rename ports

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~d6 2023-11-16 00:21:08 -05:00
parent 496b55b45b
commit ece51a4ced
1 changed files with 47 additions and 46 deletions

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@ -1,15 +1,16 @@
CONSOLE DEVICE CONSOLE DEVICE
0x10 vector 0x18 stdout+ 0x10 vector* 0x18 @stdout
0x11 (vector) 0x19 stderr+ 0x11 (vector) 0x19 @stderr
0x12 stdin 0x1a send+ 0x12 stdin 0x1a @proc-put
0x13 0x1b 0x13 0x1b
0x14 proc-get 0x1c param 0x14 proc-get 0x1c param*
0x15 host-get 0x1d (param) 0x15 host-get 0x1d (param)
0x16 0x1e opts 0x16 0x1e opts
0x17 type 0x1f action+ 0x17 type 0x1f @host-put
(+ denotes a register that causes an immediate effect) (* denotes a short register, i.e. two bytes wide)
(@ denotes a register that causes an immediate effect)
vector ports (0x10-0x11) contain an address to jump to when input is vector ports (0x10-0x11) contain an address to jump to when input is
available. when the vector fires one byte can be read from the read available. when the vector fires one byte can be read from the read
@ -22,7 +23,7 @@ the proc-get port (0x14) contains one byte of data to be read. the byte
represents input read from one of the emulator's subprocesses. represents input read from one of the emulator's subprocesses.
the host-get port (0x15) contains one byte of data to be read. the byte the host-get port (0x15) contains one byte of data to be read. the byte
represents part of a response to a system action. represents part of a response to a host-put (0x1f).
the type (0x17) field explains how to interpret calls to the console the type (0x17) field explains how to interpret calls to the console
vector (0x10) and where data can be read from: vector (0x10) and where data can be read from:
@ -48,7 +49,7 @@ the emulator's stdout.
writing a byte to the stderr port (0x19) will send one byte of data to writing a byte to the stderr port (0x19) will send one byte of data to
the emulator's stderr. the emulator's stderr.
writing a byte to the send port (0x1a) will send one byte of data to writing a byte to the proc-put port (0x1a) will send one byte of data to
one of the emulator's child processes. the lower 2 bits of the opts one of the emulator's child processes. the lower 2 bits of the opts
port (0x1e) determine which one: port (0x1e) determine which one:
- 0x00: child 0 - 0x00: child 0
@ -57,7 +58,7 @@ port (0x1e) determine which one:
- 0x03: child 3 - 0x03: child 3
the param ports (0x1c-0x1d) specify the a value to use as a parameter the param ports (0x1c-0x1d) specify the a value to use as a parameter
for a system action (0x1f). the meaning values by action value: for a host-put (0x1f). the meaning values by host-put value:
- 0x00 - (nop) unused - 0x00 - (nop) unused
- 0x01 - (execute) command string (e.g. 'gcc -o "demo" demo.c') - 0x01 - (execute) command string (e.g. 'gcc -o "demo" demo.c')
- 0x02 - (pid) unused - 0x02 - (pid) unused
@ -70,8 +71,8 @@ for a system action (0x1f). the meaning values by action value:
- 0x21 - (tty-unset-raw) unused - 0x21 - (tty-unset-raw) unused
strings must be null-terminated. commands are parsed by /bin/sh -c. strings must be null-terminated. commands are parsed by /bin/sh -c.
the opts port (0x1e) specifies options that affect system actions run the opts port (0x1e) specifies options that affect host actions run
using the action port (0x1f): using the host-put port (0x1f):
- lower 2 bits control which child process to use (when applicable) - lower 2 bits control which child process to use (when applicable)
+ 0x00 - child 0 + 0x00 - child 0
+ 0x01 - child 1 + 0x01 - child 1
@ -83,7 +84,7 @@ using the action port (0x1f):
+ 0x20 - read from child's stdout + 0x20 - read from child's stdout
+ 0x10 - write to child's stdin + 0x10 - write to child's stdin
the action port (0x1f) specifies which system action to take: the host-put port (0x1f) specifies which host action to take:
- 0x00 - nop: does nothing - 0x00 - nop: does nothing
- 0x01 - execute: reads command string, starts a subprocess - 0x01 - execute: reads command string, starts a subprocess
- 0x02 - pid: responds with child process pid (if any) - 0x02 - pid: responds with child process pid (if any)
@ -117,7 +118,7 @@ EXAMPLE PROGRAM FRAGMENTS
@run-make ( -- ) @run-make ( -- )
;make-cmd .Console/param DEO2 ( ; set up make to run ) ;make-cmd .Console/param DEO2 ( ; set up make to run )
#01 .Console/opts DEO ( ; use child without pipelines ) #01 .Console/opts DEO ( ; use child without pipelines )
#01 .Console/action DEO JMP2r ( ; run the command now and return ) #01 .Console/host-put DEO JMP2r ( ; run the command now and return )
@make-cmd "make $3c ( ; buffer containing cmd to run ) @make-cmd "make $3c ( ; buffer containing cmd to run )
@ -152,7 +153,7 @@ EXAMPLE PROGRAM FRAGMENTS
;mpg123-cmd/buf scpy ( ; copy path into cmd buffer ) ;mpg123-cmd/buf scpy ( ; copy path into cmd buffer )
;mpg123-cmd .Console/param DEO2 ( ; set up `mpg123 <path>` cmd to run ) ;mpg123-cmd .Console/param DEO2 ( ; set up `mpg123 <path>` cmd to run )
#02 .Console/opts DEO ( ; use child 2 without pipelines ) #02 .Console/opts DEO ( ; use child 2 without pipelines )
#01 .Console/action DEO JMP2r ( ; start playing mp3 now and return ) #01 .Console/host-put DEO JMP2r ( ; start playing mp3 now and return )
@mpg123-cmd "mpg123 20 &buf $100 @mpg123-cmd "mpg123 20 &buf $100
@ -168,8 +169,8 @@ EXAMPLE PROGRAM FRAGMENTS
The following fragment uses `ispell -a` to implement a basic spell checker: The following fragment uses `ispell -a` to implement a basic spell checker:
|0000 |0000
@spelled-ok? $1 @spelled-ok? $1 ( ; was the last word spelled ok? )
@resume $2 ( when set should have signature: -- BRK ) @resume $2 ( ; if set should have effect ` -- BRK` )
|0100 ( -- BRK ) |0100 ( -- BRK )
init-ispell ( ; set up ispell child process ) init-ispell ( ; set up ispell child process )
@ -179,7 +180,7 @@ EXAMPLE PROGRAM FRAGMENTS
@init-ispell ( -- ) @init-ispell ( -- )
;ispell-cmd .Console/param DEO2 ( ; set up `ispell -a` to run ) ;ispell-cmd .Console/param DEO2 ( ; set up `ispell -a` to run )
#61 .Console/opts DEO ( ; child 1: write to stdin, read from stdout ) #61 .Console/opts DEO ( ; child 1: write to stdin, read from stdout )
#01 .Console/action DEO JMP2r ( ; run the command now and return ) #01 .Console/host-put DEO JMP2r ( ; run the command now and return )
@ispell-cmd "ispell 20 "-a 00 ( ; "ispell -a" ) @ispell-cmd "ispell 20 "-a 00 ( ; "ispell -a" )
@ -205,8 +206,8 @@ EXAMPLE PROGRAM FRAGMENTS
;on-ispell-ready .Console/vector DEO2 ( ; drain finished, checker is ready ) ;on-ispell-ready .Console/vector DEO2 ( ; drain finished, checker is ready )
!resume ( ; resume whatever we wanted to do after checking ) !resume ( ; resume whatever we wanted to do after checking )
@check-spelling ( word* continuation* -- ) @check-spelling ( word* continue* -- )
#01 .Console/opts DEO ( ; act on child 1 ) #01 .Console/opts DEO ( ; act on child 1 )
.resume STZ2 ( ; write continuation to resume ) .resume STZ2 ( ; write continuation to resume )
&loop LDAk ?{ POP2 JMP2r } ( ; when we read \0 we are done ) &loop LDAk ?{ POP2 JMP2r } ( ; when we read \0 we are done )
LDAk .Console/send DEO INC2 !&loop ( ; send byte to child 1 ) LDAk .Console/proc-put DEO INC2 !&loop ( ; send byte to child 1 and loop )