rename card and mask sprite files
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4
deck.tal
4
deck.tal
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@ -539,7 +539,7 @@
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@blank 0000 0000 0000 0000
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@blank 0000 0000 0000 0000
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( each tile is 16 bytes: a 2-bit 8x8 image )
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( each tile is 16 bytes: a 2-bit 8x8 image )
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@tiles ~card.tal
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@tiles ~card-sprites.tal
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( each mask tile is 8 bytes: a 1-bit 8x8 image )
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( each mask tile is 8 bytes: a 1-bit 8x8 image )
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@masks ~mask.tal
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@masks ~mask-sprites.tal
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