Make keyboard path a compile time constant
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parent
9005cb1eb9
commit
d08a7dfac6
3
Makefile
3
Makefile
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@ -8,6 +8,7 @@ UXN_HEAD := $(BASE_UXN)/src/uxn.h
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TAL_SRC ?= $(BASE_UXN)/projects/examples/devices/screen.tal
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UXN_ROM ?= $(BUILD_DIR)/rom.rom
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UXN_ASM ?= $(BUILD_DIR)/uxnasm
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KBD_PATH ?= /dev/input/event1
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CC ?= cc
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CFLAGS := -Wall -Wextra -pedantic
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@ -29,7 +30,7 @@ endif
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main: $(BIN)
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$(BIN): $(SRC_MAIN) $(BUILD_DIR) $(UXN_HEAD)
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$(CC) $(CFLAGS) -o $(BIN) $(SRC_MAIN)
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$(CC) $(CFLAGS) -o $(BIN) $(SRC_MAIN) -DKBD_PATH=\"$(KBD_PATH)\"
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$(BUILD_DIR):
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mkdir -p $(BUILD_DIR)
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46
src/main.c
46
src/main.c
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@ -33,35 +33,39 @@ time_elapsed(Time since){
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return (now.tv_sec - since.tv_sec) * 1e9 + (now.tv_nsec - since.tv_nsec);
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}
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typedef struct Keyboard {
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int fd;
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typedef struct Input {
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int kb_fd;
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char map[KEY_MAX / 8 + 1];
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u8 controller;
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} Keyboard;
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} Input;
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static Keyboard keyboard;
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static Input input;
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void
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init_input(void) {
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memset(&keyboard, 0, sizeof(Keyboard));
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memset(&input, 0, sizeof(input));
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input.kb_fd = -1;
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const char *dev = "/dev/input/by-id/usb-Apple_Inc._Magic_Keyboard_with_Numeric_Keypad_F0T0167000DHTHKAD-if01-event-kbd";
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keyboard.fd = open(dev, O_RDONLY);
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if (keyboard.fd == -1) {
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// TODO: should this be a warning and still work for applications that
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// don't require a keyboard?
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const char *dev = KBD_PATH;
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input.kb_fd = open(dev, O_RDONLY);
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if (input.kb_fd == -1) {
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// NOTE: Some applications may not require a keyboard so this is
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// optional, but we are still displaying an error.
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fprintf(stderr, "error: no couldn't open keyboard %s: %s.\n", dev, strerror(errno));
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exit(EXIT_FAILURE);
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}
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}
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void
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poll_keyboard(void) {
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if (input.kb_fd == -1) {
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return;
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}
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char map[KEY_MAX / 8 + 1];
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memset(map, 0, sizeof(map));
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ioctl(keyboard.fd, EVIOCGKEY(sizeof(map)), map);
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ioctl(input.kb_fd, EVIOCGKEY(sizeof(map)), map);
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for (size_t i = 0; i < sizeof(map); i++) {
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keyboard.map[i] |= map[i];
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input.map[i] |= map[i];
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}
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}
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@ -72,9 +76,9 @@ handle_keyboard(void) {
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// bool ctrl_mod = false;
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// bool alt_mod = false;
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// bool meta_mod = false;
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for (size_t i = 0; i < sizeof(keyboard.map); i++) {
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for (size_t i = 0; i < sizeof(input.map); i++) {
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for (size_t j = 0; j < 8; j++) {
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char key = keyboard.map[i] & (1 << j);
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char key = input.map[i] & (1 << j);
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if (key) {
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char key_code = i * 8 + j;
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switch (key_code) {
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@ -94,9 +98,9 @@ handle_keyboard(void) {
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// Handle normal keys.
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u8 controller_now = 0;
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for (size_t i = 0; i < sizeof(keyboard.map); i++) {
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for (size_t i = 0; i < sizeof(input.map); i++) {
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for (size_t j = 0; j < 8; j++) {
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char key = keyboard.map[i] & (1 << j);
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char key = input.map[i] & (1 << j);
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if (key) {
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char key_code = i * 8 + j;
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// Normal keys.
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@ -200,15 +204,15 @@ handle_keyboard(void) {
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}
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}
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if (controller_now != keyboard.controller) {
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if (controller_now != input.controller) {
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devctrl->dat[2] = controller_now;
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uxn_eval(&u, mempeek16(devctrl->dat, 0));
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keyboard.controller = controller_now;
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input.controller = controller_now;
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}
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// Reset keyboard state.
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// Reset input state.
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devctrl->dat[3] = 0;
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memset(keyboard.map, 0, sizeof(keyboard.map));
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memset(input.map, 0, sizeof(input.map));
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}
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void
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