Renamed a few functions in uxn11

This commit is contained in:
neauoire 2022-04-05 19:40:49 -07:00
parent de3b0246e9
commit eb8e241b50
1 changed files with 22 additions and 29 deletions

View File

@ -24,7 +24,7 @@ static Window window;
#define HEIGHT (40 * 8)
static int
error(char *msg, const char *err)
emu_error(char *msg, const char *err)
{
fprintf(stderr, "Error %s: %s\n", msg, err);
return 0;
@ -50,7 +50,7 @@ console_deo(Uint8 *d, Uint8 port)
}
static Uint8
uxn11_dei(struct Uxn *u, Uint8 addr)
emu_dei(struct Uxn *u, Uint8 addr)
{
Uint8 p = addr & 0x0f, d = addr & 0xf0;
switch(d) {
@ -63,7 +63,7 @@ uxn11_dei(struct Uxn *u, Uint8 addr)
}
static void
uxn11_deo(Uxn *u, Uint8 addr, Uint8 v)
emu_deo(Uxn *u, Uint8 addr, Uint8 v)
{
Uint8 p = addr & 0x0f, d = addr & 0xf0;
u->dev[addr] = v;
@ -81,7 +81,7 @@ uxn11_deo(Uxn *u, Uint8 addr, Uint8 v)
}
static void
redraw(void)
emu_redraw(void)
{
screen_redraw(&uxn_screen, uxn_screen.pixels);
XPutImage(display, window, DefaultGC(display, 0), ximage, 0, 0, 0, 0, uxn_screen.width, uxn_screen.height);
@ -119,13 +119,13 @@ get_button(KeySym sym)
}
static void
processEvent(Uxn *u)
emu_event(Uxn *u)
{
XEvent ev;
XNextEvent(display, &ev);
switch(ev.type) {
case Expose:
redraw();
emu_redraw();
break;
case ClientMessage: {
XDestroyImage(ximage);
@ -166,22 +166,6 @@ processEvent(Uxn *u)
}
}
static int
start(Uxn *u, char *rom)
{
if(!uxn_boot(u, (Uint8 *)calloc(0x10300, sizeof(Uint8))))
return error("Boot", "Failed");
if(!load_rom(u, rom))
return error("Load", "Failed");
fprintf(stderr, ">> Loaded %s\n", rom);
u->dei = uxn11_dei;
u->deo = uxn11_deo;
screen_resize(&uxn_screen, WIDTH, HEIGHT);
if(!uxn_eval(u, PAGE_PROGRAM))
return error("Boot", "Failed to start rom.");
return 1;
}
static int
init(void)
{
@ -190,7 +174,7 @@ init(void)
visual = DefaultVisual(display, 0);
window = XCreateSimpleWindow(display, RootWindow(display, 0), 0, 0, uxn_screen.width, uxn_screen.height, 1, 0, 0);
if(visual->class != TrueColor)
return error("Init", "True-color visual failed");
return emu_error("Init", "True-color visual failed");
XSelectInput(display, window, ButtonPressMask | ButtonReleaseMask | PointerMotionMask | ExposureMask | KeyPressMask | KeyReleaseMask);
wmDelete = XInternAtom(display, "WM_DELETE_WINDOW", True);
XSetWMProtocols(display, window, &wmDelete, 1);
@ -209,11 +193,20 @@ main(int argc, char **argv)
struct pollfd fds[2];
static const struct itimerspec screen_tspec = {{0, 16666666}, {0, 16666666}};
if(argc < 2)
return error("Usage", "uxncli game.rom args");
if(!start(&u, argv[1]))
return error("Start", "Failed");
return emu_error("Usage", "uxncli game.rom args");
/* start sequence */
if(!uxn_boot(&u, (Uint8 *)calloc(0x10300, sizeof(Uint8))))
return emu_error("Boot", "Failed");
if(!load_rom(&u, argv[1]))
return emu_error("Load", "Failed");
fprintf(stderr, "Loaded %s\n", argv[1]);
u.dei = emu_dei;
u.deo = emu_deo;
screen_resize(&uxn_screen, WIDTH, HEIGHT);
if(!uxn_eval(&u, PAGE_PROGRAM))
return emu_error("Boot", "Failed to start rom.");
if(!init())
return error("Init", "Failed");
return emu_error("Init", "Failed");
/* console vector */
for(i = 2; i < argc; i++) {
char *p = argv[i];
@ -229,13 +222,13 @@ main(int argc, char **argv)
if(poll(fds, 2, 1000) <= 0)
continue;
while(XPending(display))
processEvent(&u);
emu_event(&u);
if(poll(&fds[1], 1, 0)) {
read(fds[1].fd, expirations, 8); /* Indicate we handled the timer */
uxn_eval(&u, GETVEC(&u.dev[0x20])); /* Call the vector once, even if the timer fired multiple times */
}
if(uxn_screen.fg.changed || uxn_screen.bg.changed)
redraw();
emu_redraw();
}
XDestroyImage(ximage);
return 0;