#include "ppu.h" /* Copyright (c) 2021 Devine Lu Linvega Copyright (c) 2021 Andrew Alderwick Permission to use, copy, modify, and distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE. */ static Uint8 blending[5][16] = { {0, 0, 0, 0, 1, 0, 1, 1, 2, 2, 0, 2, 3, 3, 3, 0}, {0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3}, {1, 2, 3, 1, 1, 2, 3, 1, 1, 2, 3, 1, 1, 2, 3, 1}, {2, 3, 1, 2, 2, 3, 1, 2, 2, 3, 1, 2, 2, 3, 1, 2}, {1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0}}; static Uint8 font[][8] = { {0x00, 0x7c, 0x82, 0x82, 0x82, 0x82, 0x82, 0x7c}, {0x00, 0x30, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, {0x00, 0x7c, 0x82, 0x02, 0x7c, 0x80, 0x80, 0xfe}, {0x00, 0x7c, 0x82, 0x02, 0x1c, 0x02, 0x82, 0x7c}, {0x00, 0x0c, 0x14, 0x24, 0x44, 0x84, 0xfe, 0x04}, {0x00, 0xfe, 0x80, 0x80, 0x7c, 0x02, 0x82, 0x7c}, {0x00, 0x7c, 0x82, 0x80, 0xfc, 0x82, 0x82, 0x7c}, {0x00, 0x7c, 0x82, 0x02, 0x1e, 0x02, 0x02, 0x02}, {0x00, 0x7c, 0x82, 0x82, 0x7c, 0x82, 0x82, 0x7c}, {0x00, 0x7c, 0x82, 0x82, 0x7e, 0x02, 0x82, 0x7c}, {0x00, 0x7c, 0x82, 0x02, 0x7e, 0x82, 0x82, 0x7e}, {0x00, 0xfc, 0x82, 0x82, 0xfc, 0x82, 0x82, 0xfc}, {0x00, 0x7c, 0x82, 0x80, 0x80, 0x80, 0x82, 0x7c}, {0x00, 0xfc, 0x82, 0x82, 0x82, 0x82, 0x82, 0xfc}, {0x00, 0x7c, 0x82, 0x80, 0xf0, 0x80, 0x82, 0x7c}, {0x00, 0x7c, 0x82, 0x80, 0xf0, 0x80, 0x80, 0x80}}; void ppu_palette(Ppu *p, Uint8 *addr) { int i, shift; for(i = 0, shift = 4; i < 4; ++i, shift ^= 4) { Uint8 r = (addr[0 + i / 2] >> shift) & 0x0f, g = (addr[2 + i / 2] >> shift) & 0x0f, b = (addr[4 + i / 2] >> shift) & 0x0f; p->palette[i] = 0x0f000000 | r << 16 | g << 8 | b; p->palette[i] |= p->palette[i] << 4; } p->fg.changed = p->bg.changed = 1; } void ppu_resize(Ppu *p, Uint16 width, Uint16 height) { Uint8 *bg = realloc(p->bg.pixels, width * height), *fg = realloc(p->fg.pixels, width * height); if(bg) p->bg.pixels = bg; if(fg) p->fg.pixels = fg; if(bg && fg) { p->width = width; p->height = height; ppu_clear(p, &p->bg); ppu_clear(p, &p->fg); } } void ppu_clear(Ppu *p, Layer *layer) { Uint32 i, size = p->width * p->height; for(i = 0; i < size; ++i) layer->pixels[i] = 0x00; layer->changed = 1; } #pragma weak ppu_redraw void ppu_redraw(Ppu *p, Uint32 *screen) { Uint32 i, size = p->width * p->height, palette[16]; for(i = 0; i < 16; ++i) palette[i] = p->palette[(i >> 2) ? (i >> 2) : (i & 3)]; for(i = 0; i < size; ++i) screen[i] = palette[p->fg.pixels[i] << 2 | p->bg.pixels[i]]; p->fg.changed = p->bg.changed = 0; } void ppu_write(Ppu *p, Layer *layer, Uint16 x, Uint16 y, Uint8 color) { if(x < p->width && y < p->height) { Uint32 i = x + y * p->width; Uint8 prev = layer->pixels[i]; if(color != prev) { layer->pixels[i] = color; layer->changed = 1; } } } void ppu_blit(Ppu *p, Layer *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy, Uint8 twobpp) { int v, h, opaque = blending[4][color]; for(v = 0; v < 8; ++v) { Uint16 c = sprite[v] | (twobpp ? sprite[v + 8] : 0) << 8; for(h = 7; h >= 0; --h, c >>= 1) { Uint8 ch = (c & 1) | ((c >> 7) & 2); if(opaque || ch) ppu_write(p, layer, x + (flipx ? 7 - h : h), y + (flipy ? 7 - v : v), blending[ch][color]); } } } void ppu_debug(Ppu *p, Uint8 *stack, Uint8 wptr, Uint8 rptr, Uint8 *memory) { Uint8 i, x, y, b; for(i = 0; i < 0x20; ++i) { x = ((i % 8) * 3 + 1) * 8, y = (i / 8 + 1) * 8, b = stack[i]; /* working stack */ ppu_blit(p, &p->fg, x, y, font[(b >> 4) & 0xf], 1 + (wptr == i) * 0x7, 0, 0, 0); ppu_blit(p, &p->fg, x + 8, y, font[b & 0xf], 1 + (wptr == i) * 0x7, 0, 0, 0); y = 0x28 + (i / 8 + 1) * 8; b = memory[i]; /* return stack */ ppu_blit(p, &p->fg, x, y, font[(b >> 4) & 0xf], 3, 0, 0, 0); ppu_blit(p, &p->fg, x + 8, y, font[b & 0xf], 3, 0, 0, 0); } /* return pointer */ ppu_blit(p, &p->fg, 0x8, y + 0x10, font[(rptr >> 4) & 0xf], 0x2, 0, 0, 0); ppu_blit(p, &p->fg, 0x10, y + 0x10, font[rptr & 0xf], 0x2, 0, 0, 0); /* guides */ for(x = 0; x < 0x10; ++x) { ppu_write(p, &p->fg, x, p->height / 2, 2); ppu_write(p, &p->fg, p->width - x, p->height / 2, 2); ppu_write(p, &p->fg, p->width / 2, p->height - x, 2); ppu_write(p, &p->fg, p->width / 2, x, 2); ppu_write(p, &p->fg, p->width / 2 - 0x10 / 2 + x, p->height / 2, 2); ppu_write(p, &p->fg, p->width / 2, p->height / 2 - 0x10 / 2 + x, 2); } }