#include #include #include "../uxn.h" #include "system.h" /* Copyright (c) 2022-2023 Devine Lu Linvega, Andrew Alderwick Permission to use, copy, modify, and distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE. */ static const char *errors[] = { "underflow", "overflow", "division by zero"}; static void system_print(Stack *s, char *name) { Uint8 i; fprintf(stderr, "<%s>", name); for(i = 0; i < s->ptr; i++) fprintf(stderr, " %02x", s->dat[i]); if(!i) fprintf(stderr, " empty"); fprintf(stderr, "\n"); } void system_inspect(Uxn *u) { system_print(u->wst, "wst"); system_print(u->rst, "rst"); } int uxn_halt(Uxn *u, Uint8 instr, Uint8 err, Uint16 addr) { Uint8 *d = &u->dev[0x00]; Uint16 handler = GETVEC(d); if(handler) { u->wst->ptr = 4; u->wst->dat[0] = addr >> 0x8; u->wst->dat[1] = addr & 0xff; u->wst->dat[2] = instr; u->wst->dat[3] = err; return uxn_eval(u, handler); } else { system_inspect(u); fprintf(stderr, "%s %s, by %02x at 0x%04x.\n", (instr & 0x40) ? "Return-stack" : "Working-stack", errors[err - 1], instr, addr); } return 0; } /* MMU */ Uint8 * mmu_init(Mmu *m, Uint16 pages) { m->length = pages; m->pages = (Uint8 *)calloc(0x10000 * pages, sizeof(Uint8)); return m->pages; } void mmu_eval(Uint8 *ram, Uint16 addr) { Uint16 a = addr, i = 0; Uint8 o = ram[a++]; if(o == 1) { Uint16 length = (ram[a++] << 8) + ram[a++]; Uint16 src_page = ((ram[a++] << 8) + ram[a++]) % 16, src_addr = (ram[a++] << 8) + ram[a++]; Uint16 dst_page = ((ram[a++] << 8) + ram[a++]) % 16, dst_addr = (ram[a++] << 8) + ram[a]; for(i = 0; i < length; i++) ram[dst_page * 0x10000 + dst_addr + i] = ram[src_page * 0x10000 + src_addr + i]; } } /* IO */ void system_deo(Uxn *u, Uint8 *d, Uint8 port) { Uint16 a; switch(port) { case 0x3: PEKDEV(a, 0x2); mmu_eval(u->ram, a); break; case 0xe: if(u->wst->ptr || u->rst->ptr) system_inspect(u); break; } }