2(d + 2), uxn_screen.height); break; case 0x5: - screen_resize(&uxn_screen, uxn_screen.width, PEEK2(d + 4)); + screen_resize(uxn_screen.width, PEEK2(d + 4)); break; case 0xe: { Uint8 ctrl = d[0xe]; Uint8 color = ctrl & 0x3; Uint16 x = PEEK2(d + 0x8); Uint16 y = PEEK2(d + 0xa); - Layer *layer = (ctrl & 0x40) ? &uxn_screen.fg : &uxn_screen.bg; + Uint8 *layer = (ctrl & 0x40) ? uxn_screen.fg : uxn_screen.bg; /* fill mode */ if(ctrl & 0x80) { Uint16 x2 = uxn_screen.width; Uint16 y2 = uxn_screen.height; if(ctrl & 0x10) x2 = x, x = 0; if(ctrl & 0x20) y2 = y, y = 0; - screen_fill(&uxn_screen, layer->pixels, x, y, x2, y2, color); - layer->changed = 1; + screen_fill(layer, x, y, x2, y2, color); + screen_change(x, y, x2, y2); } /* pixel mode */ else { Uint16 width = uxn_screen.width; Uint16 height = uxn_screen.height; if(x < width && y < height) - layer->pixels[x + y * width] = color; - layer->changed = 1; + layer[x + y * width] = color; + screen_change(x, y, x + 1, y + 1); if(d[0x6] & 0x1) POKE2(d + 0x8, x + 1); /* auto x+1 */ if(d[0x6] & 0x2) POKE2(d + 0xa, y + 1); /* auto y+1 */ } @@ -162,12 +177,12 @@ screen_deo(Uint8 *ram, Uint8 *d, Uint8 port) Uint16 addr = PEEK2(d + 0xc); Uint16 dx = (move & 0x1) << 3; Uint16 dy = (move & 0x2) << 2; - Layer *layer = (ctrl & 0x40) ? &uxn_screen.fg : &uxn_screen.bg; + Uint8 *layer = (ctrl & 0x40) ? uxn_screen.fg : uxn_screen.bg; for(i = 0; i <= length; i++) { - screen_blit(&uxn_screen, layer->pixels, x + dy * i, y + dx * i, ram, addr, ctrl & 0xf, ctrl & 0x10, ctrl & 0x20, twobpp); + screen_blit(layer, ram, addr, x + dy * i, y + dx * i, ctrl & 0xf, ctrl & 0x10, ctrl & 0x20, twobpp); addr += (move & 0x04) << (1 + twobpp); } - layer->changed = 1; + screen_change(x, y, x + dy * length + 8, y + dx * length + 8); if(move & 0x1) POKE2(d + 0x8, x + dx); /* auto x+8 */ if(move & 0x2) POKE2(d + 0xa, y + dy); /* auto y+8 */ if(move & 0x4) POKE2(d + 0xc, addr); /* auto addr+length */ diff --git a/src/devices/screen.h b/src/devices/screen.h index a6d4543..ab3d688 100644 --- a/src/devices/screen.h +++ b/src/devices/screen.h @@ -10,23 +10,15 @@ THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE. */ -#define SCALE 2 - -typedef struct Layer { - Uint8 *pixels, changed; -} Layer; - typedef struct UxnScreen { + int width, height, x1, y1, x2, y2; Uint32 palette[4], *pixels; - Uint16 width, height; - Layer fg, bg; + Uint8 *fg, *bg; } UxnScreen; extern UxnScreen uxn_screen; - -void screen_palette(UxnScreen *p, Uint8 *addr); -void screen_resize(UxnScreen *p, Uint16 width, Uint16 height); -void screen_redraw(UxnScreen *p); - +void screen_palette(Uint8 *addr); +void screen_resize(Uint16 width, Uint16 height); +void screen_redraw(void); Uint8 screen_dei(Uxn *u, Uint8 addr); void screen_deo(Uint8 *ram, Uint8 *d, Uint8 port); diff --git a/src/uxn11.c b/src/uxn11.c index 0df27ea..dafacb7 100644 --- a/src/uxn11.c +++ b/src/uxn11.c @@ -33,6 +33,7 @@ static Window window; char *rom_path; +#define SCALE 1 #define WIDTH (64 * 8) #define HEIGHT (40 * 8) #define PAD 4 @@ -59,7 +60,7 @@ uxn_deo(Uxn *u, Uint8 addr) case 0x00: system_deo(u, &u->dev[d], p); if(p > 0x7 && p < 0xe) - screen_palette(&uxn_screen, &u->dev[0x8]); + screen_palette(&u->dev[0x8]); break; case 0x10: console_deo(&u->dev[d], p); break; case 0x20: screen_deo(u->ram, &u->dev[d], p); break; @@ -71,7 +72,7 @@ uxn_deo(Uxn *u, Uint8 addr) static void emu_draw(void) { - screen_redraw(&uxn_screen); + screen_redraw(); XPutImage(display, window, DefaultGC(display, 0), ximage, 0, 0, PAD, PAD, uxn_screen.width * SCALE, uxn_screen.height * SCALE); } @@ -81,7 +82,7 @@ emu_start(Uxn *u, char *rom) if(!system_load(u, rom)) return 0; if(!uxn_screen.width || !uxn_screen.height) - screen_resize(&uxn_screen, WIDTH, HEIGHT); + screen_resize(WIDTH, HEIGHT); if(!uxn_eval(u, PAGE_PROGRAM)) return system_error("boot", "Failed to start rom."); return 1; @@ -237,7 +238,7 @@ main(int argc, char **argv) for(i = 0; i < n; i++) console_input(&u, coninp[i], CONSOLE_STD); } - if(uxn_screen.fg.changed || uxn_screen.bg.changed) + if(uxn_screen.x2) emu_draw(); } XDestroyImage(ximage);