improved readme
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README.md
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README.md
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@ -4,6 +4,8 @@
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![screenshot of initial solitaire deal](start.png)
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![screenshot of initial solitaire deal](start.png)
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## details
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Currently *Kodiak* is very limited:
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Currently *Kodiak* is very limited:
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- Can't move cards from the foundation
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- Can't move cards from the foundation
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@ -18,6 +20,8 @@ Future releases may relax some or all of these constraints.
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![screenshot of solitarire mid-game](game1.png)
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![screenshot of solitarire mid-game](game1.png)
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## building and running
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Building the Kodiak ROM requires a Uxn assembler:
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Building the Kodiak ROM requires a Uxn assembler:
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```
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```
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@ -31,6 +35,36 @@ Running the Kodiak ROM requires an emulator. For example:
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$ uxnemu kodiak.rom
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$ uxnemu kodiak.rom
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```
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```
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## infrequently-asked questions
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**Is dragging cards buggy?**
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You don't need to hold down the mouse button when dragging a card.
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Just click once to pick up and click again to release.
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**Is this harder than other solitaire games?**
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Probably, yes. In addition to not having an "undo" feature, Kodiak
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does not check to see if a solitaire deal is winnable or not, meaning
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that some games would probably be impossible to win no matter how you
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played them.
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**Can I make the game bigger?**
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Many emulators support a zoom option. For example, `uxnemu` and
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`uxn11` both use the F1 key to toggle zoom levels.
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The game size is intentionally small to support older platforms with
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lower screen resolution, such as the Nintendo DS.
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**I won the game and the cards didn't bounce!**
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That isn't a question. (Also, sorry!)
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**Will you add support for my preferred solitaire variant?**
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Probably not, but maybe. I am considering adding support for [Sawayama Solitaire](https://zachtronics.fandom.com/wiki/Sawayama_Solitaire). Depending on how that goes I may consider adding support for other variants as well.
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![another screenshot of solitaire](game2.png)
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![another screenshot of solitaire](game2.png)
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Kodiak was built by d_m, 2023-2024
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Kodiak was built by [d_m](http://plastic-idolatry.com/erik), 2023-2024
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